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Lapis x Labyrinth

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Basically, Lapis x Labyrinth is an action-role-playing game that is based on platformer jumping with 2D horizontal viewing angles. Players will create for themselves a basic team of 4 members, choose from a combination of 8 quite popular occupations in the role-playing game is Shielder, Hunter, Gunner, Necromancer, Bishop, Witch, The Destroyer and the Maid.

Each character has a set of moves, damage, range and auxiliary skills that are completely separate, bringing a strange feeling to the players to experience. By combining basic attacks and heavy blows, players can launch endless series of combos, interwoven with other moves that are both powerful and tactical.

Lapis x Labyrinth’s unique “no touch” accent is that it is in this way that the 4-person character team has an extremely perverse “mutual affection” way: it is piling up on top of each other into one “column”, with the captain is the character standing at the bottom. Players can easily switch characters in the middle of a fight with just one button, making the transformation in the skill more diverse.

Usually with platformer games, jumping and moving between surfaces is always challenging, with a jump and a limited distance. With Lapis x Labyrinth, the number of jumps in mid-air equals the number of existing characters in the column – one-step jump “drops” one, jumps 4 steps, only the captain stays (of course you are falling) shed will “fly” to the old place). This feature both makes the in-game movement more comfortable, and also adds significant humor.

Each mission in Lapis x Labyrinth has a fairly simple texture: the player must find and break the purple crystal tools in each stage to open the door to another screen, after passing a few screens will come to the match Covered in an enclosed space.

Lapis x Labyrinth’s enemies are quite diverse and abundant, forcing players to familiarize themselves with their characteristics and attacks, not just “spam”. In particular, when a character is hit by a fatal blow, or a player who abuses the game while jumping has hit “pungent” too, the person will be “dropped” from the column, lying flat on the ground waiting for rescue. If he fails to save, the character will lose blood slowly to death, causing a significant reduction in the general force, as well as affecting the final score.

If you only go and slash like that, then Lapis x Labyrinth can make players easily bored. To avoid that problem, Lapis x Labyrinth pushed the chaos while fighting to a higher level with two main features: Extra Order will perform a total of 4 characters at a time (maybe less If someone dies or is “measuring the floor” – temporarily not discussing the powerful power with wide screen coverage, but the “tangled” level is definitely hard to rival. The rest is Fever Mode, a special state that immortal players, and all the hits hit the enemy or multicolored blocks will make a gem of all colors splattered all over the screen, contributing Increase the “blind eye” for players. However, it is undeniable that the excitement when these features appear during play, further increase the dramatic dramatic.

At first sight, before knowing the gameplay and many other interesting features of Lapis x Labyrinth, the thing that struck right into the heart to create “the sound of love” is an extremely high level of graphics. It’s rare for a 2D game to feature Lapis x Labyrinth’s meticulous and finely invested image – though it may sound a bit exaggerated, but not at all.

where can you get a Lapis x Labyrinth online

Lapis x Labyrinth Limited Edition XL – Nintendo Switch: Buy it now

Lapis x Labyrinth (Nintendo Switch): Buy it now

Firstly, we can immediately see the “sadness” of talented artists at Nippon Ichi Software through character design. Each of Lapis x Labyrinth’s characters has a strong impression on the “charismatic stance” of the car, highlighting its characteristics and playing style. The illustration is so, that the 2D model for acting is not bad, as even though the details have been reduced to make it easier to act, the character have not lost at all. Not to mention, Lapis x Labyrinth’s “heart” is also shown by each character having several different hairstyles and hair colors / costumes for players to freely choose.

In addition, in order to make the game more perfect, the number and types of enemies as well as the design of Lapis x Labyrinth are also extremely satisfactory. From the slime slime basically “look bored” in most role-playing games, to formidable poisonous spiders, or pitiful iron armor knights – all shortened with unique chibi proportions Lapis x Labyrinth has a unique character – and the game also provides a complete encyclopedia for players to watch the monsters they once encountered.

Next, to embellish the appearance of extravagant characters, the background and interactive objects of Lapis x Labyrinth are taken care of without any less edge. From the basic town built with beautiful little houses, dreamy vines covered walls, until the dense forest behind and the majestic mountains hidden in the clouds – all are represented by meticulous, delicated strokes with unexpected refinement.

Finally, in order to create the touches to honor the fast-paced game of play, “the more disturbing the better” my, the stage of the action of Lapis x Labyrinth is also invested extremely quality. The character’s attacks from the Destroyer ‘s “firewood” phases, “repeatedly strike the non-slip mouth” of the Shielder, or the trigger of Gunner’s radiation and ice-fire-electric elemental spells shaking Witch’s heaven and earth – everything is displayed to the fullest, conveying the feeling of necessary force and classic of Japanese games.

In every chicken leg there is always a bone, and any product no matter how good will exist weaknesses – this is the immutable truth of everything in the world. Behind the glimmering glamor of Lapis x Labyrinth’s fascinating gameplay and eye-catching graphics, there will also of course be encroaching hotels to prevent it from becoming a flawless creature.

There are many minor problems that exist in Lapis x Labyrinth without being very careful and noticeable, but the most obvious and causing the most “sadness” is linearity and repetition in gameplay. With an almost non-existent storyline, lack of proper guidance, Lapis x Labyrinth players quickly felt that things were gradually entering the path after only 4 – 5 hours of experience. The loop in Lapis x Labyrinth only encapsulates the task, entering the jubilant act, trying to get through the screen as quickly as possible, hitting bosses, waiting for rewards, and repeating.

The difficulty or challenge in Lapis x Labyrinth can be considered faint, when the game is basically designed to help players “relieve stress”, smash everything to forget melancholy. Therefore, even if there are sometimes death characters or GAMEOVER, it is only because the players are too busy “press” the button but forget to avoid, not because the game is difficult. Therefore, trying to practice to upgrade or “training” things to become stronger becomes an unnecessary factor.


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