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GRID Legends

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While it doesn’t have a large market presence like Xbox’s Forza or Playstation’s Gran Turismo, the Grid sports car series still has a cult following.

The reason Grid achieves this, (besides being cross-platform) is that the series possesses a relatively realistic driving mechanism, which lies on the line between “Arcade” and “Racing Sim”.

GRID Legends is the fifth and latest game from the franchise. The game was published by EA after it spent $1.2 billion to buy developer Codemasters.

Since GRID Legends is the first Grid game that I experiences, our article will focus on what the game has to offer, not what has done better than the previous version.

GRID Legends meets a variety of different racing needs, and this is reflected in many factors.

First, it’s the driving mechanism.

GRID Legends is not a super realistic driving game, so much so that unless you have experience driving a car, you can’t play it.

But GRID Legends is also not such an unrealistic game that… you can launch your car out of a cliff tens of meters high like Fast and Furious and unharmed.

GRID Legends is in the middle, thanks to its relatively diverse system of driving difficulty.

Entering the game’s customization menu, you will be “faced” with the steering assist customizations, which are ABS (Anti-lock braking system), Traction Control (anti-slip), and Stability Control (electronic balance).

It’s true that these steering assist functions also appear in many other racing games, but in GRID Legends, you can tweak it in more detail, not just turn it on or off.

With 5 levels from fully assisted to off, players will be able to customize the steering to best suit their skills or preferences.

The second factor is the number of racing categories that the game targets.

Want low-powered racing cars for newcomers to the sport like the MX-5 or the Ginetta G40? GRID Legends has. Want to race sports or muscle cars that have been tuned? GRID Legends has. Do you want to race F1 or Nascar? GRID Legends is available. Even if you want to race Formula E (electric racing car) or perform Drift? GRID Legends is also responsive.

If you turn on the TV and see there’s a four-wheeler racing style you want to try, there is a good chance GRID Legends does.

Besides, you can also confront many racing categories against each other.

That is, if you want to use a popular sports car like the Subaru BRZ against the “American muscle” Ford Mustang, you absolutely can.

The only shortcoming, perhaps, is the Rally off-road racing genre, but in this one, we have the Dirt brand – also a product of Codemaster – to meet.

The number of tracks of GRID Legends is also relatively large, with a total of 137! Not only are there specially built racetracks like Brands Hatch, Indianapolis, or Suzuka, but we also have more street racing tracks in Dubai, Paris, London, and Moscow.

Similar to many racing games on the market, GRID Legends also owns a car “mode” where players use their winnings after each race to upgrade their car.

Unfortunately, this part of the game is lacking in depth, as if they were adding to the game as it neared publication.

First, let’s take a look at the car’s performance stats.

The game gives us four main items, which are “Power”, “Acceleration”, “Braking” and “Handling”.

The values of these four items instead of being represented by numbers (such as how much horsepower the car has, how much acceleration from 0 to 100km/h, what is the G-force) are just bars vague”.

This is a nuisance when you want to compare the performance of individual cars to choose the right model for your needs or arrange a race where the models have roughly equal power.

For example, after you get acquainted with the 155-horsepower Ginetta G40 GT5 (ask “Google”), you want to find a faster model, around 200 horsepower.

But the game doesn’t tell you the right stat to look for, leaving you with the only way to remember how long your car’s power bar is, to find a car with a slightly longer length.

Now, we’ll get into the upgraded array.

To increase the performance of the car, we buy upgraded stages, in order from one to three, some cars will have many stages, some cars will have few stages.

When buying a stage, the game will explain in an extremely rudimentary way the use of the stage, such as “The car will be more powerful thanks to the high-power part”…

I… was speechless when he saw this line.

Meanwhile, in other racing games, when upgrading the engine, the game will let you choose the parts you want to upgrade, for example, tweaking the ECU, high-end intake manifold, electronic fuel injection…

Paying to upgrade in stages of GRID Legends makes me not feel like he is in control of the development of the car.

Instead, I feel like a rich guy, throwing money at the mechanic and saying, “I don’t know what you’re going to do, as long as the car I finish today must have 300 horsepower”.

Ultimately, it’s the array that changes the look of the car.

Due to the regulations of the racing categories, I understand that we cannot freely install or remove the aerodynamic parts, can only change the new paint color and decal of the car.

The decal layers that the game offers us are beautiful and very diverse, but it is a pity that the game does not allow us to remove all the decals, have a “standard” car, or create a separate decal layer, to express your personality.

The lack of these three aspects makes me feel that although he has spent money (in the game) to buy cars, I do not feel that he is actually owning them, but just borrowing.

where can you get a GRID Legends online

Grid Legends – PlayStation 5 Standard Edition: Buy it now


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