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amazon The Seven Deadly Sins Knights of Britannia reviews
The plot of The Deadly Seven Sins: Knights of Britannia begins 10 years after the legend of the massacre of the Holy Knights caused by the Seven Deadly Sins. At this time, the royal family is experiencing a major overthrow from the Knights, causing Princess Elizabeth to go search for the Seven Deadly Sins to hope to regain the throne. At that time, the first person she met was also the captain of the Seven Deadly Sins – Meliodas. And so the search for the remaining Six Deadly Sins and the road against Holy Knights begins.
The Seven Deadly Sins: Knights of Britannia gameplay is divided into two parts, including Adventure Mode and Duel Mode. In it, Adventure Mode is a play item that progresses according to the game’s main storyline. Players will move around the large map to participate in main and side quests so that they can gather more information about the Seven Deadly Sins. The fighting mechanism of The Seven Deadly Sins: Knights of Britannia makes the writer feel like playing a duel game (Fighting) combined with Hack ‘n’ Slash, similar to Dynasty Warriors. To make it easier to understand, in each match, players will be “dropped” into an area just big enough, along with the number of from one to dozens of enemies. At this point, the player just has to press wildly and “admire” how the main character has beaten each target.
In addition to the fighting mechanism as above, The Seven Deadly Sins: Knights of Britannia also supports a relatively simple role-playing system … – Magic Tools. Through the Magic Crystals, the player can collect during the battle, as well as the required auxiliary materials, the player can craft Magic Tools, which are also considered to equip the characters in the game to power up them.
Talking about Duel Mode, which can also be understood as a duel between players, can support up to two players at the same machine and four players over the network. In it, the characters will gradually be unlocked through the storyline in Adventure Mode, the number of characters appearing in Duel Mode promises to be up to 20 characters with completely different skills, forgive for players to choose from. In Duel Mode, gamers can still customize the equipment, as well as the rules of the game to be able to diversify the game screen. With quite a high level of entertainment, this is considered the writer’s favorite spot in The Seven Deadly Sins: Knights of Britannia.
Seven Deadly Sins of Sin has received a lot of love for comics and animation, so in terms of plot it is hard to criticize. However, The Seven Deadly Sins: Knights of Britannia has a pretty big problem in this section, not at the core of the story, but in its expression.
If you have seen the Seven Deadly Sins of the Dead, in addition to the memorable storyline, the characters are also quite clearly depicted in terms of strength, personality and story for each person as well as conversations and situations also quite clear and vivid, easily won the understanding of the viewer. However, in the game, the above elements gradually disappeared, all details in the game progressed extremely quickly, the characters just appeared, talked a few sentences and together joined the journey helping Princess Elizabeth – someone who did not know, casually and without a satisfactory explanation.
In the first segments, the writer still has enough “patience” to watch the progress of the plot, but later on, it is because the expression is a bit boring and superficial, that I just want to fast forward to battle.
The plot was boring, the fighting mechanics was not much better. Although it sounds simple, it is extreme simplicity that creates a sketchy feeling for The Seven Deadly Sins: Knights of Britannia. Although the player is provided with up to 8 characters in the game with completely different skills, the gameplay is not much different. The job just goes to the game, press the buttons all over the place, watch the characters “fight” each other and .. finish the game, so on over and over again until you get bored.
Not stopping there, the way “kicking” in the game also encounters a big obstacle that may make players sometimes just want to … throw the handle away. That is the system to auto target, instead of like in Dragon Ball Xenoverse 2, the target lock system works relatively flexibly and accurately, in The Seven Deadly Sins: Knights of Britannia, the This function runs wildly and out of order. Therefore, players will be very likely to encounter situations to launch the attack into the air or attack the wrong target.
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