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amazon FIFA 21 reviews
FIFA 21 – In a year with changes coming from “covid”, the gaming industry also received a lot of changes that the annual race of PES and FIFA is also among them.
This year PES has almost officially left the “race track” when not releasing a completely new version, but just the Season Update for eFootball PES 2020 with the name: eFootball PES 2021, and then halving the price!
This creates a huge opportunity for FIFA 21 when the biggest challenge from the Konami family has surrendered.
Of course, EA Sports are still releasing improvements for their “baby”, but will the performance of FIFA 21 convince the fans?
The previous FIFA series has always been condemned by gamers for its stereotyping year after year, which is also not fair because EA Sports is always looking to add new features, even though their influence still has to see again.
But with FIFA 21, new improvements are introduced that make players feel more comfortable in the game than their predecessor.
A.I (Artificial intelligence) was smarter when he knew how to exploit the gaps of his opponent without the player having to intentionally aim like before.
Players react more quickly to situations and often find the right direction to move to create an advantage before players intervene.
In attack as in defense, if the players can run well, it is easy for players to create dangerous opportunities by poking slots behind the defense.
As for defenders with high stats, the ability to respond to the situation appropriately will also help players block many of the opponent’s attacks.
More specifically, FIFA 21 allows players to adjust the direction of the attacking player, this increases the flexibility of the player’s attack.
Previously, the running phases were only mechanically performed by A. I in a fixed direction, this feature would completely solve that.
Players are free to coordinate and bounce to every position they want to attack, of course, that also requires a fair amount of time to master if they do not want the players to move wildly.
Next, a feature “Natural Collision System” was included to increase the authenticity of the collision situations.
More specifically, the player will find ways to avoid obstacles and find the most effective way to approach the ball, not to let himself fall innocently and then create unnecessary messy situations.
Besides, Agile Dribbling gives players extremely “sweet” treatment in a short-range.
Previously, in FIFA 17 we had “Physical Play Overhaul” or earlier “Precision Dribbling” in FIFA 12, but neither of them had an impact on the match due to the limitations of the nature of both this function.
Specifically, both cannot be applied in situations where speed is needed because when using them, players take a lot of time to keep the ball and often miss the beat.
And Agile Dribbling is different, faster, more responsive, more pleasing than what I could describe.
Maybe in a few steps, the writer can create a quick processing phase to pass beautifully while still keeping up with the speed of the attack of the whole squad.
This is a “weapon” that will be quite beneficial, even in the hands of gamers who prefer pragmatic gameplay, moderately using personal techniques.
Finally, there is a small but also significant detail that is the Rewind feature (rewind situations) dangerous situations that can be actively turned on by the player immediately, not anymore go to the menu as before.
FIFA’s Ultimate Team mode is the “specialty” that holds the player’s feet the most so far, because of the irresistible attraction coming from the matches and the “big” player cards in the squad.
EA Sports has now increased the appeal of adding Co-op features right in the Ultimate Team itself.
Playing two or more people on the same team at the same time is not a new thing in football games, because both PES or FIFA itself have been around for a long time, even Pro Clubs allow 11 people to join the same team.
But it is also surprising that such a basic feature when being included in the Ultimate Team creates an irresistible charm and brings incredible excitement!
Volta Football – the game mode that makes a unique point for FIFA 20 is back and has been expanded a bit.
However, the addition of Agile Dribbling makes Volta Football matches even more spontaneous and technical.
Career Mode is also changed more or less when the training of players has made a significant impact on the team, through the process of training, players will be upgraded their skills to be more suitable for the style of play that the player wants.
For example, a target striker specializing in the role of goal hunting in the penalty area could step back, play wider, and serve as a wall for his teammates.
The transfer deal is also more difficult and authentic, it is not easy to make a cult contract when the player always makes strict requirements, forcing players to find the appropriate way to balance the salary budget and financial situation.
Reading from the top to the bottom of this section, you will probably see that the writer only once mentioned a change in the defense and it is no coincidence, as it is the heaviest factor making the experience the player’s FIFA 21 becomes annoyed.
Because of the focus on the attacking front with many new features that the defense was not taken care of by EA Sports, the result was the balance between the attack and the player was deviated to one side.
This is most clearly shown in human-to-person battles when the attacking features are too effective, and the defense is still not much changed.
During the writer’s experience, the most obsessive is the ability to move 2 people at the same time, because the opponent constantly creates bouncing, smashing, and breaking the defensive line with ease.
Not only that, except for the defenders that are well-known and invested a bit, most of the other players in the defense do not create a sense of peace of mind when there are often difficult moves to understand and create out deadly gaps.
The Agile Dribbling feature also contributes to the “inhibition”, when it is difficult to get the ball back when it comes to the hands of the master.
Giving too many advantages to attack caused a lot of undesirable inhibitions to a game that had to promote a balance between attack and defense.
Do not understand accidentally or intentionally, but the general ground A. I in FIFA 21 has been “backed up” significantly and it is not difficult to recognize it from the first matches.
Also note, the AI I mentioned here is machine opponents, who will compete with players a lot in the game modes, not the AI team mentioned above.
Even in the most difficult mode, the writer constantly sees the handling phase leaving a lot of question marks, from breaking the ball to the edge without any pressure or danger to misjudging the direction continuously in face-to-face phases.
With so many puzzling things FIFA 21’s A. I bring, I even have to wonder if EA Sports was too sloppy in design?
Because it was not good in the past, but at least the machine competitors did not act “mechanically” too much as now.
This causes hard to “swallow” inhibitions in pure one-player modes, typically the Career Mode that I wrote … just praised above!
where can you get a FIFA 21 online
FIFA 21: Champions – PC [Online Game Code]: Buy it now
FIFA 21 Champions Edition – Xbox Series X|S – Xbox One [Digital Code]: Buy it now
FIFA 21: Standard – PC [Online Game Code]: Buy it now
Fifa 21 PS4: Buy it now
Fifa 21 (Switch) (Nintendo Switch): Buy it now