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Nioh 2

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Nioh 2 – How difficult should a game be? The answer is also quite simple, it should be as difficult as the effort that the player wants to overcome, it must force the player to be patient, learn and understand the mechanics and design of the game time gives players the feeling of satisfaction every time they go through a challenge.

These principles are also the foundation for FromSoftware’s games, when it comes to the company’s games, we immediately think of the word “difficult” but fans do not like them because of the difficulty, but the joy they get when they defeat a boss after spending a few hours.

The highlight of the games that FromSoftware develops is that everything is difficult but fair and every time we die is “our fault”, which encourages players to slow down, start learning and learning pay attention to what’s around.

It is also because of this factor that encounters with bosses from extremely difficult become easier to breathe through each network, maybe the rewards we get through each conflict will not always be flashy expensive, but the joy after overcoming it is forever!

Dark Souls not only succeeds in the aforementioned aspect but also creates a new game genre called Souls-like.

Since then, a series of developers have been trying to recreate the formula FromSoftware has come up with.

As a result, we have products that try to overdo Dark Souls like Lords of the Fallen, and we also have games that change the recipe and create uniqueness like Nioh.

Nioh has left a deep impression in the hearts of many players with its interesting historical background and agile and unique gameplay, but does not take away the difficult part of the genre.

Nioh not only has made a place for itself as a favorite Souls-like game not produced by FromSoftware, but also one of the games that changed the formula created by the company.

So Nioh 2 can continue the feats of the original?

Nioh 2 did a great job of what every post should do: expand the elements inherent in the previous installment and create new aspects.

The first thing players will notice at the start is that this time, you will no longer be playing the role of William, you will be allowed to engrave a unique shape for your character.

The character design ability of the game is not too new, but there are also relatively many options for players to create interesting shapes for their characters.

In this part, players will be able to use all weapons in part one (the original game and expansion), in addition to the appearance of two new weapons are the Dual Hatchets and Switchglaive.

At first glance, the two-ax is just a copy of the double sword but this is not true, the double sword in any attack position has the highlight of speed (even when in a celestial position. the damage is, it can still strike faster than most other weapons) and the ax is slower to hit but is capable of dealing damage at long range.

In a low position, when holding down the attack button, the player will throw two axes continuously; in the middle position, two axes will be thrown at the same time; In the upper position, the player can only throw one ax, but it will pierce the enemy.

The Switchglaive tree looks like a treasure “drifted” from Bloodborne, and instead of only being able to switch between the two modes, the player will be able to add a third option in Nioh 2.

In the upper posture, this weapon will transform into… a scythe that allows the player to pull opponents close and deal massive damage; in the middle position, the player can use it to stab and destroy the enemy’s defenses like a regular spear; In a low position, the spear will be pulled down and form a large knife with extremely agile attack speed, easy for players to suppress opponents at close range.

Unlike the previous game, people will no longer only create special effects on weapons when “Living Weapon” is activated, but instead, the player will transform into a full-fledged demon, this state is now called the Yokai Shift.

All Guardians allow the person to transform into one of three forms of demons: Brute, Feral, and Phantom.

Brute tends to be physical damage at close range, Feral excels in speed, and Phantom is capable of attacking at longer distances compared to the two types above.

Even without your Patronus activated, you can still take on a demon form for a few seconds to counter red glowing attacks using the R2 + O button combination.

Depending on the type of demon you choose, this Burst Counter skill will bring other effects, for example with Brute you will launch an attack to stop the opponent’s action, if the timing is right, you can deals a massive blow to the opponent’s stamina (Ki) bar while shortening their stamina recovery limit; in Feral form, you will dodge to the side and leave an illusion that also damages the opponent’s stamina gauge if they hit the illusion; The Phantom, unfortunately, will not be able to dodge or stop an opponent’s action, but can only create a shield to block the attack, if the time is stopped, the player can also harm the opponent’s stamina bar.

With such a useful skill, of course, you won’t be able to use it continuously, as each use costs an Anima point.

And that is also a new element introduced in Nioh 2, in the previous section we only need to pay attention to the health bar and the Strength bar but in this part, there is a third bar called Anima.

where can you get a Nioh 2 online

Nioh 2 – PlayStation 4: Buy it now

Nioh 2 – Playstation 4 (PS4) (video game): Buy it now

Nioh 2: Season Pass – PS4 [Digital Code]: Buy it now

Nioh 2 Special Edition – PlayStation 4: Buy it now

Nioh 2 (PS4): Buy it now

So what is Anima used for?

As mentioned above, the player can spend one point of Anima to counter an opponent, but it can also be used to summon other evil spirits.

Throughout the game, you will encounter countless monsters that want to destroy you and if you are lucky enough to kill them, you will be able to pick up their Soul Core.

After you have a Soul Core on you, you want to go to the nearest shrine to activate the ability to summon monsters.

At the beginning of the game, you can only bring one guardian god and two evil spirits at a time to summon and of course, the number will increase when playing the storyline.

All the skills that consume Anima are very convenient to shorten the opponent’s stamina.

If you have played Nioh, you will be very familiar with finding Kodama gods scattered throughout the game.

In this section, you will not only have Kodama placed in the level but you will also encounter a purple version of them called Sudama and the Scampuss cats.

Instead of giving the player a special effect, the player can exchange an item they have with Sudama in exchange for something of the same value!

Unlike both of the above mascots, Scampuss will not give the player any permanent effects or valuable items but will follow the player and deal minor damage to enemies while increasing recovery Anima.

You must be thinking now, “Transformed into a monster? Summoning the evil spirit? Sudama? Scampuss? Why does Nioh 2 sound easier than the previous one? ”

This is also partly true, the developer has created these mechanisms to make the player experience … fun and easy to breathe, but it is just an excuse for them to recommend: Dark Realm!

If you went through the first part, you will probably know that when fighting the evil spirits, they will create a dark area of ​​Yokai Realm under your feet to reduce your physical recovery, now imagine. That same dark area with 10 times greater range and heavier stamina regen, was the Dark Realm in Nioh 2.

The writer felt that Dark Realm was exactly what the developers wanted to do with Yokai Realm in the previous section but could not, so they made the wish come true in this part.

Instead of a small area located under the demon’s feet that the player can easily eliminate by performing Ki Pulse, the Dark Realm is a large area that the player is forced to go deep into this area and destroy the monster radiates red or an object depending on the area.

One thing to note is that while in Dark Realm, the player’s stamina recovery will be greatly reduced compared to when in the Yokai Realm, and all youkai located in this area will be strengthened significantly.

With new battle mechanics added in the game, this has completely changed the gameplay and rhythm of each battle.

It is very clear when comparing the fighting mechanics of the two parts to each other is the speed, in part one you will have to learn each enemy’s fighting style and punish them in the middle of each attack.

However, in Nioh 2 you will not need to wait for the opponent to attack to deal damage, you can create an opening to attack, using the Burst Counter.

To keep the game’s difficulty while increasing the rhythm of each conflict, the company added the Dark Realm mechanism.

As mentioned above, when entering this infected area, the player’s stamina recovery will be severely reduced and the enemy will have a few new abilities, and their attack power is also increased forces the player to return to the previous rules and only attack after the opponent attacks or when the opportunity to use the Burst Counter appears, or summon evil spirits to exhaust the opponent.

Perhaps the brightest point of this mechanism is when it is applied to large battles with bosses, while fighting they will sometimes turn the entire ring into a Dark Realm area for a short time.

In addition to reducing the player’s resuscitation, they can also suppress them with new skills that only appear here, these new moves of course will depend on each boss you encounter but they all have one thing in common in this state: attack more often.

Now you will have to keep dodging their painful blows until they return to their original state while your stamina bar has difficulty recovering but this is by no means the only option friend.

In addition to running away, you can actively eliminate Dark Realm by draining their entire stamina bar with the evil spirits you summon or using weapons with high stamina damage like Tonfa.

After draining the full strength of the boss, you will not only remove the Dark Realm but also make them temporarily knocked down, ready for you to put a fatal knife.

If the fighting mechanism in Nioh forces the player to observe and learn the fighting style to get used to the rhythm of the match, Nioh 2 will force the player to do those things, to completely control the circuit of the match beaten.

One of the things that makes the previous install so interesting is how the developer took the player into a historical time and allowed the player to meet real characters and use the inherent material about the myth. Japanese dialog to create unique shapes for the guardian gods and the demons the player encounters.

In Nioh 2, the unique character design and youkai were inherited and became a big “plus” point of the game.

For human characters, Team Ninja has combined both the historical details in the books and the fanciful element of the game and clearly shows this to the character’s appearance, making every character look has a unique shape and is extremely easy to remember.

This is even more true for characters you have to confront in the storyline such as Saito Yoshitatsu or Magara Naotaka.

As for the monsters in the game, the developer also uses all the pictures and books describing their looks, actions, and legends to bring a unique style to all enemies in the game.

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