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Mr. Shifty

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Mr. Shifty content is quite normal, but the gameplay is pretty fast with the action scenes rushed. The protagonist is also the name of the game, capable of moving short distances. The player’s mission is to penetrate security buildings with thousands of armed guards, robbing dangerous nuclear cores from the giant criminal syndicates. In contrast to the security forces here, the character of the player is completely “no equipment to fight”, extremely disadvantageous.

Mr. Shifty uses a top-down view. This viewer helps you cover the whole scene, observing the enemy’s rain shot in all directions. In turn, later on this perspective often makes it difficult to distinguish between corpses and living enemies. It is this factor that often causes me to lose my life by looking at the wrong thing. The main character in addition to the ability to teleport in short distances, only fists to fight. In other words, short distances are the main mechanism in the game experience.

The game has 18 levels, each one divided into many scenes. Most often force you to fight with a lot of enemies to pass the new scene. At first, only a few people showed off their muscles, and later on they were heavily armed. From machine gun to grenade launcher to rocket launch, it’s easy to knock you down in the blink of an eye. Worthy of mention, the character of the player in addition to the ability to shift the short distance is completely lost all and weak. Just eating a punch or stick a bullet is dead right with the gray screen.

Along with the character Shifty is the girl Nyx in the role of directing and directing players. She often makes fun of jokes while “hard time”, but actually not fun at all. Even the main character can not laugh at her humor. Okay, having Nyx chat sometimes helps you sleep. But do not think it’s really sleepy because Shifty dies too much, even in the same situation.

If compared to the cutting game straightforward, literally, Mr. Shifty is a bit complicated. Although our character only has the ability to teleport in short distances with limited numbers, the enemies are as crowd as the ants and shooters like the elevator scene in the Matrix movie. The design is quite reasonable, with many rooms intermingling the corridors, giving the player a place to hide away from the fire. But the enemy does not shoot you. They follow the band, scour you around and do not regret it, until you fall down. Angry, enemy firearms never run out of ammunition. Even if you move, hover around the place, guns are still very unlucky.

where can you get a Mr. Shifty online

Mr. Shifty – Nintendo Switch [Digital Code]: Buy it now

Although he does not have his own weapon, Shifty can pick up items throughout the game to fight enemies. There are many things that make me laugh because of its humor. It sounds interesting, but most of it is spoiled by throwing away a few punches and back with a fist. I like throw throwing shields and thunderbolts. These two dishes can be reused as many times as they are, especially the lightning bolt, which helps you to “tackle” many enemies at the same time very easily. Unfortunately you can not bring them to another level. Only the most ridiculous point, the game absolutely does not allow you to pick up and use the enemy’s gun, in any form.

Each level usually only takes about ten minutes to half an hour. But later on, the harder the game, the longer the scenes go. Not to mention, the enemy more and more active, even sometimes seemingly impossible to pass the float, you have killed dozens of network is also normal. Worth mentioning, there are many lock scenes are always able to shift the short distance of the protagonist. This point I have to praise team development team Shifty. They designed you to get used to the degree of dependence on the “super power”, and then rob you of this ability. It made me feel inhibited when the character was stripped of power, leading to being so passive. While it was only a few seconds before Shifty was so versatile.

There are many similar scripts and Mr. Shifty encourages you to take full advantage of them. I like the most active mines that have triggered, teleported among the soldiers and then “cried” out of shape, leaving the corpses drying up the corridor or room. Not to mention, the enemy is quite stupid and often shoots up whenever you see your silhouette. They keep killing each other while too much.

Gameplay is so attractive that graphics in Mr. Shifty is just average. The character is designed in a comic style, but does not evoke any inspiration. I do not think so, but I would argue that such fast action games, the game hardly adorn the graphics better without compromising gameplay mechanics. Even music, though, has a pretty retro feel, but does not create a strong emotion that matches the intense action of the game. But not everyone likes melodies like this. Of course, it can not be highly demanded in an indie game, which is a gameplay game. However, these shortcomings make me feel a bit sorry for Mr. Shifty.

Anyway, Mr. Shifty is still a pretty game with attractive gameplay. Despite the short amount of experience, encapsulated in 18 levels, the game still requires high levels of control and response. This is not the type of game that you can manipulate and try. The game requires a lot of skill in the player’s real skill and must have good reflexes to pass the game. If you like the cutting style chop highly challenging, this is a very worthy game.

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