دانلود بازی hitman intro pack برای pc ps4 تریلر گیم پلی راهنمای

Hitman Intro Pack

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دانلود   بازی   hitman   intro   pack   برای   pc   ps4   تریلر   گیم   پلی   راهنمای

Hitman – Having passed ten years since the bloody baptism ended the long journey of Agent 47 associated with the name Hitman, introduced to the grave the concept of “social stealth” (action secret mixed with the crowd) and created an experience associated with the extremely successful “art of assassination.”

In the dangerous world of assassins, the price for silence is blood-stained coins.

Hidden No. 47 is back after ten years of absence, and this is the time when the world will have to be careful because the sound of gunshots can come from any corner.

The first part of the “long-running” game, Hitman, had a resounding success in quenching all doubts on his role and creating an impossible start.

Any fan’s first question to Hitman would be: is it the same as Hitman: Blood Money?
Short answer: YES.

At the moment, Hitman is not a perfect game, but what the game has shown is most likely something that closely follows not the only Hitman: Blood Money but also all the Hitman games classic before.

That means the large screen, a lot of things for players to explore and experiment with, and of course, a lot of different ways to complete the task.

Hitman returned to his classic style of play that forced players to experiment and set, and the screen “The Showstopper” set in Paris is the best proof of this design style.

Although all activities in the game happen in real-time, you can still comfortably observe everything going on around you, plan and execute.

The disguise is back, and its impact on Hitman’s gameplay is probably greater than any previous game.
In Hitman: Blood Money, the disguise system is classified according to the hierarchy, meaning that people with the same suit as you will never discover your identity.

Its downside is that 47 can “cheat” the system against NPCs of the same rank.

Hitman is not like that; you are disguised as a guard, some people in the surrounding area will notice you, but people in other regions will not; you disguise yourself as the target’s guard. No one other than the target will recognize you; you disguise as a “unique” character, no one dares to question you.

It feels more natural, more sensible (a team of technicians will be easier to remember each other than dozens of guards scattered across the screen), less mechanical, different from any version Hitman does it before.
Finding the way to your goal is easy; the real challenge lies in “controlling the generals,” applying your skills and the impact of the environment to destroy the target, and is also the best proof for a heavily based design based on experimental styles.

The goals, opportunities, challenges, and elements you can use all fit in a single menu, but if you are “old” and confident in your assassination skills. Then you can completely ignore them and turn off the navigation icons altogether, creating the “purest” Hitman experience possible.

Hitman is not just a pursuit and assassination, it is also a puzzle consisting of small pieces, and the order and how the pieces are arranged is up to the player.

Hitman creates a playing field where players act both as “game master” and as participants.

Not only do you get into the NPC’s behavior and everything in the game, you manually “poke” it like a mechanic, turning it in your favor as a general, “It and makes a beautiful performance like a magician.”
Everything about Hitman wants players to experiment in the most creative and free way possible.

In previous versions, almost every environmental element in the game screen was probably related to assassinating targets directly.

If you see a chandelier, make sure you drop it on top of the target; if you find a drink, the game will probably allow you to inject poison to poison the target.

Hitman is not like that inside the game “The Showstopper” has dozens of chandeliers, and you can drop any.

You can put rat poison in Viktor Novikov’s cocktail (one of two goals), but at the same time, you will also find a few different foods and drinks, and they can be “drugged” without being sure 100% that Viktor will touch them.
That leads to the fact that when interactive objects appear, Hitman does not make the player think, “there must be some purpose, but it lies here,” but rather, they can assist the player, but it must be at a specific time.

For example, you found a few sledgehammers and screwdrivers, but when you need a crowbar to pry open the door to the basement, nowhere, and you whirl again to find one.

You have to adapt to each situation that the game offers, tracking, sticking to “prey,” and setting traps much more natural and unpredictable!

There are no cinematic segments that “get in your way” apart from the announcements from Diana Burnwood, no of forcing you to follow the given instructions (unless you do it on purpose). No game story “makes it difficult” because the game’s difficulty depends on how the player sets his way of performing the task; Hitman never takes away the player’s ownership and plays with the main role. Is Agent 47 directed by none other than you!
Although Hitman’s main gameplay and mechanisms are designed smoothly, the writer still “remembers” some interesting elements from Hitman: Blood Money that Hitman can completely apply.

Unfortunately, when the “Notoriety” system does not appear in the game, the sniper rifle can only be “transported” to certain areas instead of allowing 47 to be carried in the suitcase (possibly due to a mismatch with the cabinet. screenplay?). No disarmament is allowed, no “Human Shield” (using a normal person as a shield), and there is no streak of blood on clothing and the floor when 47 drags the body away. One of the factors that make players careful not to use guns indiscriminately in previous versions.

The game’s A. I also work oddly from time to time.

You accidentally cross the fence into a restricted area, be ready because 20 guards will simultaneously point guns at you. Still, if you climb to the wall and walk along with the windows, the people below will only have together one reacted questioning, “Does the other guy want to be Ezsio?”
If you were from outside a window on the second floor and jumped straight into the area where two guards were guarding the stairs upstairs, both of you would look at your friend and give it up instead of wondering, “why the man in white Texudo just climbed the window – sure the man … nothing shady! ”

The writer also encountered a case of strangling an NPC on the second floor, suddenly for some reason, a receptionist from the lower floor was struck and … ran straight into the room and searched as a guard – not to mention a no-enter reception area!

However, the above shortcomings do not affect too much on the game, but what makes the writer “angry” the most is the excessive technical errors that Hitman blows straight into the game.
That is 2016, and game makers are now obsessed with the concept of “connecting online anytime, anywhere,” each crime against Hitman. The writer was disconnected and “kicked” straight out the game’s main menu during the game is not less than ten times because the game cannot connect to Square Enix’s servers.

There is nothing worth mentioning if the file saved for the Online and Offline games is divided into … two different parts, which means that if you have to play without the network, you must play “clean” from the beginning, with no Challenge, Opportunity system included.

Every time you load the game, you can see the image for each item also takes time to appear because it takes time to download; even pressing the F1 button to turn on the in-game menu also makes the game stutter a little download information.

Even so, the systems that needed the internet – especially Hitman’s rankings, weren’t working properly.

List each name and the highest score for all global players, and overall, there is no comparison between friends or the list of most “favored” assassinations.

I wondered: What was the purpose of this ranking when it was so useless?

where can you get a Hitman Intro Pack online

HITMAN Intro Pack [PC Code – Steam]: Buy it now

Hitman – Intro Pack – PS4 [Digital Code]: Buy it now


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دانلود بازی hitman intro pack برای pc ps4 تریلر گیم پلی راهنمای

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