amazon Battlefield V reviews
Confess that when I first played Battlefield V, I did not have much expectation in the game when the initial signs that the game brought was a “new bottle, old wine” version of Battlefield 1.
But the writer as well as many longtime Battlefield players have focused too much on the common and prominent advantages of the series, but ignore the upgrade mechanics in Battlefield V.
While not the focus of the game’s commercials, this mechanism has implicitly changed the entire gameplay that we are so familiar with at Battlefield, and it is also the biggest factor creating the dimension depths and differences for Battlefield V.
The upgrade mechanics makes changes to all aspects of gameplay, from the character class to weapons and military equipment.
With just a few small tweaks, you can turn your sniper character into mid-range combat and melee support; Or approach the game with a new way of playing as a marker, marking the position of enemies on the map and giving a huge advantage to teammates.
Battlefield V introduces the conditions for you to gradually “unlock” upgrades, forcing players to master the basic gameplay first, laying the foundation for them to access more intensive play styles afterward without not surprised.
This is a great plus for new players!
To make these upgrades even more special, the DICE developer did not hesitate to emphasize the differences between classes of soldiers and military equipment.
Now, you will no longer see the ambulance soldiers “sweeping” the battlefield, or the anti-aircraft vehicle leading the assault on the military base.
DICE makes a huge difference to the weapons of each class and limits the number of ammunition, equipment, and supplies, to increase the dependence between attack, support, and logistics units.
This improvement has brought about very positive changes in Battlefield V as now, every player has the incentive to choose different classes of soldiers and enrich the battlefield of the game.
Battlefield 1 broke the rules for building single-player content commonly seen in earlier Battlefield versions.
The game brings us to experience short stories surrounding the first world war, successfully conveying much content on different emotional levels.
Battlefield V continues to use that formula again and takes the gamer experience to new heights using the strengths we often see in multiplayer.
Realizing the shortcomings of the single-player item in the previous installment, Battlefield V did not hesitate to elaborate on world details in its single-player section.
In addition to the specifics of the experience such as color tones or layout, the breadth of the screen is greatly increased.
Not stopping there, Battlefield V also built non-linear gameplay in its large game screen.
Players can completely decide the direction as well as how to approach their goals to create a completely different experience for each replay.
The two factors borrowed from the multiplayer section above have greatly increased the replay value of the single-player category.
Although not able to match the shooting game heavy in a narrative, but the remarkable progress and uniqueness of the game have shown a very positive signal of DICE.
In addition to adding cutting-edge RTX imaging technology, Battlefield V also does a great job at optimizing a “suit” of its already splendid graphics.
The scene of jumping or dropping frames when the effects of fire and explosion occurred were much limited, even for weather effects that were the “hardware killer” in the previous game.
It is worth mentioning that in the mid-range and low-end configurations, the image quality of the game is still not significantly reduced, something that not many games of the same type dare to claim to be able to do.
Battlefield has a tradition of never disappointing anyone: sound design, and Battlefield V is no exception.
Unlike other war games, the sound in Battlefield V always gives itself a highlight, completely not suppressing the listener’s ears by cramming all sounds, from different effects, large and small.
In a fierce environment, the key sounds that have the biggest impact on the player’s experience will be pushed up not too high like the screams of a burning airplane engine hovering over your head, at the same time. The game will slightly decrease the volume of sounds like gunshots in your hands, tank chains coming from your teammates.
This makes the sound experience in Battlefield V not inhibitory for the listener to constantly be bothered by unnecessary sounds.
The publisher EA had a … too “ridiculous” advertisement about the ability to portray World War II authentically in Battlefield V.
The game is successful in terms of a popular shooting game but completely “miserable” in terms of reproducing history in a true way.
In order to please everyone in society and both the “knights” as well as the feminist activists, the development company did not hesitate to include … female soldiers serving the German and British armies.
There is no denying the contribution of women in the wars, but most of them appear more in logistics and manufacturing, not in the front line.
The disappointing thing is that the game maker “tries” to be true by dubbing … the catastrophic screams of female soldiers entering the game, causing many players to “hair-raising” when attacking each other your defense.
The weapon unlocking system also had a very inadequate problem when Battlefield V “forced” both sides of the army to use the same unlocking system and … the same arsenal !?
At a low level, all troops of the same class will use the same gun no matter which side it belongs to, causing me to see: a German army carrying Allied guns running in the middle of the road !!!
Things are even worse when the player is allowed to “customize” the costume freely – a taboo in the army.
Because of freely coordinating all these different colors, it makes no sense to identify friends or foes.
You just need to know that the person standing in front of you has a teammate or not, eliminating an extremely challenging aspect of the war game’s gameplay is enemy identification.
It’s sad that the shortcomings in previous versions of the game “re-emerge” in Battlefield V.
The classic black screen game loading bug, a lot in Battlefield 4; error of dropping game or screen loading permanently after the end of a game; most especially, the constant presence of “punching and dying”, which occurs due to a TTD (Time to Death) system error – an error that makes players feel like they’ve been defeated after … hit by a bullet!
The above errors are very serious, they greatly affect the player’s experience and especially team players.