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amazon The Witcher 3 Wild Hunt – Blood and Wine reviews
The Witcher 3: Wild Hunt – Blood and Wine will make anyone shocked when the first time they set foot in the land of Toussaint, players will witness a “great” scene of lavish beauty and prosperity of this famous wine-producing country.
No more dead morgues, the horrifying aftermath of wars, no more disgusting scenes of discrimination between classes, people, and races.
The “picture” of the land of Toussaint exudes a natural, familiar and peaceful beauty, which has long been a super luxury of The Witcher series.
This contrast brings a “wind” of experience and a whole new environment.
Players can be immersed for hours just looking at the ethereal and rustic beauty of the vineyards, the grandeur, and the magnificence of the royal castle located at the top of the hill.
Not only stopping at the context and the land, but this impressive contrast is also evident in the behavior of the Toussaint people from their speech, gestures, and actions; Everything exudes a distinctive nobility.
Although it has changed for a flashy new outfit, The Witcher 3: Wild Hunt – Blood and Wine still retains the key factors that make up the success of the series.
There are still tragedies at the end of bitter mistakes, tragic fates, victims of the insidious conspiracy that is secretly being sparked.
Under the “emotionless” perspective of the hunter Garalt, players will gradually discover the secrets behind the pompous curtain of Toussaint porcelain.
The last point that the writer wants to mention in this section is that the producer has very cleverly designed the tasks to create a unique feature of The Witcher 3: Wild Hunt – Blood and Wine.
All quests from main to side and even random encounters on the road and monster-slaying contracts are elaborated to show off the uniqueness of the Toussaint region.
Agree that the player will still be in charge of killing monsters and showing off detective skills, but the land to destroy them is completely different from the original version of the type of monsters.
Besides, the side quest sequences in The Witcher 3: Wild Hunt – Blood and Wine will give you a very detailed experience of the Toussaint region’s cultural identity, traditions, and people.
Over 30 hours of content across 90 quests, 40 locations to explore, 100 new gear and clothing parts, 30 weapons, 20 monster types, and 14,000 dialogue, that’s enough to tell a story duration of the “terror” of The Witcher 3: Wild Hunt – Blood and Wine expansion.
Not only that, not only “great” in quantity, but CD PROJEKT RED producer also focuses a lot on the quality they bring.
The element of repetition can only be encountered in non-linear missions in the open world with the main purpose of helping the player learn the neighboring lands, taking up a period of about 5 to 6 hours.
But for the remaining 24 hours, players will continue to experience an extremely unique and rich adventure, from exploring and uncovering the cunning plot in the brutal murder case to participating in the crime contest among knights.
All the tasks in the game are interwoven in a very ingenious way, making the player experience the storyline fluently with countless interesting, unique, and interesting details.
Without extraordinary energy, it is difficult to “cut” yourself out of this wonderful fantasy world.
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CD PROJEKT RED also adds some new systems and typically has a high level of mutation capability.
Not merely adding through the usual and dry way of updating, the developer did not hesitate to build a whole series of side quests and insert a story to explain the presence of the level mutation system. This high level is both an opportunity to increase the experience for players, and at the same time, create depth for the skill upgrade system and solve the backlog problem of dozens of mutant genes that players have collected throughout the journey.
This upgrade system also helps increase the replay value of New Game + mode, where now tough opponents can be “cured” with new moves.
In the original version of The Witcher 3, CD PROJEKT RED was very ingenious when it allowed players to feel the change of the world around them after they completed the quests, creating a great motivation to motivate the player’s exploration and complete side quests.
In The Witcher 3: Wild Hunt – Blood and Wine, players will experience a new open-world interaction system by finding and “dealing” with enemies ranging from bandits to monsters at checkpoints. Destroyers are scattered on the map, the density and level of enemies will decrease.
This system is relatively similar to what is in the original game. Still, by changing how it interacts, CD PROJEKT RED has made the world in The Witcher 3: Wild Hunt – Blood and Wine extremely lively, dynamic, and natural.
Finally, the point that makes many fans extremely excited about expanding the game’s content is the appearance of the new Gwent deck: the Skellige Tribe Deck.
Not only that, but CD PROJEKT RED also generously builds a series of side quests, integrating a whole story and new characters to help players “get used to” this deck.
The most satisfying thing to mention is that the reward of this card quest chain is the Gwent trophy made of solid gold, which should have been there before.
Not as excitable as the hunt for Ciri or the overwhelming feeling of watching the love of the bandit Olgierd von Everec come to a tragic end, Geralt’s journey to the Toussaint region brings a sense of serenity and serenity to relieve.
The Witcher 3: Wild Hunt – Blood and Wine is a meaningful gift from CD PROJEKT RED for fans who have long been “poisoned” by the brutal and barbaric context in the world of The Witcher.
This appeasement is a ay for players to let go of the lingering attachments in The Witcher easily and prepare for a whole new journey called Cyberpunk 2077.