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Chernobylite Trophy Guide: Comprehensive Guide to Unlocking All Trophies

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Chernobylite is a first-person survival horror RPG developed by The Farm 51 and set in the sinister Exclusion Zone of Chernobyl. What you can get from the production is a combination of exploration, combat, base-building, story of strong flimflam ship expectation, and decision-based gameplay system. It gives the trophy hunters an interesting and rich meta-game experience. In this detailed trophy guide you will find each of the trophies described specifically, as well as some tricks and recommendations on how to open them all for a cherished platinum.

Brief Introduction to Chernobylite

Before disclosing the trophies, more insight into the gameplay mechanics of Chernobylite will be pursued. Most of the major in-game fundamentals are served with a mix of combat, stealth, and crafting while putting a gigantic risk on decision-making. These choices will have an impact on relationships with companions, factions in the game, and the ending itself. The map is a variety of zones where you need to accomplish missions, gather resources, and deal with supernatural menaces. Bases and companions management is very important, because you will need to craft weapons and equipment and prepare your team for challenges.

Platinum Trophy

I Am the God of Hellfire (Platinum)

This is automatically awarded when you have completed every other trophy in Chernobylite. As is the case with most games, one will pop after you have completed all story-related, side objectives, and those pesky collectible trophies. Tinfoil hats on, folks! Story-Related Trophies

This can be classified as tied to progressing through the main story, which actually can’t be avoided if you complete the narrative. The game does have multiple endings so some decisions will change the story’s outcome.

Into the Zone (Bronze)

You earn this upon first entering the Exclusion Zone. This is part of the tutorial and introduces mechanics to Chernobylite. It will unlock after the initial story sequences.

Old Friend (Bronze)

This is a story-related trophy and you will pick it under your ex-colleague Olivier very early into the game. Olivier is the first companion who will join the team’s protagonist and help set up a base.

The Walls Have Eyes (Silver)

This trophy unlocks when you first meet the enigmatic Black Stalker. The Black Stalker is a recurring villain who will pursue your ass throughout the game. You will meet him in missions and other appearances of his are usually tied to key plot points.

Unlocked after the big plot, where you get more into the supernatural elements of the story, it also opens when you start to understand the connection between chernobylite (the mysterious radioactive substance) and the creatures in the Zone.

The character and companion trophies are detailed below:

You go on to recruit and manage different companions throughout the game who help you in fighting and crafting. There are trophies related to these characters based on how you treat them, including gaining their loyalty or making decisions that determine their fates.

Loyal Companion (Silver)

Requirements: Gain the loyalty of at least one companion. This typically involves making decisions that please the companion and finishing up any personal quests belonging to that companion. Since each of the companions has their unique settings, please do pay attention to how your actions are influencing them.

Hitting this trophy all companions are loyal to you. Which means you have completed all side quests for them and made choices that were in line with their values. Balancing needs of your team can be tricky some choices which pleased one companion may anger another.

Headhunter (Silver)

This is awarded when you recruit all possible companions. There are several characters that you can recruit into your team throughout the game, including Olivier, Mikhail, Sashko, and Olga. Each companion has unique abilities and personal missions, so take your time to explore and complete their quests.

Betrayal (Bronze)

Unlocked when you betray one of your companions. There are certain points in the story where you will have to make tough decisions that could result in a betrayal. This trophy encourages a replay of certain decisions to see how different outcomes affect the story.

A Piece of Cake (Bronze)

This trophy is earned when you complete one of your companions’ missions with ease. Companions often send you on personal quests that are related to their backgrounds or motivations. Completing these missions without much difficulty will unlock this trophy.

Combat and Stealth Trophies

Chernobylite offers different approaches to handling enemies. You can go in guns blazing, or use stealth to avoid detection. These trophies are tied to specific combat-related actions.

No Mercy (Silver)

This trophy is awarded when you eliminate 30 enemies with lethal weapons. Weapons can be crafted using resources found in the Zone. Make sure to upgrade your weapons at your base to improve their effectiveness.

Silent Assassin (Silver)

Unlocked when you stealthily eliminate 10 enemies without being detected. Stealth is a viable option in Chernobylite, allowing you to silently take down enemies using melee attacks or suppressed weapons. Patience and awareness of enemy patterns are key to unlocking this.

Ghost (Gold)

Awarded when you complete a mission without being detected by any enemies. To unlock this trophy, use stealth tactics to avoid combat entirely. Make sure to stay in the shadows, use distractions, and carefully plan your route to avoid detection.

Explosive Personality (Silver)

This trophy is unlocked when you kill five enemies with explosives. Grenades and other explosive devices can be crafted and used during combat. Enemies tend to group together, making them ideal targets for explosives.

Base Building and Crafting Trophies

Managing your base and crafting items is an essential part of surviving in Chernobylite. These trophies focus on the crafting system and improving your home base.

Craftsman (Bronze)

This trophy is awarded when you craft your first item. Throughout the game, you’ll collect various resources that allow you to craft weapons, armor, and other tools. Head to your base to access the crafting stations.

Master Builder (Silver)

Unlocked when you upgrade your base with all available structures. Your base is a safe haven where you can build crafting stations, improve living conditions, and train your companions. Make sure to build all types of stations, from medical to armory upgrades.

Weapons Master (Gold)

Awarded when you fully upgrade a weapon. As you progress through the game, you’ll unlock upgrades for your weapons. To unlock this trophy, craft all available upgrades for a single weapon, enhancing its damage, accuracy, and handling.

The Shelter (Bronze)

This is awarded when you build your first base upgrade. Early in the game, you’ll be introduced to the base-building mechanics. Start by building basic structures like beds, crafting stations, and power generators.

Exploration and Collectible Trophies

Chernobylite has a rich world to explore, full of hidden secrets, collectibles, and lore. Some trophies are tied to exploring the map and finding hidden items.

Explorer (Silver)

Awarded when you explore all the zones in the game. Chernobylite features several different locations, each with its own dangers and resources. Make sure to visit every location on the map, including both story-related areas and optional zones.

Memory Collector

Collect all the memory fragments scattered everywhere in the game. Insights into the past of the main character and the story’s background will be revealed. The fragments are placed in hiding places throughout different locations, so be attentive while exploring.

This trophy is awarded for investigating one of the weird anomalies in the Exclusion Zone. Anomalies are hazardous areas that can hurt you, but they also obscure hidden resources and secrets of great value. Approach with extreme caution.

Unlocked after completing the story, for all side missions given by your companions or found in the different zones. Missions may include gathering resources, killing a certain number of enemies, or investigating some mysterious phenomena. You have to finish every side quest in the story for this trophy to unlock.

Chernobylite: Key to survival is a gameplay element in managing food, health, and mental stability to keep your team alive. These trophies are tied to your survival skills. Survivor (Silver) Awarded when you survive 10 consecutive days in the Zone. Time progresses as you complete missions and return to your base. Make sure to manage your resources carefully, craft healing items, and keep your companions fed. Tactical Retreat (Bronze)

Unlocked when you retreat from a mission. Better to at times steer clear of combat or hazardous situations. You can return to your base at any time during a mission if things get too risky.
Equivalent to the 50-items-crafted trophy. All through the game, you have to come up with different tools, equipment, and consumables one after another, using the collected resources from the exclusion zone. The items could be medkits, ammunition, and food among others to keep your fellow travelers healthy. Make sure you get some materials every time you are out on a mission so that having stock will make crafting easy for you.

Unlocked when you collect 100 resources. Resources are scattered throughout the different zones and come in many forms: chemicals, electronics, food, and metals. Be diligent in collecting everything you find. Even if you don’t need it immediately, you probably will at some point. Resources are not only essential for crafting but also for maintaining your base and feeding your team.

This trophy is awarded when you finish a mission and have on board the best equipment that can be crafted and equipped. Unlock by crafting and equipping the best gear that is available for increasing your armor, updating your weapons, and ensuring one has adequate supplies for any situation.

Unlocked when you heal your companions or yourself 10 times. Chernobylite can be a dangerous place, and your health will often take a hit during combat or exploration. Keep a steady supply of medkits, and don’t hesitate to heal yourself or your companions when their health is low. You can craft healing supplies at your base or find them scattered in the Exclusion Zone.

In Chernobylite, your decisions weigh influence on the plot, your companions, and t your personal mental state tranquillity. Some trophies depend upon key choices and psychological aspects throughout the game.

Decision Maker (Silver)

As a tracker, you need to make hard choices that most others can’t. These decisions can haunt you for the rest of your life, and their consequences multiply the longer you live with them. This is how the psychological aspect of Chernobylite influences the player’s character, through decision-making processes, including challenges or solving problems. If you fail to make the right decisions at the right time, you may be haunted by hallucinations or other negative effects that could damage your psyche as a consequence of your actions.

Granted when you make a decision that will influence the course of the storyline to a critical point. In Chernobylite, there are lots of branches and these branches are based on your decisions. You’ll have to take your pick between handling a mission in different ways, deciding what happens to a companion, or making moral choices; in short, you will have to make very tough calls that change the game drastically.

Unlocked when you reach the point in the story where there is no turning back. As you get near the climax of Chernobylite, your choices will seal you on a certain path that leads to one of the game’s multiple endings. Be sure to weigh your decisions very carefully, as this trophy is associated with a key moment in the story.

Unawarded until the Chernobylite ability has been unlocked and used. This is a very powerful ability in the game that enables the manipulation of time and space, giving a tactical advantage in a few specific situations. This kind of functioning aids in solving several missions later on or while fighting against some hard enemies. Knowing to use such abilities is very important for practical purposes as well as relating to the game lore on supernatural points.

Chernobylite has multiple possible endings— depending on your actions and choices throughout the game. These trophies are tied to achieving different outcomes in the story.

Another one of the trophies is associated with achieving the Good Ending in Chernobylite. In order to get the Good Ending, you have to take certain specific decisions throughout the game, which include maintaining amiable relations with your companions, making moral choices, and unlocking several important story elements concerning the main character’s past. Make sure you have explored every possibility and completed all character arcs to unlock this ending.

Unlocked if you reach any ending worse than the good one. There are several endings in Chernobylite, and the bad ending, also known as the “Silver” one, is achieved when players don’t manage to save their companions and do bad or creepy choices while playing the game. In order to achieve this, you need to allow your loyalty with companions to drop and make mistakes during main story moments. Finished Text:

Granted when you get the bad ending. In this outcome, your choices can lead to losing companions, failure to achieve goals, or other results. Getting to this ending generally includes betraying your companions or being very foolish, taking short-term gains at the expense of long-term success.

Unlock when you experience an alternate ending. Chernobylite has multiple endings based on your decisions, so try different choices in key moments to unlock alternate outcomes. It encourages replayability, as each decision can lead to drastically different story branches.

This trophy is awarded for completing the game on the most difficult setting. The hardest difficulty level of Chernobylite really makes a big difference in the challenges, like having tougher enemies, limited resources and increased consequences for the mistakes. To unlock this you’ll need to master the game’s mechanics — be efficient with resource management and make smart decisions in both combat and exploration.

Efficiency is Key (Silver)

Unlocked when you complete a mission without waste of resources. Beads require you to be as efficient as possible during a mission—unlocked completing mission without use of unnecessary ammo, medkits, or other consumables. Whenever possible, be stealth, take advantage of environmental traps, and sure sure you conserve your supplies.

Complete the game without dying. This is very difficult due to the numerous risks in Chernobylite, ranging from hostile enemies to hazardous environments. To do it, you’ll need to play extremely safe, master the combat and stealth mechanics of the game, and know when to run away because caution will allow you to unlock this trophy.

Speed Completion Finish the game within a specific time limit and you’ll earn this trophy. To unlock this, concentrate on the main story and don’t waste time on side missions and distractions. Also, at the beginning of the game upgrade your weapons and gear so that you will not have to waste much time gathering resources and battling enemies.

They are trophies for things players do or accomplish within the game that don’t belong to any other category.

The Thief (Bronze)

Unlocked when you steal from an enemy camp without being detected. Some spots in the Exclusion Zone are heavily guarded, but they also have some valuable resources. Sneak into these areas using stealth, steal the supplies and get out without the guards knowing.

The Sly Fox (Silver)

Granted for successfully completing a mission through deception or by outsmarting your enemies. This could include tricking enemies with distractions, avoiding combat altogether, or playing NPCs against your enemies.

Silver: In Your Base, Fully Heal Your Health and Stamina   After every mission, you must make time to properly heal and also re-energize your stamina. This includes but is not limited to interacting with your companions at base and upgrading it.

Unlocked when you fully stock your base with supplies: gather enough resources, craft items and keep a steady supply of food and ammunition. Make sure to gather enough resources, craft items and keep a steady supply of food and ammunition to ensure that your team is ready for anything.

You’re awarded this trophy for completing the game without having lost any of your companions. This takes management to be sure your team is high on loyalty and also make decisions that keep them from harm.

Conclusion

Chernobylite is, through and through, an immersive experience that comes with different layers of challenges for trophy hunters, revolving around a mix of survival and horror elements along with deep storytelling. With its multiple endings, complex crafting system, and heavy decision-based content, the title is developed to be replayed over and over. The following trophy guide will walk you through the Exclusion Zone, resource and companion management, and getting every trophy along the way.

As long as you are able to micromanage your actions, upgrade your base and equipment, and be prudent, you will manage to surmount the challenges of Chernobylite and attain the distinguished Platinum trophy.

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