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Rise of Incarnates

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As soon as you log into the game, players will be drawn to the gameplay with a simple and easy to understand. In addition to the keyboard, Rise of Incarnates adds even more gamepad controls to the player’s choice.

Like many other action games, the Rise of Incarnates style is based on the player’s quick response. Fighting mechanisms are familiar with continuous combo attacks, or a fast-paced surfing mechanism to avoid attacks, or even a quick response to the attacking character … quite familiar as other fighting games.

Another highlight of the Rise of the Incarnates comes from possessing a special combat mechanism as in the Dragon Ball series, when players are forced to “aim – orient” their attacks from afar.

Rise of Incarnates owns a relatively beautiful and impressive graphics, with a comic style. Environmental effects in the game are also exploited to the maximum when characters can destroy the environment such as breaking walls or some objects in the arena.

The first notable point is that at present, Rise of Incarnates only offers 2vs2 arena to players. In this arena, the player’s task is simply to take down the opponent to win.

At present, Rise of Incarnates introduces three familiar game modes including Rank, Normal, Bot. Each of these modes play in 2vs2.

Rise of Incarnates owns a relatively beautiful and impressive graphics, with a comic style. Environmental effects in the game are also exploited to the maximum when characters can destroy the environment such as breaking walls or some objects in the arena.

The maps in the game are built quite beautiful, sharp and true. Even players can destroy the environment, collapse concrete walls, and vehicles around the map while fighting. This gives the player a sense of Rise of Incarnates experience as a movie.

Rise of Incarnates offers a variety of player-selected characters, each with their own skills, as well as a variety of HP, with different weak stats.

During the battle, the character can jump into the air and attack downwards. All four characters possess melee attacks or ranged attacks. Of course, remote attacks are not as accurate as the average speed, and the opponent can avoid using the ability to surf or move. Meanwhile, close-range attacks have a much wider AoE range and are easier to hit.

However, Rise of Incarnates minimizes the fact that gamers play “cheese” when spamming only a few skills. All of the character’s spells in the game have a certain amount of use, and once used up, the player will have to wait for a cooldown. This can be considered the most highlight of the Rise of Incarnates compared to the other fighting games.

In the Rise of Incarnates, all characters in the game can develop new skills. After the game, players will receive a certain amount of experience points and gold coins. While experience is used to level up characters, gold coins help players acquire new characters.

New characters can be purchased in the Cash Shop with a prepaid card, but after purchase, gamers still need to spend some time to level them up.

Gameplay Mechanics

Combat System

The core gameplay of “Rise of Incarnates” revolves around 2v2 battles in large, open arenas. Players choose from a roster of characters, each with unique abilities and playstyles, and team up to defeat their opponents.

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Movement and Controls

Movement in “Rise of Incarnates” is designed to be fast and fluid, with an emphasis on aerial maneuvers and mobility.

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Customization and Progression

“Rise of Incarnates” offers various customization options for characters and a progression system to keep players engaged.

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Narrative and World-Building

Story and Setting

“Rise of Incarnates” is set in a dystopian future where a cataclysmic event has granted certain individuals superhuman powers. These individuals, known as Incarnates, are bound to mythical entities and must fight to survive in a world teetering on the brink of destruction.

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Character Design

The character design in “Rise of Incarnates” is diverse, with each Incarnate having a unique visual style and set of abilities.

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Graphics and Audio

Visual Design

The visual design of “Rise of Incarnates” aims to create a striking and immersive experience, with detailed character models and vibrant environments.

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Audio Design

The audio design of “Rise of Incarnates” includes a mix of music, sound effects, and voice acting to create an immersive and engaging experience.

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Impact and Reception

Critical Reception

“Rise of Incarnates” received mixed reviews from critics, with praise for its innovative combat mechanics and unique premise, but criticism for its execution and overall balance.

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Player Reception

The player reception for “Rise of Incarnates” was similarly mixed. While some players appreciated the game’s unique mechanics and premise, others were disappointed by its shortcomings and lack of content.

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Expansions and Updates

Despite its short lifespan, “Rise of Incarnates” did receive some updates and content additions aimed at improving the overall experience.

Character Updates

Bandai Namco released updates that introduced new characters to the roster, each with unique abilities and playstyles.

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Quality of Life Improvements

Several updates focused on quality of life improvements, addressing player feedback and enhancing the overall experience.

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Shutdown and Legacy

In December 2015, less than a year after its initial release, Bandai Namco announced the shutdown of “Rise of Incarnates.” The game servers were officially closed, and the game was removed from Steam. Despite its ambitious goals and unique premise, “Rise of Incarnates” struggled to maintain a player base and ultimately failed to achieve long-term success.

Factors Contributing to Shutdown

Low Player Base: One of the primary factors contributing to the shutdown was the low player base. The game’s matchmaking system struggled to find matches, leading to long wait times and frustration among players. The lack of a sustainable player population made it difficult to support a healthy competitive environment.

Balance and Gameplay Issues: Persistent balance issues and gameplay frustrations also played a significant role in the game’s decline. Despite updates and patches, the game’s core mechanics and character balance never fully satisfied the player base.

Limited Content and Engagement: The lack of substantial content and shallow progression system resulted in limited long-term engagement. Players quickly exhausted the available content and found little incentive to continue playing.

Market Competition: “Rise of Incarnates” faced stiff competition from other established and emerging multiplayer games. The crowded market made it challenging for the game to attract and retain a dedicated player base.

Legacy and Impact

Despite its short lifespan, “Rise of Incarnates” left an impact on the gaming community and industry. It serves as a case study in the challenges of developing and maintaining a successful multiplayer game, particularly in the free-to-play market.

Innovation in Combat: The game’s innovative combat mechanics, particularly the emphasis on aerial maneuvers and team-based strategy, were widely recognized. These elements demonstrated the potential for new approaches to the fighting game genre.

Community and Feedback: The active involvement of the game’s community and the developer’s responsiveness to feedback were notable aspects of “Rise of Incarnates.” The game’s development process highlighted the importance of community engagement in shaping and improving a game’s experience.

Lessons Learned: The challenges faced by “Rise of Incarnates” provided valuable lessons for future game developers. The importance of balance, content depth, and player retention were underscored by the game’s struggles and ultimate shutdown.

Conclusion

“Rise of Incarnates” was an ambitious project that aimed to blend elements of traditional fighting games with team-based, arena-style combat. Its unique premise, innovative combat mechanics, and diverse character roster offered a fresh take on the genre. However, the game faced significant challenges, including balance issues, a steep learning curve, and a lack of substantial content.

While the game received praise for its dynamic combat and engaging premise, it struggled to maintain a player base and ultimately fell short of its potential. The shutdown of “Rise of Incarnates” serves as a reminder of the complexities and challenges of developing a successful multiplayer game, particularly in the competitive free-to-play market.

Despite its shortcomings, “Rise of Incarnates” left a lasting impact on the gaming community and industry. Its innovative mechanics and community engagement provided valuable insights and lessons for future developers. As a case study, “Rise of Incarnates” underscores the importance of balance, content depth, and player retention in the success of multiplayer games.

In the end, “Rise of Incarnates” remains a fascinating and ambitious project that aimed to push the boundaries of the fighting game genre. While it may not have achieved long-term success, its legacy continues to influence and inspire the development of new and innovative gaming experiences.

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