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amazon Demon Slayer Kimetsu no Yaiba reviews
Recently, a manga and anime series has emerged as a phenomenon, bringing a new breeze to Japan’s “smokeless industry”, which is still dominated by decades-long series such as One Piece or Naruto.
That series is called Kimetsu no Yaiba, famous in Asia as the Demon Slayer.
Of course, with such a successful title, big studios can’t be ignored, and SEGA, in cooperation with CyberConnect2 which is already so knowledgeable about anime adaptations, has launched Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles.
At the launch of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles, SEGA and CyberConnect2 promised a game that would make “fans of the manga and anime swoon” and “attract even those who have never read it or watch Kimetsu no Yaiba.”
Indeed, CyberConnect2 has fulfilled its promise, when in Story Mode, the game is almost a copy of the Kimetsu no Yaiba season One anime, only the characters are now transformed into 3D, and there is player-controlled combat.
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles covers the entire storyline of the anime season One, that is, from the beginning when Tanjiro’s family is killed to the end of the Mugen Train, with each chapter in the game divided according to each trip of Tanjiro, his sister Nezuko and friends.
For those of you who haven’t seen Kimetsu no Yaiba, the story begins when young Kamado Tanjiro goes out to sell firewood so he can celebrate the new year with his family. However, after returning home, he was shocked to find that his entire family had been massacred, except for his sister Kamado Nezuko who was still moribund.
Later, he meets Tomioka Giyu, a Demon Slayer who is on a mission. Giyu initially intended to kill Nezuko because she had turned into a demon, but considering that Nezuko was different from the rest of the demons, he gave Nezuko a bamboo stick to help her resist cannibalism.
Thus begins Tanjiro’s journey, as he sets out to join the Demon Slayer to find a way to restore Nezuko to a human, and to seek revenge on the person who killed his family.
The plot of Kimetsu no Yaiba is inherently very good, heavy with family love, and friendship, containing many suspenseful, engaging moments, and of course not lacking in amusing moments, and most have transmitted through Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles in a completely new format.
Fans will be able to relive the anime’s best moments with elaborate scenes at 60 FPS and possibly 4K if you own a 4K TV, and some more. The “background” for the story will be described in the form of memory fragments, roughly a slideshow of photos taken directly from the anime, with voice acting.
The plot of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is so complete that, according to the author’s assessment, anyone who has not seen season One of the anime can play this game and understand 99% of what happened in the whole season. One and the movie “Endless Train,” and maybe jump in to watch season Two and be as savvy as a longtime fan.
CyberConnect2 is so used to making manga/anime adaptations, and it’s hard for this studio to fail in the combat aspect of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles.
Fighting in Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles belongs to the “arena fighting” genre like the predecessor games of this studio, like the Naruto Storm series.
At first, combat seems quite simple when you only have light, powerful combos, but gradually you will have to learn how to dodge attacks, and counter-attacks, and use the right skills for a situation with the left lever.
After that, you will have to learn how to use the special skill bar properly, time the block, and use allies effectively to be able to avoid the enemy’s devastating attack.
The fight will gradually become more complicated, and there will be some special boss monsters that require players to know the skills of the character, and at the same time be quick and quick to dodge, block and change characters if you don’t want to be “beat”.
Referring to boss monsters, the battles with boss monsters are the strongest point of the game, thrilling, and attractive, completely showing the high-speed and beautiful battle system of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles, while introducing QTE mechanics that are very similar to the plot, making me sometimes feel like he is immersed in the world of the Demon Slayer.
In short, the combat mechanism may not be too fussy and complicated for longtime fighting game fans, but this mechanism is enough to bring excitement to fans of the series.
It can be said that Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles has taken full advantage of the power of PS5, giving users a satisfying experience with 60 fps battles, and colorful 4K scenes and details, along with high-quality surround sound.
You can choose between high-performance mode to push the game to 60 FPS or graphics mode to keep the game at 30 FPS, but if left at 60 FPS, some scenes will still drop to 30 FPS.
This is quite unfortunate in combat because when the character uses special moves, the moves are counted as “scenes” and will only be run at 30 FPS, making combat sometimes feel broken when Continuously switching between 60 FPS and 30 FPS if the player uses the skill a lot.
Anyway, in other areas of the plot, the game runs quite smoothly at 60 FPS and has no fluctuations, making the gaming experience smooth and satisfying.
The plot layout of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is identical to Naruto Shippuden: Ultimate Ninja Storm 4 (even the menu is like a copy of Naruto Storm 4), however, CyberConnect2 has tried to improve it by including segments where the player controls the character to manually “explore” along the storyline between battles.
Indeed, it would be better if these scenes… turned into anime!
They appear dense and often lengthy, fancy “discoveries” but most are just running in a linear line, with some dead ends containing some secret stuff like Kimetsu points to buy costumes or plot pieces.
The explored area feels empty and lifeless, every area feels like a long tunnel and the player only needs to press the button to control the train running along the runway, extremely boring.
Not to mention Tanjiro also runs as slow as a turtle, really heightening the player’s impatience to continue the plot.
If you want to try fighting online, then you usually prepare yourself to wait about… 10 minutes to have a match, because it seems that not many people are playing this game online.
And if you’re lucky to match the match, it’s quite unfortunate that the network combat function is not good, when there is too much delay between pressing the button and the character performing the skill.
In short, the best game is to be played “solo” or locally, until CyberConnect2 upgrades they’re multiplayer.
Of course, I have no problem with reading comprehension in English, but as a Kimetsu, no Yaiba fan, playing in English will present some “challenges” if you’re used to it with noun phrases in the country language.
Like Tanjiro’s skills alone, when you are too familiar with Breath of Water: Sixth Form: Whirlpool or Second Form: Water Chariot, when you read something like Sixth Form: Whirlpool or Second Form: Water Wheel, it will take you a while to understand what it corresponds to!
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Demon Slayer Kimetsu no Yaiba Mugen Train Arc: Buy it now