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Frontline Commando: D-Day

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The Battle of Normandy, the biggest turning point in World War II, was an endless source of inspiration for many directors and game makers. The fierce battle has been extremely realistic in Ryan Speilberg’s rescue movie Ryan, as well as in world-class games like Call of Duty and Medal of Honor.

Taking advantage of the popularity of the Normandy campaign, the developer of Glu Mobile has launched a completely focused game on this battle, the Frontline Commando: D-Day. As the name implies for the D-Day launch, Frontline Commando: D-Day will bring players back to June 6, 1944, when the Allies counterattacked the largest campaign in history. The second war, aimed at the Nazis stationed in Normandy, France.

Frontline Commando: D-Day has shown a complete change over the old version when it comes to bringing history of war into the game. There is still the old style, but players will be able to relive the moments that have gone down in history in 145 separate screens on the real 5 beaches in this campaign: Juno, Sword, Utah, Gold and Omaha. In order to unlock the new land, players need to complete the objectives to check all 3 stars in the old step. In most step, earning 2 stars is not difficult, but some are designed to be harder than forcing you to spend real money to buy ammunition, armor, or real weapons to complete the gameplay. request. Generally speaking, with a free game, it’s not hard to understand when the developer deliberately designs more than half of the high-difficulty levels to force you to use real money to buy real weapons.

Like the old version, the style of Frontline Commando: D-Day is a character that automatically moves to a pivot point after destroying all enemies. At each pivot point, you can only move between the restricted locations (interesting is that some hatches can be crushed), turn on the viewfinder in the first person view or shoot the pink heart in the third person perspective. Although you are not free to explore the whole map of the game, you will soon realize that over 145 separate levels in the game do not seem to be different, because the scene is repeated a lot and about the developer. Developed only under 10 different maps.

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The mission system in the game is not too much difference, with the only rare point is the anti-aircraft. In addition, the levels follow the familiar rule of a few waves of soldiers, ending up against tanks and occasionally you will have to cross the minefield. Meanwhile, the AI ​​system is designed to be a big disadvantage for players when their teammates are too weak against the enemy and in most cases, you will have to play the hero to fight enemy. Initially, only with normal equipment you could easily make enemies. Going forward, confronting a large number of enemies is tough when they are armed with more guns, more blood, wiser to knack on submachine guns, or call on an ally to rescue them.

The military equipment in the game is almost nonexistent, with only two types of guns and sniper rifles, including wartime munitions such as M1 Garand, Tommy Gun or MAS 38, alongside familiar bazooka bombs and anti-aircraft guns. Of course, money is all there is to it, you can use real money to buy the best guns, armor, and no enemies, even dozens of tanks.

Graphics and sound can be considered as a rare highlight of the game when it transmits the fierce fighting atmosphere of one of the greatest battles in human history. Gunshots, bombs, explosive effects are well represented, but it would be great if the developer added more soldiers and screams to the scale of a battle involving hundreds of thousands of troops.

With the Frontline Commando: D-Day, Glu Mobile once again demonstrates their level of gaming experience when it comes to making good use of what’s available and putting the game in a familiar context.

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