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Dragon Marked For Death

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For many people, Mega Man is probably not an unfamiliar name – whether it’s a veteran gamer or even someone who is not interested in the videogame world. Indeed, with action style – dancing fast and dramatic, Mega Man has defined himself as a famous brand with more than 30 years of life.

Almost an immortal monument like the “brothers” of the first game era, rivaling big names like Mario and Sonic, Mega Man has, is, and will always be a target to big target with the juniors behind. Countless “fake games” based on the characteristics of this classic game series have been born, but no one is enough to overcome “genuine goods”.

Inti Creates is also a name that is no stranger to Mega Man’s “hard fan”, because it is the studio responsible for the Mega Man Zero, Mega Man ZX, or even spin-off series is a mainstream product like Mega Man 9 / 10. With over 22 years of experience specializing in action platformer games, it is not too much to say that Inti Creates is the “team” in this area.

2018 recently marked the Nintendo Switch system’s nearly two-year-old success, and it’s no wonder that this exciting system is getting more and more attention from game companies, and ” favor “it with exclusive games. In early 2019, the launch of Dragon Marked for Death marked the return of Inti Creates, this time on a completely new platform as an exclusive partner.

Considered to be the best successor of the Mega Man ZX series, it is due to Inti Creates’ own hand made with the object-oriented criterion for Nintendo Switch – whether Dragon Marked for Death has enough “internal force” to carry Carry on this mission or not? Please read with Biareview to find answers through the following review!

Talking about the gameplay, Dragon Marked for Death is not much changed compared to the classic Mega Man series. The player will control the character from the beginning to the end, destroy the enemy along the way and (usually) end the game with a boss fight in a narrow space. Characters in Dragon Marked for Death have regular attacks (high speed, low damage) and skills (more powerful but energy efficient), 4 characters (Empress, Warrior, Shinobi, Witch) with a complete play style. completely different, Dragon Marked for Death has found a way to create innovation compared to its “predecessor”.

Specifically, Empress character is the most comprehensive with the ability to hit far / near perfect, stable damage and good mobility. Warrior is for those who like slow but solid gameplay with the ability to create shields, and mainly depend on the ability to accumulate energy and launch terrorist attacks (akin to the type of gong – shooting of Mega Man). The Shinobi has very low damage, but is compensated for its super-fast attack speed, the ability to lock the target so that all attacks are “self-contained”, and the movement ability is extremely flexible (jumping two steps, skimming away, hovering in the air …). Finally, the character Witch possesses a completely different style of play with the other three, when most of the time the player must dodge, and try to … remember the right combination of buttons to create complex spells trash but equally powerful.

While promoting the action, but with the core of a 2D platformer game, Dragon Marked for Death is not inferior to any other in the game play. Although there are not too many screens (approximately 20) and most of the tasks are used with the same game screen, Inti Creates knows how to layout so that the player is not boring when repeating the same screen. It could be secret paths hidden cleverly waiting for players to deliberately explore, or special areas that can only be reached by the unique abilities of each character (Empress’s swing, the ability to beat land / destroy the walls of the Warrior, the movement and the jump to the wall of the Shinobi, Witch’s elemental spells. The variety of enemies with special characteristics and behaviors is also a commendable highlight, making players pay attention to find the best way to fight.

Usually, the focus of an action game will be in boss battles, and of course the Dragon Marked for Death is no exception. Although not every mission in the game has a target of “killing bosses”, most of them force players to destroy bosses near the end of their destination. The number of bosses in Dragon Marked for Death is not small, and they are really tough challenges to fight any of the stunned gamers. It can be a giant Ogre with extremely large attacks that are hard to avoid, or extremely annoying “ghost tree” Mandrake with bad effects (poisoning, going backwards …)

Once again, Inti Creates has succeeded in proving the level of “teamwork” in its game career with an extremely satisfying performance with the graphics of Dragon Marked for Death. No sleek, detailed 3D models – not designed for beautiful boys, beautiful girls, “electricity and water” flourishes – there are also no smoke and fire effects, the sky is burning like Mr. Michael “Seven” – but , the graphics in Dragon Marked for Death are enough to satisfy any gamer, no matter how difficult it is.

By using the “low-resolution” method but still more than basic pixel art, Inti Creates has created a mystical world in the extremely impressive Dragon Marked for Death. With bright colors but not too “childish”, with pixel tactics but not too monotonous, it can be said that the graphics in Dragon Marked for Death satisfy the demand for playing HD games on the big screen (> 40 “), and evoke the nostalgic features of retro games of the year

The absolute strength of Inti Creates is still in the design of extremely impressive characters. As evidenced by the “spin-off” line of Mega Man Zero / ZX, Inti Creates dare to boldly change the original design, going deep into the fans of the Mega Man and Zero hero duo without encountering any objection On the contrary, it is also welcomed. This high-handed design level once again shines in Dragon Marked for Death, with four characters completely different in both appearance and personality.

In the context of a world suppressed by the kingdom of light, the four main characters are members of the Dragon Race, Inti Creates has created very creative designs, emphasizing the power of hidden dragons. contained in each person (Empress’s arms, Warrior’s armor, Shinobi boots and wings, Witch’s hat), both harmoniously combining their character and play. Accompanying the animation is not too complicated but extremely moderate, it can be said that the “feeling” of the Dragon Marked for Death players has been fully conveyed by Inti Creates.

where can you get a Dragon Marked For Death online

Dragon: Marked for Death: Buy it now

Dragon Marked for Death – Additional Playable Characters: Empress & Warrior – Nintendo Switch [Digital Code]: Buy it now

Inti Create Dragon Marked for Death NINTENDO SWITCH REGION FREE JAPANESE VERSION: Buy it now

Dragon Marked for Death: Frontline Fighters – Nintendo Switch [Digital Code]: Buy it now

Dragon Marked for Death (Nintendo Switch): Buy it now

Overall, Dragon Marked for Death has succeeded in surpassing its predecessor Mega Man Zero / ZX on almost every aspect. And when it comes to “every aspect”, the writer’s idea includes extremely difficult difficulty, especially in single player mode. Originally an exclusive game released for Nintendo Switch, Inti Creates directed Dragon Marked for Death to power on the 4-player network right from the start. What is puzzling here is why the game has a hard-to-change mechanism that corresponds to the number of players, and why it lacks the local co-op mode, which is the bright spot of Nintendo Switch?

With the first question, players will experience it right from the first moments after the tutorial screen. Unusually “monster” path, accompanied by extremely nasty attacks (poisoning, stunned – going backwards, not fighting, shooting arrows from afar …). With Empress being comprehensive and capable of going far / near, everything is fine, but with the other three characters, even in the hands of a good player can lead to catastrophic outcomes. Persistent boss fights when the character’s damage is as weak as a stainless steel mosquito, while any mistake when moving / dodging must be paid with a long piece of blood – most of the time. At the beginning of the game, most of the money the player earns is mainly to buy … blood vessels to hold out to the end of the stage.

But if the player happens to have the internet and participates in multiplayer mode, even with just one more person, everything suddenly becomes too easy. With a unique design for the characters to complement each other’s loopholes, a team even though the two players are not good at anything can still pass through the screen relatively gently – especially when a machine destroys as Witch is able to gain valuable protection from the Warrior to freely cast and flatten the battlefield with wide elemental spells. This unconsciously breaks the beauty of a platformer action game, which most players will try alone in most situations.

With the second question, this is really a pretty painful problem that makes writers most confusing with Dragon Marked for Death. Inferior in configuration to the “big brother” like PlayStation 4 or Xbox One, the only thing that makes Nintendo Switch an absolute advantage is the ability to play multiplayer on the spot: just turn it around two JoyCon is two people who can unleash a battle game anytime, anywhere. This truth has been thoroughly proven when just “porting” the old game from Wii U, adding only to playing two people on a machine that Nintendo has collected since then.

As an exclusive, object-oriented game for the Nintendo Switch, and especially featuring the aspect of team play – the fact that Dragon Marked for Death lacks the ability to play multiplayer is really hard to accept. This is an obvious weakness from Inti Creates, because just adding this feature, the attractiveness of Dragon Marked for Death will multiply, and obviously comes with sales – instead of them. ” deliberately “choose the current method to force players to buy each game individually. It is possible that the earnings will not change much, but the community’s sympathy for Inti Creates will certainly lose a bit.


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