Control mechanism and combat in Overwatch is built like a first-person shooter. The familiar first-person shooter mode helps players quickly get accustomed to, however, not only with regular shooting, but with the addition of extra content to create more excitement for gamers.
One of the new features in the gameplay mechanics of Overwatch is the speed of the game is pushed up very high. This comes from the speed of the moves, the ability to jump high and the style of shooting in the Overwatch is very fast.
In the Overwatch, side effects are almost nonexistent, players are able to carry out gunshots, shoot almost instantaneously or even, for shotguns, Also significantly reduced, allowing the player to aim continuously.
Although in the game, the shooting range of the guns is almost nonexistent, but the proper shooting distance in the Overwatch is almost impossible, as the characters are very fast, besides they constantly fly, high jump.
Character design in the game is also cared for when each character owns separate skills, as well as strengths and weaknesses separately. For example, there is a character in Overwatch who uses a shotgun, and this character has the potential to be very damaging, that is … looking through the wall.
However, this spell, though, is a reaper. A killer in the Overwatch possesses a special ability to blink through the wall. This allows the Reaper to easily hit the target to launch a bullet, or simply to roll over a target that the opponent does not know.
Each character in the Overwatch has its own style of shooting, but can be divided into special categories such as tankers, snipers, assassins and traps. This is the same style of play of the heroes in the Overwatch.
As introduced earlier, like the Heroes of the Storm, Overwatch continues to “borrow” the characters that appear in previous Blizzard titles.
Although the name of the character has been changed, we still can see the similarities between characters in the Overwatch compared to the familiar characters in the game, such as the Widowmaker character, many people Play comment is somewhat similar to female warrior Kerrigan in StarCraft.
In game mode, instead of shooting conventional Deathmatch, Overwatch introduces MOBA-oriented game modes, including two main modes of Payload and Point Capture.
While Payload is somewhat like a bomb-making game in the usual first-person shooters (one side attacks, tries to set up bombs and detonates), Point Capture is occupied. base point is relatively interesting.
In both of these modes, all players are able to revive after being defeated, even if they will have to wait for about 10 seconds. In addition, after each defeat, players have the option to change to new characters.
The specially designed map with many obstacles or places to hide can be considered a highlight in the Overwatch. In addition, the map in the game is designed more healing or retrograde points, players can recover.
This also helps the good players, high level can continuously knock down other opponents. However, because of the high speed of the game, in addition to the characters possessing special abilities, it is difficult to avoid being defeated in the game. A battle usually takes place repeatedly with the death, resurrection of the two sides.
Summary
Of course, as a game blasted by Blizzard, Overwatch did not need much demonstration, but was able to attract the attention of the gaming community in the world.
Although the style of shooting in the Overwatch is quite interesting, each character has its own unique style, but the fighting style in the game is quite “chaos” and almost everyone plays, rarely have the coordination. Mutual support from teammates.
where can you get a Overwatch online
Overwatch – Game of the Year Edition – Xbox One:Buy it now
Overwatch – Origins Edition – PlayStation 4:Buy it now