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Battleborn

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“Battleborn” emerged from Gearbox Software, the creators of the renowned “Borderlands” series, amidst high expectations and fervent anticipation within the gaming community. Released in 2016, the game sought to blend elements of first-person shooters and multiplayer online battle arenas (MOBAs), promising a unique gameplay experience. However, despite its ambitious premise and the pedigree of its developers, “Battleborn” faced significant challenges and garnered mixed reviews upon its release.

Overview and Concept

“Battleborn” presents a universe where the last star is under siege by a mysterious enemy known as the Varelsi. Players assume the roles of diverse heroes, each with their own abilities and playstyles, united in a desperate bid to protect the star and save the universe. The game features a roster of 25 characters at launch, each belonging to one of several distinct factions, adding depth to both narrative and gameplay dynamics.

Gameplay Mechanics

At its core, “Battleborn” blends elements from the FPS and MOBA genres. Players engage in first-person combat across a variety of maps, with objectives ranging from traditional team deathmatches to more objective-focused modes. The game emphasizes teamwork and strategic coordination, with character selection and team composition playing pivotal roles in achieving success. Each hero possesses a unique set of skills and ultimate abilities, encouraging players to experiment and find synergies within their team.

One of the standout features of “Battleborn” is its progression system. Players earn experience points during matches, unlocking new abilities and augmentations for their chosen heroes. This progression adds a layer of depth and customization, allowing players to tailor their characters to suit different playstyles and team strategies.

Visuals and Art Style

Visually, “Battleborn” adopts a vibrant and colorful art style, reminiscent of the signature aesthetic found in the “Borderlands” series. The game’s environments are richly detailed, featuring a mix of futuristic technology and fantastical elements. Character designs are varied and imaginative, reflecting the diverse nature of the game’s universe. The art direction contributes to the game’s overall whimsical and lighthearted tone, contrasting with its high-stakes narrative.

Narrative and Setting

The narrative of “Battleborn” unfolds through a series of missions and cutscenes, exploring the lore and backstory of its universe. The game’s setting is expansive, encompassing different planets and factions, each with its own motivations and conflicts. While the story provides context for the gameplay, some critics felt that the narrative pacing and character development could have been more fleshed out, especially given Gearbox Software’s reputation for compelling storytelling in the “Borderlands” series.

Reception and Criticism

“Battleborn” received a mixed reception from both critics and players. While praised for its innovative blend of genres and distinctive art style, the game faced criticism for several key factors. Chief among these were concerns over the game’s learning curve and complexity, which could be daunting for newcomers unfamiliar with MOBA mechanics. Additionally, the game’s initial marketing and release timing, which coincided closely with the launch of “Overwatch,” Blizzard Entertainment’s highly successful hero shooter, led to comparisons that overshadowed “Battleborn.”

Technical issues, such as matchmaking problems and server stability, also plagued the game early on, detracting from the overall player experience. Despite efforts to address these issues through updates and patches, “Battleborn” struggled to maintain a sizable player base over time.

Legacy and Continued Support

In the wake of its lukewarm reception, Gearbox Software announced plans to transition “Battleborn” to a free-to-play model in 2017, aiming to attract a larger audience and revitalize interest in the game. However, these efforts ultimately did not succeed in revitalizing the game’s player base significantly. In 2021, Gearbox announced the discontinuation of all online services for “Battleborn,” effectively marking the end of its active support.

Conclusion

“Battleborn” stands as a testament to ambition and creativity within the gaming industry, blending FPS and MOBA elements in a colorful and imaginative universe. Despite its strengths in character diversity, art style, and progression systems, the game faced an uphill battle against stiff competition and technical challenges. While it may not have achieved the lasting impact of its contemporaries, “Battleborn” remains a noteworthy entry in the annals of gaming history, offering a unique experience for players who appreciate its distinctive blend of genres and its quirky, engaging universe.

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Battleborn – PC: Buy it now

Battleborn Digital Deluxe [Online Game Code] : Buy it now

Battleborn Season Pass [Online Game Code]: Buy it now

Background game
The story in the game is when the whole universe is on the verge of being destroyed. That left a star named Solus and all of them have to fight to protect the star. People from all over come here to run, split into different factions and eventually reassembled, given the most powerful warrior of his, called “battleborn” against Varelsi – who caused horrific disaster destroying planets and other stars.

Character system
Systematic Battleborn 25 characters with weapons and the ability to separate. (But in the gameplay demo only gives 10 characters), for example, Rath is the character design is based on melee (close combat) with the weapon is the katana (a Japanese sword), and Thorn is the character range far from the main weapon of this character is a bow. The character has a supporting role as Miko – role recovering from injury for the character in the same team – can also be selected for the role. Each character in Battleborn with the “maximum likelihood” of them. Besides the fight melee and ranged, the characters can use magic and attacks have wide-reaching ramifications.

Starting the game, you will be choosing among the many colorful characters of Battleborn. If you want to directly participate in the battle, choose Rath or Phoebe. But if you feel comfortable behind the front line, you can choose the character as Miko or Marquis – elegant sniper shooters. In the course of play, gamers can switch to the third angle to activate special abilities.

If you are new to the game, then perhaps you should choose a character Oscar Mike – a machine gun soldier. Although looks are not really as attractive as the other characters, but their ability to hide and throw grenades guy’s really impressive. Each character will have two special abilities to enhance their ability to attack.

Gameplay
In Battleborn, players will engage in a battle through the first perspective. Unlike the game first person shooter other missions and game modes in Battleborn is designed to suit the format and structure of an arena game online multiplayer.
Campaign mode can be played solo or play with four other players. Three game modes called Meltdown – arena mode, Incursion – in which the player’s task is to destroy the enemy’s base, and Devastation – mission to conquer the enemy base, will also be released and will officially launched when the game is released. Characters in Battleborn are controlled by artificial intelligence (AI) in the multi-player mode.

Game also has self-leveling system resets after the game starts. This system is quite similar to Dota 2. For each enemy killed, players earn XP. Starting from the most basic level and gradually gamers will unlock new skills and abilities throughout the game. Once you earn enough points, they will be skill level. When up to level 5, players will unlock the “maximum capacity” of the character. This capability will allow the creation of greater damage to any surrounding enemies. (Except Mika character).

Game graphics are inspired by the Pixar movie images as well as the leading manufacturer of Japanese animation films. The manufacturer has hired Michel Gagne, a Canadian animation artists to create effects for the map in 2D as well as game characters.

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