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Final Fantasy XIII

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Final Fantasy XIII – From a young age, many people must have admired the covers of the beautiful characters from the Final Fantasy series/movies that have fooled young people around the world.

The age of battle in the Japanese role-playing game village and the world of Final Fantasy is always seen as a giant “tree”, with a history of about to reach the 30-year milestone (from 1987), then quickly became a phenomenon, attracting millions of loyal fans and also indirectly creating the “creed” of Final Fantasy …

However, Square Enix seems to have been fed up with the series’ old, traditional formula and decided to take a step forward with many significant changes to replace the traditional gameplay that was already the norm.

That was when Final Fantasy XIII was born, received a lot of gossips, and was dubbed the “heiress” in 2009.

This has sparked two conflicting waves of controversy, one claiming that Final Fantasy XIII’s improvements were obvious and well-supported, and the other that the game spoiled values. the tradition of the game series for how long.

In response, Final Fantasy XIII was not only successful but also gained money thanks to the “huge” sales and continued to “spawn” two more odd episodes, Final Fantasy XIII-2 and Lightning Returns Final Fantasy XIII just released in the past year.

So who is right, who is wrong?

This was only verified by console players that year. As for PC gamers, Final Fantasy XIII for this system has only been released.

What makes the “fame” and “scandal” of Final Fantasy XIII since the game’s inception?

Of course, it wouldn’t be the lack of sound, visual, or storyline, but at its core – the traditional turn-based role-playing game … is gone.

Instead, Final Fantasy XIII brings a ton of changes, big and small.

It is no exaggeration that Final Fantasy XIII’s battle system not only inherits the advantages of previous versions but also scientifically and improved, adding many new details to constantly attract the player.

The combat system in Final Fantasy XIII also has a direct impact on the Japanese-style turn-based role-playing game concept that is more “popular”, more accessible to the majority of international gamers.

To describe it more specifically, Final Fantasy XIII has taken a huge step forward in blurring the line between modern action RPGs and traditional turn-based RPGs.

The “Active Time Battle” (ATB) bar is still there, but the mechanism of action is different, now ATB is divided into many equal parts, which will gradually expand later according to character level.

These small parts correspond to a command that you will give to the main character, which means that the player’s one-turn when activated, will be a combo, not just a simple move like before.

This is a small change but has a huge impact on the overall, players no longer have boring command clicks, overcome the lack of seamless, and enhance the sense of drama required of a match.

The attack commands you assign to the ATB also have their “cost”, some powerful moves can take 2 to 3 parts, in exchange for higher damage, ending combos faster and double while also dodging the opponent’s attacks.

Why “dodge” the opponent’s attack? Now the fight will be in real-time, even the split turn/command selection will be counted directly into the character’s battle time.

In a battle, the player needs to concentrate and continuously choose commands and attack each time the Active Time Battle bar is gradually filling.

The quicker you act, the more you will “dodge” the opponent’s attack.

Unique is so, but this mechanism is no less “difficult” because players need to be alert to choose the actions quickly and accurately.

Especially in the boss battle arena, the damage they cause is very large, just a second of negligence can lead to unpredictable consequences.

Besides, players must also direct the high concentration of all their teammates.

The party members do not die every time they are killed, but will only return to a state of “waiting for medicine” from the team leader (yourself), and can continue to fight if supported promptly.

where can you get a Final Fantasy XIII online

Final Fantasy XIII – Playstation 3: Buy it now

Lightning Returns: Final Fantasy XIII – Xbox 360: Buy it now

PlayStation 3 Final Fantasy XIII Favoritos – Spanish/English Edition: Buy it now

Final Fantasy XIII – Classics (Xbox 360): Buy it now

In return, the team leader’s duties are even heavier when only you can use the healing and reviving items.

Just pay attention to the blood bar of your teammates, you have to watch out for your blood bar because if you “die”, it also means that the game will end completely.

Experience points, now known as CP points, are slightly different now. This point will be calculated through the results of the group battles, the faster, more excellent, and less damage, the more CP points earned.

Players can use CP points to directly upgrade each member’s fighting skills.

However, the role of the skill system no longer plays a major role, but has been reduced to make room for a new attractive element, “Paradigms”.

The changes that Final Fantasy XIII has on are just the “tip of the iceberg” only.

The main highlight in the combat system that Final Fantasy XIII wants to emphasize is the new “Paradigms” function, full of tactics and extremely attractive.

With the “Paradigms” system, Final Fantasy XIII offers the player 6 different “roles” to assign to each character in the party’s squad.

It can be said as “Commando” – physical attack, “Ravager” – attack with magic attacks, especially the “Sentinel” – a true “living shield” …

Each character is assigned only one role and the assignment of these roles will depend on the general strategy and strengths of each character.

With the unique addition of the Paradigms system, Final Fantasy XIII’s strategy is pushed up much higher than before. Be more proactive instance attacks, postures, and separate roles and support back and forth.

The close relationship between characters is also enhanced, through which, the parameters, skills, and items that the player chooses for the characters are also large variety.

On the other hand, as mentioned above, each character is assigned only one role, but you do not have to worry because the general strategy of the group can be actively changed during battle thanks to “Paradigms Deck”.

Paradigms Decks are built-in formations or created by the player and saved for greater flexibility in the team’s battle phases.

The fighting stage here is that if you deal with each type of opponent, they also have different stances.

For example, when dealing with bosses, the Paradigms formation that the player often applies at an early stage when the opponent is “strong” is to bring the character with the abundant HP to take the battle (Sentinel), then the other characters repeatedly attack to destroy the opponent’s posture.

Once the enemy has broken the battle, they will fall into a weak state, damage and armor are significantly reduced, now is the time to change to a full attack Paradigms formation to quickly end the battle before they can regain their upper hand.

Together with the unique Paradigms system, players will also have the opportunity to activate another special battle mode that summons the “cool” guardian god “Eidolon” and is also extremely “aggressive”!

Each character in Final Fantasy XIII has his own unique Eidolon, which will be acquired during the game.

These Eidolons possess a tremendous amount of damage and the ability to transform/assist in fighting with the character in a very methodical and enchanting way.

Typically Lightning’s Eidolon – Odin, can flexibly transform from knight form to warhorse and deliver extreme attacks like a storm.

Meanwhile, Snow owns two twin Eidolons that can be assembled into an impressive large displacement motorcycle!

Final Fantasy XIII to PC system is a very welcome and warm welcome from the gaming community, but with the sloppy working attitude like Square Enix’s, indeed, even the game veteran players of this series are also hard to accept!

At the console (launcher) at the beginning of the game, players will easily encounter basic errors to confusing, especially when this is a game from a major publisher.

No translation into English, full of “puzzling” hieroglyphs or unbelievable misspellings …

Is it a harbinger of the quality of a “staggering” port waiting for the player ahead?

This question is answered as soon as the player enters the game. Square Enix knows how to please players… console!

PC gamers are only allowed to play games at a tiny 720p (1280 × 720) resolution, without any of the basic graphics options in the main console of the game, even the very basic options. such as resolution, shadows, and aliasing are also different.

And yet, if you miss pressing the ESC key (a very basic key for PC gamers), you will “escape” out of the desktop without understanding why?!?!

The first impressions with the Final Fantasy XIII PC version are like a nightmare called Dark Souls: Prepare to Die.

Expecting too much in a game released 5 years ago is a bit greedy, but with 60GB capacity, double the previous console version without any changes in both graphics and sound, cut-scenes Bad is very difficult to accept.

Not to mention the attitude of “not fear” of Square Enix when ignoring all the player complaints and never releasing any patches.

What a shame!

The graphics of Final Fantasy XIII are a difficult scale to mark from the very first moments, especially when the quality of the PC version is too sloppy from Square Enix (as mentioned above).

With only 720p resolution, the frames are broken, the character model is rough, ugly, …

Where is blockbuster graphics that once made console players admire?

Fortunately, the modder that previously edited the Dark Souls: Prepare to Die Edition graphics in the past saved Square Enix when it released a homemade graphics tweaking tool, enhancing the resolution of Final. Fantasy XIII goes up and is even more amazing with the built-in “UpScale” technology that compresses 2K, 4K resolutions right on lower-resolution monitors.

Thereby, the real graphics of Final Fantasy XIII have a voice, the character model becomes smooth, beautiful, the effects are improved extremely well, the color quality to the surface texture is good. Something rare in a game that has been out for 5 years.

The original graphics “enough to use” of Final Fantasy XIII still deserve a heavy minus point.

The sound is also a setback when compared to previous versions.

It is possible that conflicts during development led to the unfortunate departure of the musicians who took over this version and was no longer “flown” by musician Nobuo Uematsu so it seems the melodies of Final Fantasy XIII lacks the necessary depth.

They lack the climax in each tone, some repetitive songs are poor and not enough to describe the blood of the war and do not match the tempo of the game.

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