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AMD RX 6800

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AMD RX 6800 – In recent years, the AMD red team’s video card models are often ranked by gamers as “under” when in many years. Since the era of the AMD R9 Fury X “war competition” and could not compete in strength compared to the green team’s NVIDIA GeForce GTX 980Ti, the Radeon VII series was “death” quickly when it was difficult to compete with competitors of the same period.

Even recently, after launching the RDNA architecture with the advanced codename Navi and the graphics card models. It can be seen that the performance is significantly higher than previous versions, such as the AMD RX 5700XT and AMD RX 5700, becoming formidable competitors for NVIDIA products in the same segment. Even “squeezing” the green team to launch RTX Super series graphics cards to compete in the mid-and high-end segments level. However, AMD still… completely vacated the high-end front for GeForce RTX 2080 Super and GeForce RTX 2080 Ti graphics cards for unknown reasons.

Until recently, right after NVIDIA launched the GeForce RTX 30 Series graphics cards, AMD also immediately “responded” with new generation graphics cards using the RX 6000 Series 2 series RDNA architecture. This time, contrary to the practice of a few years ago, the company has launched a heavyweight “rookie” with full power to compete with many advanced technologies with the top graphics cards of the current blue team now on.

In particular, the version of the graphics card that is most anticipated by gamers is the direct “rival” of GeForce RTX 3070 in the mid-high-end product segment with the name AMD RX 6800. Biareview very soon received the reference version of this graphics card to give readers the most detailed look at the product’s ability to “play the game” in actual tests.

It must be said that for a very long time, up to nearly 20 years, AMD hardly cared too much about changing the design of its reference graphics cards when using only the design of the heat sink single-fan squirrel cage heat. That makes users choose products designed by well-known component manufacturers in the market such as ASUS, Gigabyte, SapphireTech, or MSI designed (custom) with heatsinks. High quality and impressive boosted clock rates.

It wasn’t until this generation of AMD RX 6000 Series graphics cards that the “red team” changed the design of their reference graphics cards and this is very clearly reflected in the AMD RX 6800 version that Biareview received.

Although the same design of the box is somewhat “small,” it is only 70% of the standard box size of the custom versions as with the previous AMD RX 5700XT. When “unboxing,” you will see a completely new graphics card design with three cooling fans instead of the traditional squirrel cage design “following” the red team for nearly 20 years.

According to some sources received by the team, in this launch, AMD has delegated the production of its reference series graphics cards to its most loyal “ally,” SapphireTech. Therefore, it is not surprising that you can see the familiar design language of products from this manufacturer, such as Sapphire Pulse RX 5600 XT 6G.

Of course, with the magical hands of the engineers from this company, the quality of the AMD RX 6800 version you receive is extremely satisfying.

First, it can be easily seen that similar to the recently launched high-end graphics cards such as the ASUS TUF RTX 3080 Gaming OC 10G or the Gigabyte RTX 3080 Vision OC 10G, its engineers have used the device. The two-sided design is made of metal, perhaps aluminum, to create a luxurious but solid overall.

The back is an aluminum armor plate that extends from the top to the bottom of the card body without any ventilation “windows,” very traditional. The only point is the chip base area, and the X-mount holding the heatsink is plated with shiny chrome. It is worth noting that from the open “back” of the chip, it can be seen that the card uses a large number of MLCC (Multi-Layer Ceramic Capacitor), even more than the amount used on ASUS TUF RTX 3080 Gaming OC 10G Former.

The previous Vega 64 has a big part related to the role of POSCAP capacitors. Compared with manufacturers that often combine two types of POSCAP and MLCC capacitors, this type of design using only one type of capacitor is rare; usually, it will easily serve a power supply purpose at a certain frequency. But perhaps when applying this “extreme” design, the company’s engineers have learned from the ability to “sudden death” when operating at high clock speeds on AMD RX reference series cards.

Viewed from the top, the version of the AMD RX 6800 graphics card is not too thick, with a standard heatsink occupying 2 PCI Express slots, stretching evenly along the length of the PCB board. Different from the trend of using NVIDIA’s Short PCB was initiated and followed by other manufacturers.

The highlight of the area above the card is a plastic circle and the red Radeon inscription; this is also the area where the design engineers “crammed” the decorative LED lights. The company’s signature red, creating a shape somewhat similar to engine exhaust pipes, creating a unique highlight for your case.

Therefore, this graphics card model is suitable for the traditional horizontal method rather than vertical to “show off” the radiator fans and decorative lights on the front mask, as with many high-end products from other brands.

With the most “massive” fan system in AMD’s reference graphics cards for the past 20 years, the AMD RX 6800 has an impressive temperature performance when it averages 75 to 77 degrees Celsius when playing games.

However, when conducting the FurMark stress test, the temperature of the graphics card can “up” to 93 degrees Celsius, a fairly high number compared to the temperature when playing games. However, perhaps this is a temperature that engineers still consider safe, so all three fans are spinning at a moderate and quiet speed. Users can use software to speed up the fan to the highest level to achieve a better temperature, but the noise level is also higher in return.

In general, the new reference version of AMD RX 6800 has made many positive changes in both design and performance compared to previous generations of reference graphics cards of the red team. As a result, this version is not simply for users to look or serve in earning cryptocurrency as before.

AMD’s current arrangement for the RX 6000 Series product line, the AMD RX 6800, is a mid-range – high-end graphics card model, replacing the previous AMD RX 5700XT version to compete directly with the “green team” GeForce RTX 3070.

That’s why the “mission” of this graphics card model is extremely diverse when it has to “battle” all the battlegrounds with the most basic resolution at 1080p popular on popular gaming monitors, 1440p on high-end gaming monitors, or solutions up to 4K (2160p)

Coming to the first basic tests through the popular 3DMark test, it is easy to see that with two DirectX11-based tests, 3DMark FireStrike and 3DMark FireStrike Ultra, the AMD RX 6800 produces scores of 43,148 and 10,417, respectively, “slightly better” than the scores of 42,668 and 9,387 of the ASUS TUF RTX 3080 Gaming OC 10G. Coming to the DirectX12-based test of 3DMark Time Spy. The gap between the two was brought back to the correct position with a 17.5% to 20% difference in each test.

That shows that in old games, the mid-range – high-end version of AMD’s graphics card is even more powerful than the high-end version of NVIDIA’s graphics card, only when faced with high-end games. In DirectX12, the “fighter” from the red team was only about 20% worse than the gladiator of the blue team.

Meanwhile, compared with its predecessor AMD RX 5700XT, the power of the new graphics card model is 70% to 80% stronger in both tests even though AMD only announced a power increase of products using the RDNA2 architecture compared to the previous generation is only above 50%. That is an extremely impressive number when the gap between the two product generations is only one year.

Most notably, testing Ray Tracing rendering technology with 3DMark Port Royal. AMD’s mid-range – high-end graphics card version achieved a score of 7,506 points, slightly stronger than 6,777 on Gigabyte RTX 2080 Super Gaming OC 8G but lost to the RTX 2080Ti version by about 10% and the RTX 3080 version on the ASUS TUF RTX 3080 Gaming OC 10G by 30%.

That is understandable when most games and applications using Ray Tracing technology available on the market today are well optimized for the RT Core cores of the green team. But in the future, when new consoles like PlayStation 5 and XBOX Series X all support this advanced imaging technology, the game compatibility problem will be more thoroughly resolved.

Actual testing on current heavy games at 1080p resolution can see quite a lot of problems.

Total War series titles like Total War Saga: Troy and Total War: Three Kingdoms successfully harness the power of AMD RX 6800 with impressive results, far surpassing the results of the RTX 2080 Super.

Meanwhile, with Assassin’s Creed Odyssey game, which is the “evil land” of the red team, the test results, although relatively better than the test on AMD RX 5700XT, are still slightly inferior to RTX 2080 Super.

The game “error king” Horizon Zero Dawn PC has an acceptable performance when the system can completely operate smoothly with the highest setting at 102fps, 2fps faster than when testing with the same card. ASUS TUF RTX 3080 Gaming OC 10G graphics. That is understandable because this is a transfer game that is well optimized for graphics cards from the “red team.”

It is noteworthy that the two games with the very famous Ray Tracing effect, formerly Battlefield V, reflected surface light (Ray Traced Reflection). The “fighter” version of the red team tried very hard to be better, slightly better than the RTX 2080 Super, while the real-time shadow effect (Ray Traced Shadow) in Shadow of The Tomb Raider gives a much worse performance.

Meanwhile, the fairly new game DIRT 5 is “crammed” with three effects, including Ray Traced Shadow, Ray Traced Reflection. Even the heaviest Global Illumination effect ever appeared on Metro Exodus again had an excellent performance with an average speed of 97fps. Or Godfall, a Soul-like hack-and-slash game with only the Ray Traced Reflection effect pack application, the average rate jumped to the top 160fps.

These are the two latest games using Ray Tracing technology that have been released recently on both PC and Next-gen Console systems that are well optimized for RDNA 2 architecture. The performance The impressions of these two games show a promising future in applying this technology to future games without too much burden on the system.

It can be said that the performance of the AMD RX 6800 is quite impressive, showing the supreme power of a mid-range – high-end graphics card. Although it is not yet fully compatible with Ray Tracing games, the performances with new titles that support this feature still show great potential in the future.

It must be said that AMD has a very strange “tradition,” which is that the company always releases its graphics card models with a very incompatible driver, which often takes months with several updates. These new graphics cards are capable of reaching their full potential.

The same situation happened with the AMD RX 6800, and even more serious when the test driver version that AMD provided to the press conflicted with most of the games, I tested except for two titles. Total War, DIRT 5, and Far Cry 5 series games can run smoothly without any problems.

The worst can be mentioned Borderlands 3, and Gears 5 are the two games that the writer is dropped from the main menu. Fortunately, the writer has only run Borderlands 3’s scorer exactly once, but the expression is still very much a “weak point” with a frame rate that is not stable.

Other games are randomly crashing and reporting driver errors; even if it is a “baby” game Godfall, there are times when the frame rate drops to approximately 2fps and even… crashes the game.

That’s why if it’s not necessary, gamers can wait for a stable driver version before deciding to “spending” to upgrade the graphics card.

where can you get a AMD RX 6800 online

ASRock AMD Radeon RX 6800 Phantom Gaming D Overclocked Graphics Card 16GB GDDR6 PCI Express 4.0 x16 AMD RDNA 2 Polychrome SYNC 1x HDMI 2.1 VRR 3X DisplayPort 1.4 with DSC w/ Mytrix HDMI Cable: Buy it now


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