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Far Cry New Dawn

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Starting from 2004 and going through 9 versions, Far Cry has made it clear that a strange game is quite similar to another famous brand from … Japan – Final Fantasy. This is because, despite bringing in five major counting versions, and taking advantage of the “first-person shooter / assassination / enchantment view” formula, all five games are not connected. What about content? There are only two things that link them: one, it is a picture that depicts the contrast between blind violence and dangerous remote areas that encompass countless stunning landscapes. Two, it was the instant appearance of … Hurk Drubman Jr.

Launched in early 2018, Far Cry 5 quietly transformed the first factor that few realized: bringing the silence of peace against the noise of gunfire about the United States – a place that never went together. two words “strange”. But it did it all great, so good that until now, the writer still could not forget the melodious Bluegrass melodies immersed in the strange, isolated atmosphere of the game’s Hope County, Montana.

And so far, Ubisoft has done something no one has thought that they will do: “spoil” Far Cry 5 and turn Far Cry New Dawn into a supplement to what the previous game has drawn, though For the final touches, it is not really good.

17 years after nuclear bombs ripped the sky and the ground all over the world. You are the chief security officer of a patron group traveling across the United States with the aim of rebuilding human civilization, you (continue) dumb as mussels with extraordinary fighting ability, and, of course, you once again clashed with the main evil character of Far Cry as soon as the game opened. Without lengthy explanation, Highwaymen rafts were led by twins Mickey and Lou bluntly said their goal was to rob them, anytime, anywhere. You escape, meet the survivors in Hope County, completely unfamiliar with the main character but familiar with the player, and … the rest must be closed.

To rebuild the Prosperity community in Hope County, you need the ethanol resource to upgrade all of the buildings here, and certainly bring you more “toys” and strength. the ability of the main character himself. How to get ethanol? That’s going … robbing directly from Highwaymen, mainly from capturing outposts or robbing their transport trucks. At this point, Far Cry New Dawn’s play style continues to show the characteristics that anyone who has ever liked will continue to like, and will not change anyone’s thoughts before being fed up with it. A lot of access options fight near, middle and far, through military equipment causing bloodshed in silence or through crisp sound. As well as melee weapons – especially shovels – continue to cause every Highwaymen to be terrified by their tremendous speed after leaving the player’s hands.

With the map, only two thirds of Hope particle area in Far Cry 5 and the amount of extra content are not available, Far Cry New Dawn allows players … to repeat two extra parts in the game. Expedition is a collection of 7 individual missions that take you to lands outside Hope County, infiltrate the Highwaymen base and steal a package containing a large amount of material. Expeditions and outposts allow players to replay multiple times, and each time you repeat, you will get a new amount of ethanol, making them great “gold mines” if you want to upgrade the Prosperity fast.

Of course, this is not the first time that Far Cry has allowed players to recapture the outpost. However, this process is now not only encapsulated in a “reset” button as before, when the player’s “rash” decision will make the Highwaymen enemy with a higher level occupy the place. That, as well as the number of alarms increased gradually by level.

Far Cry New Dawn’s RPG system is actually not complicated, as both the player’s weapon and the enemy’s faction only possess three unique levels, and its rule is simple: 1st level enemies should use Level 1 guns to handle, enemy level 2 uses level 2 guns to shoot skulls, level 3 enemies use level 3 guns … well, they have helmets (good quality that blocks 7.62mm bullets), so You need more than one bullet to measure the soil. This system does not require plowing to waste time as Assassin’s Creed Odyssey. You don’t need to sweat when you swing the knife into some ugly hand, but he pushes you out … alerting the whole village, because the ability to assassinate high level enemies is only locked through a single skill. Best. If there are any points to complain about this system, then perhaps it is only Far Cry New Dawn that does not allow you to upgrade low-level weapons to high levels, but can only make high-level weapons made by the game available.

The Perk system in Far Cry New Dawn may not be presented in every nice hierarchy like Far Cry 5, but players can now unlock Perk at will, not in any limit.

Upgrade ammunition bags encapsulated for all weapons using normal ammunition rather than dividing many small Perk such as SMG, AR, Shotgun … as before, as well as allowing players to upgrade infinitely. Some skills such as parachuting immediately after teleporting are transferred as an upgrade at Prosperity, making the Perk board less ambiguous and clearly defining what directly affects you during play. In the second half, the game gives you 5 exciting new “great skills”, in which the most notable is to … jump two steps – a function that seems nothing strange to create a way Perform creative new on the air assassinations.

Far Cry has not been a series of games with a long playing time, since both Far Cry 3, 4, 5 can be completed in less than 20 hours – a modest number compared to products. Ubisoft’s contemporary. With Far Cry New Dawn, this number is somewhere between 8 and 12 hours, it is understandable when it is just a small-scale supplement. However, the signs revolving around this game can make the writer think that narrowing its size is one thing … wasteful.

The writer is one of many who welcome the elimination of the manipulation mechanism in Far Cry 5, but perhaps Far Cry New Dawn will benefit more from owning this system. The post-apocalyptic context of the “juggling” game is evident in the artistic aspect, the most special of all weapons that are assembled with scrap iron and countless common objects, such as a van water used to twist the viewfinder of the sniper rifle, a small lens with an X-mark on the pen to make the heart feel for the shotgun, the spray used for … muffler, or a screwdriver now for bayonet AK familiar. In terms of use, they are no different from modern weapons, but it is difficult to deceive that they are not creative in appearance design. So, why not go even further when asking players to pick up specific objects and use them to create true Do-It-Yourself weapons?

The current method of making weapons of Far Cry New Dawn only requires the player to do the only two things: “spam” button E to show everything the character steps through, and make guns based on the number of materials that the game request. Without discussing that the game removes the ability to assign accessories to weapons as you like, the system works “slippery” and makes the player not really interested in getting a new toy. You get a new gun because the game says so, because it shows you the rack on the wall and loves to choose one, not because you want your collection process to be meaningful, and satisfy your needs. ” slaughtering sentient beings “with a tool you create based on your” play “level.

where can you get a Far Cry New Dawn online

Far Cry New Dawn – PlayStation 4 Standard Edition: Buy it now

Far Cry New Dawn – Deluxe Edition – Xbox [Digital Code]: Buy it now

Far Cry New Dawn Limited Edition (Exclusive to Amazon.co.uk) (PS4): Buy it now

Far Cry New Dawn Ultimate Edition [Online Game Code]: Buy it now

Far Cry New Dawn Standard Edition PS4 – Package Is In Spanish – Game Plays In English: Buy it now

Next, the Expedition missions carry pretty cool motifs, and the writer really wants Ubisoft to bring it back in the next version, and certainly better. The reason is that even though each task allows multiple replays and possesses a different play structure, they only set up a single job of robbing the material bag. You fumble, you get it, GPS activates for 20 seconds, kills, climbed the helicopter and completed the mission, repeating 20 times. If the bag material position is randomly placed through each play, why not create new goals, such as robbing a car, breaking down a building or killing VIP characters … no term?

Far Cry New Dawn’s Guns For Hire system continues to “stir” the characters that support Far Cry 5, even more limited in some ways. The difference between Camina Rye and the priest Jerome Jeffries is simply a machine gun user, a Shotgun user. It was hard to distinguish what Nana could do more than Grace Armstrong in the role of supporting a sniper rifle. The Judge… is exactly Jess Black up to 99%, and Timber’s most remarkable point compared to Boomer is the ability to jump on the side seats when you drive. Perhaps aware of the limitations in GFH, Ubisoft only allows you to bring a single companion character.

Finally, the content of Far Cry New Dawn, and once again, the writer thinks that it will become better if there is more time, that’s it.

Mickey and Lou twins are basically not badly defined characters: they grow up in a world that has collapsed where education and human morality are two concepts of luxury, reserved growing up with a violent and harsh father. Different from the rest of the villains of the game, they bluntly declare that their motives are completely evil, and the way to achieve their goals is violence. However, with the number of times players face them only on one hand, really Far Cry New Dawn has not conveyed enough reasons for players to really hate them, as well as make players care about things the damage they cause in Hope County.

Another key of Far Cry New Dawn, which Ubisoft used to “release” fans of Far Cry 5, has not been satisfactorily done. Joseph Seed still survived, and he realized that the “New Testament” was formed after the apocalypse occurred not as well as the prospect he saw. There was another sect to worship, of course, less extreme, led by his son Ethan Seed – another character who still had too little thing to play and did not create enough reason for the players to care.

In short, Far Cry New Dawn seeks to “benevolent” Joseph Seed and succeed somewhat, except for one of the biggest holes – the protagonist’s perspective. The character we act as a stranger, unfriendly to the residents of Hope County, is unaware of what Joseph caused except the vague warnings of Kim Rye. Far Cry New Dawn seems to want players to treat Joseph Seed from their own point of view rather than as a character who has reason to desire to restore the order of Hope county. This story is simply better in terms of controlling the player’s emotions if it continues to place a Deputy Rook, or even Carmina Rye, as the main character.

In the end, individual writers were quite disappointed with the way Far Cry New Dawn “treated” residents in Hope County in the original version. Except for Kim Rye, the characters who returned to the game did not have any role in the main storyline, they only recounted their own feelings through a few vague statements, and ended up playing only the role of hand Gun for you or an item that requires gathering to energize Prosperity. How the hell did they create a Far Cry game that Hurk didn’t harass the players on?

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