The Best Class in South Park: The Stick of Truth

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South Park: The Stick of Truth, developed by Obsidian Entertainment and published by Ubisoft, is a turn-based role-playing game that immerses players in the irreverent and hilarious world of the popular TV show South Park. Released in 2014, the game has been praised for its faithful recreation of the show’s art style and humor. One of the key decisions players must make early in the game is selecting a class for their character. The choice of class significantly influences gameplay, as each class offers unique abilities and playstyles. This review will explore the different classes in South Park: The Stick of Truth and provide an in-depth analysis to determine which is the best class for players to choose.

Overview of Classes

In South Park: The Stick of Truth, players can choose from four distinct classes: Fighter, Mage, Thief, and Jew. Each class has its own set of abilities and combat styles, providing varied gameplay experiences.

  1. Fighter: A balanced class that excels in physical combat, capable of dealing and withstanding substantial damage.
  2. Mage: Specializes in powerful magical attacks, dealing high damage from a distance but with lower defense.
  3. Thief: Focuses on stealth and speed, utilizing quick, high-damage attacks and debuffs.
  4. Jew: A hybrid class with a mix of healing, support, and damage-dealing abilities, unique for its versatility.

Detailed Class Analysis



The Fighter class is ideal for players who prefer straightforward combat. Fighters boast high health and strong melee attacks, making them reliable in close-quarters combat. Their abilities focus on dealing and mitigating physical damage.


  1. Roshambo: A powerful kick to the groin that can stun enemies and lower their defenses.
  2. Bull Rush: A charging attack that knocks back enemies and lowers their attack power.
  3. Assault and Battery: A baseball bat attack that can cause bleeding, dealing damage over time.
  4. Ground Stomp: An AoE (area-of-effect) attack that damages and stuns multiple enemies.
  5. Horn of Irritation: Provokes enemies to attack the Fighter, serving as a tanking mechanism.


  • Durability: High health and defense make Fighters tough to take down.
  • Stunning and Debuffing: Several abilities can stun enemies or lower their stats, providing crowd control.
  • Consistent Damage: Reliable physical attacks ensure steady damage output.


  • Limited Range: Primarily melee-focused, making Fighters vulnerable to ranged attackers.
  • Predictability: Lack of variety in combat strategies compared to other classes.

Best For: Players who enjoy tanking roles and prefer direct, straightforward combat.



The Mage class is designed for players who enjoy dealing massive damage from a distance. Mages use a variety of elemental attacks to inflict status effects and control the battlefield.


  1. Dragon’s Breath: A fiery attack that can set enemies on fire, causing damage over time.
  2. Dust of Dreams: Puts enemies to sleep, effectively removing them from combat for a turn.
  3. Lightning Volt: A lightning attack that can shock and stun enemies.
  4. Fireball: An AoE fire attack that can damage multiple enemies.
  5. Pyre Ball: An enhanced fireball that causes massive damage and can set multiple enemies on fire.


  • High Damage Output: Mages can deal substantial damage with their spells, particularly in AoE scenarios.
  • Status Effects: Fire, sleep, and shock effects can significantly disrupt enemy actions.
  • Range: Capable of attacking from a distance, reducing the risk of taking damage.


  • Low Durability: Mages have lower health and defense, making them vulnerable in prolonged battles.
  • Resource Management: Spells consume PP (Power Points), requiring careful management to avoid running out of energy in critical moments.

Best For: Players who prefer high-risk, high-reward gameplay and enjoy controlling the battlefield with powerful spells.



The Thief class excels in speed and precision, utilizing quick, high-damage attacks and debilitating debuffs. Thieves are adept at exploiting enemy weaknesses and controlling the pace of combat.


  1. Backstab: A powerful attack that targets the enemy’s back, causing bleeding.
  2. Mug: A stunning attack that also steals an item from the enemy.
  3. Stink Bomb: Throws a bomb that grosses out enemies, causing damage over time.
  4. Execute: A multi-hit attack that targets weak spots, dealing significant damage.
  5. Death of a Thousand Cuts: Summons a gang of rats to attack all enemies multiple times, causing massive damage.


  • Speed and Agility: High agility allows Thieves to act quickly and often.
  • Debuffs and Status Effects: Bleeding and grossed out effects weaken enemies over time.
  • Versatility: Capable of both single-target and AoE attacks.


  • Lower Durability: Similar to Mages, Thieves have lower health and defense.
  • Resource Dependency: Relies on items and PP for many abilities, requiring careful resource management.

Best For: Players who enjoy fast-paced combat and strategic use of debuffs to weaken enemies.



The Jew class is unique to South Park: The Stick of Truth, offering a mix of healing, support, and offensive capabilities. This hybrid class is versatile, making it suitable for various playstyles.


  1. Jew-Jitsu: A quick, powerful attack that can stun enemies.
  2. Sling of David: A ranged attack that can hit multiple enemies.
  3. Circum-Scythe: A spinning attack that causes bleeding and affects multiple enemies.
  4. Whirling Doom: A powerful AoE attack that inflicts bleeding and grossed out effects.
  5. Plagues of Egypt: Summons various plagues to afflict all enemies, causing significant damage and status effects.


  • Versatility: Combines offensive, defensive, and support capabilities.
  • Healing: Access to healing abilities allows for sustained combat effectiveness.
  • Status Effects: Bleeding, grossed out, and stunning effects provide excellent crowd control.


  • Jack of All Trades: May not excel in any single area compared to more specialized classes.
  • Complexity: Requires strategic thinking to utilize all abilities effectively.

Best For: Players who enjoy a balanced approach to combat and appreciate having a variety of tools at their disposal.

Determining the Best Class

To determine the best class in South Park: The Stick of Truth, we need to consider several factors, including playstyle preferences, combat effectiveness, and overall utility. Here’s a detailed comparison based on these criteria:

Combat Effectiveness

Fighter: High durability and consistent damage make Fighters reliable in most combat scenarios. Their ability to stun and debuff enemies adds strategic value.

Mage: Mages excel in dealing massive damage and controlling the battlefield with status effects. Their low durability requires careful positioning and resource management.

Thief: Thieves offer a blend of speed, high-damage attacks, and debilitating debuffs. Their versatility makes them effective in various combat situations but requires careful resource use.

Jew: Jews are highly versatile, combining offense, defense, and support abilities. Their access to healing and status effects makes them valuable in prolonged battles.

Playstyle Preferences

Fighter: Ideal for players who prefer straightforward, melee-focused combat with high durability.

Mage: Suited for players who enjoy high-risk, high-reward gameplay with powerful ranged attacks and status effects.

Thief: Best for players who appreciate speed, agility, and strategic use of debuffs to weaken enemies.

Jew: Perfect for players who enjoy a balanced approach, combining offensive, defensive, and support roles.

Overall Utility

Fighter: Provides consistent performance in various combat scenarios but lacks the flexibility of other classes.

Mage: Offers immense damage potential and battlefield control but requires careful resource management and positioning.

Thief: Delivers high damage and versatile debuffs, making them effective in both single-target and AoE situations.

Jew: Combines a wide range of abilities, making them adaptable to different combat situations and valuable for their healing capabilities.

Conclusion: The Best Class

After thoroughly analyzing each class’s strengths, weaknesses, and overall utility, it becomes evident that the Jew class stands out as the best choice in South Park: The Stick of Truth. Here’s why:

  1. Versatility: The Jew class offers a unique blend of offensive, defensive, and support abilities, making it adaptable to various combat scenarios. This versatility ensures that players can handle a wide range of challenges effectively.
  2. Healing and Support: Access to healing abilities allows the Jew class to sustain themselves and their allies in prolonged battles. This support capability is invaluable, especially in tougher encounters where maintaining health is crucial.
  3. Status Effects: The Jew class excels in inflicting status effects like bleeding and grossed out, which can significantly weaken enemies over time. These effects provide excellent crowd control and add strategic depth to combat.
  4. Balanced Playstyle: The Jew class caters to players who enjoy a balanced approach to combat. Whether you prefer dealing damage, supporting allies, or controlling the battlefield, the Jew class offers a comprehensive toolkit that makes it a versatile and engaging choice.

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