amazon GTX 550 Ti reviews
There’s something wrong with the first generation of Fermi. Except GF108 (ie GT 430), the remaining products under the mid-range segment – high GF100, GF104, GF106 GTX 480 corresponds to – GTX470, GTX 460 and GTS 450 to consumers are versions are cut compared to Nvidia’s original design. “Green Giants” has never revealed the cause, but in the world of technology conjecture, only 3 possible reasons most logical: the technical limit does not allow, intentions & business strategy, or both.
Though by no matter what the cause, Fermi also not portray its capacity. The result is outside the GTX 460, the remaining product being the counterweight, respectively corresponding to the AMD beat. Not only that, this limitation also makes Nvidia reveal a flaw in their mid-range segment – fertile ground to bring the most profit. The flaw that is the space between the GTS 450 and GTX 460.
Taking advantage of the difference between two significant performance product lineup immediately after the other in the “blue army” – the GTS 450 and GTX 460 768MB, AMD HD 5770 automatically fill that vacuum. To overcome weaknesses, Nvidia had to reduce their prices in order to model GTX 460 put pressure on opponents. To fight back, “red army” also uses a similar guise: Discount HD 5770.
In this context, Nvidia has officially launched the next graphics card generation airline’s second Fermi: GTX 550 Ti (GF 116) – Product (previously) been speculation will have the ability to control “the pioneer aggressive name” “red army” faction.
GF116 is equipped with a GPC (Graphics Processing Cluster – graphics processing clusters), with four Streaming Multiprocessor (SM – the term given by Nvidia Shader Cluster instead of before). Each SM contains 48 CUDA cores, four dispatch units (unit of a script) and 8 texture units (processing units so the surface). In total, the GF116 will have 192 CUDA Cores, 4 Polymorph engine (engine polymorphism) and 32 texture units.
With these specifications so familiar, would someone think GF116 no differences compared to the GF106 GTS 450. In terms of architecture, it is absolutely right. Recall that the GTS 450 a ROP partition (command graphics pipeline – more ROP will become smoother images – each containing 8 ROP partitions) are disabled. GTX 550 Ti does not have cuts 3 active partition – almost similar to the full version of GF106 used in the GTX 460M mobile graphics.
Thus, GF116 has increased memory interface of 192 bits compared to the GF106 (128 bit), combined with a higher memory clock, the GTX 550 Ti offers faster bandwidth GTS 450 to 70% – promises the ability to handle aliasing (AA) is better than its predecessor.
In addition, the architecture of the GTX 550 Ti memory also possesses an extremely significant, helping the card is equipped with 1GB memory – different from products 192-bit graphics card previously restricted by 3 partition 64 bit memory 3 x 256MB (768MB – not enough optimized full HD resolution) or 3 x 512MB (1.5GB – too expensive and superfluous for a mid-range graphics card).
Thus, summarizing the overall impression that GTX 550 Ti is obtained about: That version is overclocked GTS 450, owns another 50% of the ROP and memory interface. With this superior parameters, Nvidia confirmed the card will have a performance increase of 28% compared Voigts 450, while providing performance indicators / power consumption is higher than 20%.
where can you get a GTX 550 Ti online
Review & compare
First of all, we can get that in parallel with the launch of the GTX 550 Ti, GTX 460 and GTX 460SE 768MB has formally completed the task history. The main product is the father Nvidia listed EOL (End of Life) is inevitable. In fact, this is what Nvidia has long desired, because in order to salvage the situation before AMD, they had to lower the price a lot GTX 460, synonymous with profit factor of this model line not worth taking. In the near future the GTX 550 Ti will be the only card of Nvidia between GTS 450 and GTX 460 1GB.
Transient comparison, the GTX 550 Ti looks GTX 460 768MB and there are quite a few similarities: both have 192-bit memory interface and 24 ROPs, and nothing more. Comparative overview, GF104 stronger 50% when fitted to 336 CUDA cores and 56 texture units – compared with 192 CUDA and 32 texture units GTX 550 Ti’s. In addition to storage capacity, new product than the old one only in the core clock and memory clock. However this is not necessarily the advantage of the GTX 460 Ti by overclocking capability also quite formidable. Presumably, the GTX 550 Ti ability than GTX 460 is inferior to almost certain.
In reverse, the GTS 450 is equipped with the same number of CUDA cores and texture units with the new card, but owns only memory interface 128-bit, while the core clock and memory clock 120MHz also inferior. Thus, the GTX 550 Ti is the predecessor to overcome, the only problem is how far.
More importantly, what the Green Army fans waiting for the GTX 550 Ti is whether there is “handled” by HD 5770 or not? 192-bit memory interface certainly is an advantage compared with competitors’ 128 bit Radeon, but the number of shader cores (for Nvidia’s CUDA cores) remained unchanged. Maybe Ti will prevail in situations “soft” memory bandwidth, but it is doubtful that the review.
This time, Nvidia proved so lazy … not even product design. It seems they reused the GTS 450 motherboard for your new Ti.
Performance after overclocking & SLI
Multi graphics performance of both Nvidia and AMD increasingly optimized. Every time a new architecture was born, which the player (as well as the people do not play but curious) concern is how much percent performance increase when running SLI (or CrossFire) two graphics cards.
Also, with high default clocked at 900MHz, unknown 950 and 1000MHz will bring how different.
SLI average performance increase of about 71%. Not bad at all. Of course, this ratio will change in other games, but perhaps only slightly fluctuated around this level.
In addition, performance after overclocked of the GTX 550 Ti less than GTX 460 768MB to 10%. That’s when the GTX 460 runs at the default level. I believes that after the maximum overclock, this figure will reach at least 30%
Power consumption, heat and noise
Please note that you read here are the results obtained in the course of running 3DMark 11.
The Radeon card power consumption at an unexpected way, the GTS 450. Still lower inferior performance, but the two products MSI and Zotac overclocked proved GTX 460 768MB more power consuming.
MSI did not “boaster” at all. Their active heatsink incredibly effective. Meanwhile product from Zotac is quite hot. In general, temperatures are players totally not destabilizing performance.
Heat dissipation of Cyclone II also impressed with its price: it is the noise level. The MSI card has the biggest noise when operating at full capacity. However, the writer said that this issue is not so great, because no one application that has the ability to squeeze as FurMark GPU. Moreover gauges are located only graphics card 1 inch. Actually used much more comfortable.
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