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Ys VIII Lacrimosa of DANA

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Ending the adventure in Ys V: Kefin, The Lost City of Sand, Adol and his companion Dogi board a boat across the vast ocean, ready to explore new lands. But he did not know that the ocean was about to have its challenges.

On a clear night, the boat carrying them was suddenly attacked by a giant sea monster. Despite trying hard to resist the power of the sea monster, the boat, Adol, as well as the passengers on it could not escape the fateful hand: “prey” for the sea. And the waves brought Adol, Dogi, and some other survivors to the mysterious island of Seiren – where the real story begins.

The plot of Ys VIII: Lacrimosa of DANA is like a submarine wave of the ocean, it will sweep you into the “lands” never expected. At first, the story seemed to only revolve around survival on a mysterious island, but the later you will drift to new magical horizons. Dreams connect the present and the past, a prosperous civilization collapsing in the blink of an eye, a powerful goddess shaping the world … so many magical fairy things will await you in that story, so So let yourself follow the flow of the storyline and enjoy the unexpected ups and downs of emotions from it!

And adorn the fantasy plot is graphics and music. To be fair, the graphics in Ys VIII: Lacrimosa of DANA is not something that can “mesmerize” you from the moment you enter the game. The scenery of nature such as greenery, trees, and flowers are shown quite a in detail, but somewhere still some areas are “portrayed” rather poor, such as mountains or caves. But perhaps what the game aims to “score” is not in the details but the overall layout. The charm of the graphics is most clearly shown through the representation of the world in the game, the field of grass full of vision, the murky forests, the majestic mountains, the golden beaches … The diversity of the world that Adol has lost is the highlight of the game’s image.

It is possible that at first, the frames have not “grasped” you, but they will increasingly join the journey, blend into the playing experience, and suddenly you “fall in love” with the game world at some point without even knowing it. Accompanying the discovery are melodious and melodious melodies. To say that the game’s music stands out is pretty hard, but it does what it needs to do: enchant the player deeper into the nature of Seiren Island.

In short, Ys VIII: Lacrimosa of DANA will bring you to a wonderful, magical world, and hold you back with surprises, magical features from the plot to each land, sky in the game.

Honestly, there isn’t too much to describe the combat system in Ys VIII: Lacrimosa of DANA because it’s not fussy. Attack, defend, dodge, and use skills… those basic, familiar, no-frills actions will cover your entire game experience. But the game will keep your gaze on the screen by all kinds of enemies, as well as what they can “treat” you. Weak and strong monsters interwoven together, sometimes even adorn a few “terrorist” enemies, almost unbeaten with the current lineup. That intertwining makes you never feel bored, easy, sleepy with battles but also does not create pressure for you to feel too difficult to falter.

The swings of the swords, the moves used, the enemy’s attacks are all cared for by the game, creating eye-catching scenes, delightful slashing moves, and magical narrow dodging. In particular, if the attack is dodged in a split second, it is about to touch the flesh, time will “slow down” as saving your glorious moments, as well as creating an opportunity for you to roll on the enemy. Attractive fast-paced battles, an unpredictable variety of bosses, and the freedom to switch characters in the blink of an eye, combined with splendor, a variety of colors from the whole nature to everything creating the attraction of the game-critical combat system.

An elegant, simple but subtle combat experience is the way the game has chosen to show, and it can be said that Nihon Falcom has perfectly perfected what they wanted to do.

All the journeys and adventures of Adol in this game will be wrapped up on the island of Seiren. The space seems small, but Ys VIII: Lacrimosa of DANA has exploited to the end all the jewels of that world, then converge the small elements and combine them into a wonderful experience.

The survivors’ greatest goal is probably survival to find a way to escape the island and to do that, they need to support each other. Scattered across the island are beautiful landscapes, unpredictable dangers are always lurking, and people in distress need help. When Adol finds and saves someone, they return to the village with the others. However, each rescued not only in the role of a normal NPC just to beautify the scene, but they will contribute something to Adol and his companions on the path to regain freedom.

There is no currency in the game because when you get lost on a desert island, money is probably the most useless thing. Everything you need to survive is forcibly self-seeking, self-exchanging. Rescued people can help you build precious survival weapons, exchange you with surprise items, or simply unlock lands you’ve never set foot in.

The sidequests in role-playing games are probably something completely familiar, but in Ys VIII: Lacrimosa of DANA, each mission is tied to a story, a character in the village of aspiring humans. survival. To receive the task, you have to find them, talk to them, not simply look at the bulletin board and boringly tick the tick. Even the defenses or hunting of prehistoric creatures revolve around village life, with the presence of the characters you have saved.

Thus, the milestone that Ys VIII: Lacrimosa of DANA has reached is a perfect link. The details of the game, no matter how small it is, are also interwoven, not “out of place” or color. And the very meaning of those small details will bring a sense of “reality”, a source of motivation to explore and immerse in this survival experience.

Ys VIII: Lacrimosa of DANA is the first Ys game from Nihon Falcom to be transferred and released globally by NIS America, and Ys VIII: Lacrimosa of DANA is the first “date” between the two labels, but the first date is a special occasion. Then, always keep the strongest impression, and admit it has left a strong impression because Ys VIII: Lacrimosa of DANA is the first game to receive a bad… reddish rating on Steam.

The PC version of the game was scheduled to be released at the same time as the PlayStation 4, which was in July of last year. After delaying twice to shout “perfect quality” the product, what the PC received was still a half-season game. Depending on the hardware, light, you only encounter some minor errors, related to the lighting effects of the game in some small areas, not to affecting the experience, but heavy … the game will be “kind. “Exit yourself before you start playing. After half a year of stagnation and the game is still so hard, can you imagine the quality of the game before its first release?

Receiving hundreds of feedback from the community of players, NIS America has also been very active in finding patches and fixing game quality.

where can you get a Ys VIII Lacrimosa of DANA online

Ys VIII: Lacrimosa of Dana (PS4): Buy it now

Ys VIII: Lacrimosa of Dana (Switch) (Nintendo Switch): Buy it now

Ys VIII: Lacrimosa of DANA Limited Edition [PS Vita]: Buy it now

Falcom YS VIII -Lacrimosa of DANA- SONY PS4 PLAYSTATION 4 JAPANESE VERSION: Buy it now

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