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Heroes of the Storm

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The context of Heroes of the Storm mainly revolves around the 5 vs 5 battles among generals in the Nexus world, unlike the League of Legends and DOTA 2. However, the map system as well as the gameplay The title of this game is completely separate. Heroes of the Storm has a very rich and unique map system, which also gives players a lot of exciting new experiences, not as boring as DOTA 2 with only one map for every match.

Each map in Heroes of the Storm has a completely different mission and style. This uniqueness makes the fight more than just a personal skill gambler among players. It is the spirit of teamwork, as well as understanding or rational assignment that is the key to victory, as each map has its own objectives and tasks that require teamwork. Up to this point, Heroes of the Storm has seven different maps for players to choose from, and the number is expected to be increased by Blizzard in the future.

Besides, the gameplay of Heroes of the Storm is also quite different from the League of Legends or DOTA 2. Blizzard removed the many elements of a typical MOBA game. Heroes of the Storm has no store system, as well as gold in the game.

That means you will not need to spend too much time focusing just to last hit or deny each monster as in the League of Legends or DOTA 2. Instead, players in Heroes of the Storm often try Destroy as fast as you can to propel the pillar, as well as to gain the required amount of experience.

Unlike DOTA 2 or the Legend Alliance, you do not need too much headache to think about how to fit on the item. Heroes of the Storm has absolutely no store system, or anywhere to equip items for your generals. However, this does not make the player feel boring.

Blizzard has been very clever to create a system of talent trees to stimulate creativity for gamers. Similar to posting in DOTA 2 or the Legend Alliance, however, Talent Trees will not bring stats to generals, but simply help them to change existing skills or acquire new skills at levels 1, 4, 7, 10, 13, 16 and 20.

Each level will have corresponding 2-5 choices for the player to think before deciding. Usually, Heroes of the Storm players will start from level 1 with 3 or more normal skills. Over time, you can choose certain Talents at the corresponding levels. In particular, at level 10, you have the option to choose one of two extremely unique and useful Heroic skills (which you can understand as Ultimate in DOTA 2). Talent Trees is also the intention of Blizzard with Heroes of the Storm to declare this game will be the beginning of a completely new MOBA game known as the Hero Brawler.

Similar to traditional Dota games, Heroes of the Storm also borrows the idea of ​​many generals from the famous Warcraft 3 game in the past. It is no wonder that Heroes of the Storm as well as Warcraft 3 are all Blizzard’s children. However, not entirely dependent on Warcraft 3, the hero system in Heroes of the Storm is quite diverse. The generals in this Nexus world are the most famous of the heroes, representing three lands, three legendary titles: the enormous territory of Azeroth (Warcraft 3), the mysterious Sanctuary Temple (Diablo) or the mystical land of Koprulu (Starcraft).

The monster system in Heroes of the Storm also has some similarities with DOTA 2 or the League of Legends, as the number and timing of the two sides are quite similar. In addition to the monsters in Heroes of the Storm will only provide experience, not gold for generals, Blizzard is also very attentive to the appearance of these minions in the game. When on each map, the monsters have their own shape, size, and suitability with the map in which they appear.

In addition, the monster system, also known as the mercenary camp, is one of the original and unique features of Heroes of the Storm. Instead of getting the gold and experience of destroying these monsters, instead the player will have to stand in there for a few seconds, then the mercenaries will become your allies, assisting a lot in pushing the road and the pillar. However, you have to keep in mind that not all mercenary monsters in the mercenary camp will summon these soldiers, only the ones who stand in that area after defeating them will have the advantage.

Like the League of Legends, Heroes of the Storm players are also very flexible in teleporting, or teleporting home. While this skill does not have cooldown time, it will take a few seconds to complete, and you may be interrupted if you receive any attack from the opponent. This also helped Heroes of the Storm accelerate the pace of the game.

Each match usually takes about 20 minutes, much faster than DOTA 2 and is equivalent to the minimum time required to surrender to the League of Legends. This is not to be confused with the fact that in addition to being assisted in the move as Alliance, you will not spend a lot of time farm and level up as in DOTA 2. Heroes of the Storm can take place in the early stages of the game extremely soon, as each player owns at least three skills at level 1.

Also MOBA as Legendary Alliance and DOTA 2, Blizzard also requires a high degree of cohesion, team spirit in the team with the game Heroes of the Storm. The experience is divided equally, as well as no system of widgets, so the generals taking on Support roles are also quite dangerous, and they do not have to sacrifice so much as in the two titles brother.

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The coordination of teamwork in combat, as well as the performance of missions in each map is very important. It is also the main factor that determines the success of each team in the game. Heroes of the Storm is very different from DOTA 2 or the League of Legends, and there will not be a strong general, with the amount of skill or experience that can take the team. Personal skills are also important, but new teamwork is the most necessary and required in a Heroes of the Storm match.

Like the Legendary Alliance, Blizzard also offers a shop system. While the price is somewhat more expensive in some outfits, items, however, Heroes of the Storm is more highly rated than the Alliance in that the player has the opportunity to own several outfits by increasing the level. As well as can spend a large amount of money in the game. The difference is that, you have the right to try before deciding to spend money to buy a hero in Heroes of the Storm.

In addition, these two games also have some of the same ideas in the store, such as the coloring feature of the costumes. Champion Mastery, a measure of success when using your different generals, one of the common points of the two titles. Heroes of the Storm also have strict requirements if players want to participate in the ranking mode, the same thing with DOTA 2 or the League of Legends.

Also, in Heroes of the Storm, the player will not be able to see any of his teammates, nor will he be able to communicate with them before the match. This is also a minus point, as well as a pretty big limitation of Heroes of the Storm compared to DOTA 2 or the League of Legends. A team game should emphasize communication and connectivity among team members, but there is an opinion that this is the intention of Blizzard to create a separate for Heroes of the Storm.

Since the official release of the Open Beta, Heroes of the Storm has flooded the forums, creating enormous appeal to gamers. Hopefully, Heroes of the Storm will bring a new wind, promising more fun to the gaming community, and one day it will become a new force in the MOBA world, Enough to compete with the current two men is the League of Legends and DOTA 2.

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