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Destiny 2

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The first point that the writer feels most impressed with Destiny 2 is the extremely beautiful graphics platform. Perhaps technically, Destiny 2 hasn’t changed much compared to the first, but the game has done a good job of delivering massive and impressive scenes in art direction. In addition to refining each frame, Destiny 2 has no shortage of trendy graphics tricks such as ambient occlusion “particles” flying when casting skills or explosive bombs and guns that shoot “smack” on the screen. Lighting effects and shading are reasonable in the scenes needed to describe the atmosphere or plot details. While there are still random bugs like enemies running through walls or suddenly disappearing, they don’t affect the overall experience.

Destiny 2’s textures and reflections are also pretty well done throughout most of the game. When looking at the overall graphics, it’s not difficult to see that Destiny 2 owns one of the most impressive “suits” of this year, operating smoothly and with few frame drops despite the number of locked frames. “pillar nail” at 30fps on a console. To “beautify” the image, sound and background music continue to promote the inherent strengths from the previous version.

The symphonies were composed by musician Michael Salvatori – who contributed to the composition of the first part, and two new musicians, Skye Lewin and C. Paul Johnson. They continue to offer Destiny 2 a symphony orchestra with eloquent, flashy, quiet, and a bit “poetic” rhythms. The majestic scenes are brought to live intensely and slowly moments away from the action for a moment. Besides the quality background music, the sound of the environment, or the “crispy” gunfire. The voice acting of the main characters in Destiny 2 is also featured by the “bloody” skills in the Hollywood movie industry, or the familiar games like Nathan Fillion – in the role of Cayde-6 “sigh-” Tai” comedic but extremely playful. Lance Reddick as commander Zavala with a deep, assertive, and powerful voice; or mention Gina Torres as Ikora Rey/Warlock Vanguard, whose personality is similar to that of commander Zavala but still shows his emotions in every sentence.

An important point to note is that if you are a person who likes to “training” as a writer, then Destiny 2 will not disappoint you and be somewhat satisfying, on the other hand. And if you’re not the type of player who likes to training, then that’s a different story.
Destiny 2 is a first-person shooter (FPS) game that mixes role-playing and MMO elements. Destiny 2 allowed players to choose three character classes (classes): Hunter, Warlock, and Titan. Each character class has a special upgrade and cast skills, and two sub-classes will be unlocked later through special missions. After choosing the appropriate character class, players will continue to select one of three “species,” including Human, Awoken, and Exo (a robot with human shape and personality). The face options are still quite simple, there is not as much depth as MMORPGs or RPGs in general that allow for different looks, but it doesn’t matter much because most of the focus will be on the polar armor “cool” of the character.

Regarding the character classes, if the player likes the “tank” style, it is impossible to ignore the Titan when equipped with the toughest armor and the “terrible” melee ability. Titans are equipped with a “booster” to propel them into the sky in a straight line. Those who like a bit of “magic” will probably choose Warlock, which has the lightest armor of the three character classes but can deal damage from a distance, optimal in building cooperative play. Warlock’s flexibility is also a notable point when flying “floating” in the air helps this class of characters “walk in the sky” longer than the rest of the characters.
Suppose you want a bit of a “hybrid” between the two. In that case, we have Hunter – my favorite character class, because of the mysterious hood (cool!), wielding a gun to throw a bomb, looking very skillful, and like the ability to change direction freely. All three of these character classes are very well balanced, and indeed using each character is equally pleasing to the eye. Therefore, the writer recommends that you try them all to find the style of play that “fits” best for you. Therefore, having a friend with a different “species” and character type participates in the battle for hours with Destiny 2. It’s really fun and team-oriented, supporting each other very well. Players can join the guild as they like or play alone or with friends to train for fun. The cooperation with teammates (in all game modes) is also the main attraction of the writer and the first player retention factor, creating a large community like today.

This element and emotion “blends” into nearly all of the game’s features, giving players a sense of personal “closeness,” despite Destiny 2’s purely multiplayer nature.
Teammates will randomly support players to attack a certain small boss, especially in game modes or most clearly “public events” in Destiny 2’s large maps. They are ready to “support” the war enthusiastically and do not care if you are a trainee or not.

The amount of content in Destiny 2 is a bit overwhelming at first, especially for players new to the series like the writer. Still, it doesn’t take long to get used to because the pace in Destiny 2 is quite Fast and rhythmic, there is plenty of time for players to relax, and it happens quite naturally. New players will be greeted with main quests related to The Red War, “public events,” or side quests (Patrol Mission), and Adventures to learn about the origins of the place. The way the quest lines are designed is also quite good, with their own stories and dialogues that contribute to the depth of each mission circuit. The vast map of the planets also has the “Lost Sector” areas hidden quite well; in the map, there are symbols; pay attention because they are signs of the Lost Sector nearby.
After completing the storyline through the main quests, players will unlock more game modes, require coordination skills with teammates, and handle challenging situations such as Leviathan Raid, Strike, Nightfall Strike Crucible. In particular, the Leviathan Raid game mode must be the most difficult stage of Destiny 2 because this mode requires close teamwork, has a “headache,” and difficulty. Still, time is wasted out with teammates will be rewarded with extremely worthy rewards after the end. Strike mode will be unlocked when the player completes the main mission called “Fury” on planet Io, finds Colonel Zavala to start “expose.”

This game mode can be seen as a high-level activity, averaging around 20 minutes in length and operating similarly to the main quests. Strike mechanics are different from the normal task that requires the player to have a party of three; if not enough, another player will be substituted for the remaining position.
Nightfall Strike – the “hardcore” version of Strike, will be unlocked if the player passes at least two Strike levels and achieves a certain PowerPoint. Every week, it will select a new Strikes to become the Nightfall Strike mission for the next seven days. Adding and customizing higher difficulty levels from regular enemies to higher-level enemy “units” like The leading “captains” or enemies are equipped with powerful armor. It’s also one of the game modes that reward the most treasures in Destiny 2 through the quests required to complete Nightfall Strike.

Crucible is a PVP game mode, but unlike Destiny, Destiny 2 only allows 4vs4 because, according to Bungie, this scale will help them design levels and game modes in Crucible much better. Crucible includes other game modes such as Control, Clash, Supremacy, Survival, Trials of the Nine, and a new game mode: Countdown – place bombs and defends/attack until bombs explode or bombs are removed using can victory in 6 rounds. In general, these game modes are done quite carefully and elaborately enough to bring fun and exciting gameplay hours.
Thanks to training work, you will sometimes find good weapons and armor with high-level stats. The items found are also classified according to the color hierarchy, from normal to “legendary” green, blue, purple, and yellow. The arsenal of weapons and armor in Destiny 2 is quite rich, can be tweaked to increase the stats of each item. As well as change the appearance through Shaders gathered in the game, or when the player reaches level 20 or higher, Every time the experience bar is filled, the player will be given a Bright Engram – then exchange it for a merchant in the headquarters to get a few Shaders or items. The training to earn Bright Engrams is also quite tiring; the Shaders are not really “quality,” so they are not worth it.

The upgrade will give experience points to “enhance” the player’s skill branches, and at the same time, raising their Power stat affects the character’s damage and defense. The player’s arsenal is divided into three categories: Kinetic, Energy, and Power. Weapons that don’t normally have damage elements are of the Kinetic class, those with damage elements (like Arc, Solar, or Void) are of the Energy class, and special weapons (have the most serious damage but have the least ammo) medicine) such as Shotgun, Sniper Rifle, or sword-hammer, grenade launchers of the Power class.

where can you get a Destiny 2 online

Destiny 2: Forsaken – Legendary Collection – Xbox One: Buy it now

Destiny 2: Beyond Light Standard – Pre-Purchase, Xbox Series X [Digital Code]: Buy it now

Destiny 2: Beyond Light Deluxe – Pre-Purchase, Xbox Series X [Digital Code]: Buy it now

Destiny 2 – Xbox One Standard Edition: Buy it now

Destiny 2: Forsaken – Legendary Edition – Xbox One video game: Buy it now

Destiny 2: Forsaken – Legendary Collection – PC: Buy it now

Similar to the first part, the shooting feeling is still very good and remains in style throughout Destiny 2, which is understandable when the series is made by the “father” of the Halo series – Bungie. The design of the screen and the variety are also the strength of Destiny 2. Its eye-catching scenery, its characteristics, and the creation of many paths, sometimes requiring so much flying that the writer sometimes feels like I’m playing a game platformer.

However, the game screen also has no shortage of unnecessarily wide and empty areas, especially when the player has no means of transportation. However, thanks to the variety of scenario designs and gunfights for the game modes, players will rarely fall into a state of feeling bored or tired, even though it can sometimes be easily lost distract while wandering somewhere.
Destiny 2 possesses a plot that has many interesting points to develop. Unfortunately, does not bring into full play the potential that the game has despite still making certain efforts to create attraction for the audience with the special writer in the early part of the game, with the biggest highlight coming from Cayde-6. However, the game cannot take advantage of the eloquent, outstanding characters when they only appear briefly in a few cutscenes of the main missions, hear some epic dialogue. You do not know anything about them; their background, personal biographies, and emotional scenes are also very one-sided, not enough to touch the player’s feelings.

It can be argued that Destiny 2 is a game that prioritizes gameplay above all else. Still, Bungie himself also said that Destiny 2 would have a more cinematic, well-thought-out storyline than Destiny. Those segments are only in the epic and bloody CGI cutscenes, and the interest in the characters seems to be zero. Even the key characters sometimes say things that don’t fit together.
Hopefully, Destiny 2’s upcoming expansions will give us a better understanding of the setting and world, adding more depth to the potential characters Bungie builds in the Destiny 2 universe. A “Codex” set of information, biographies of every element in the game’s world.
In addition, Destiny 2 still has a few shortcomings, such as the opponent’s artificial intelligence (AI) is quite naive and easy, mainly using numbers to overwhelm players rather than using tactics. Good for both attack and defense. Many times, they suddenly get stuck in a corner or “fall” out of the game screen and disappear.

The instability related to the network infrastructure is also not uncommon, creating cases where players are suddenly taken to some unknown location near the save point. Not to mention, because Destiny 2 is purely multiplayer, if you’re in the process of a mission and the player disconnect, then take it easy and start again.

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