amazon Bladed Fury reviews
Although I was afraid to put the visual and sound quality of a game above gameplay reviews, I was impressed with the unique visuals Bladed Fury chose, like Muramasa: The Demon Blade has done it before.
Bladed Fury is set in the ancient Spring and Autumn period, a historical period that has been brought to the film countless times. But to exploit and express its historical properties is not an easy thing, and it is very difficult to have a cinematic work with enough artistic quality to express it in depth.
Bladed Fury is impressive in that the game applies traditional Asian painting style, combining more bold features, emphasizing the title of ink paintings to make the “ancient” nature of Bladed Fury more profound. On the contrary, although very nostalgic with the traditional painting style, the character designs, language and design lines in Bladed Fury are reflected in a very modern animation perspective. The proportions of the design and the language used in the shapes are perfectly balanced with the color, and each frame is simple but gorgeous, eye-catching, and delightfully harmonious.
In particular, these familiar images and legends are designed and presented with a completely new look while still exuding the very characteristic features of each character, each different screen. The mirage and mirage of spider goblins lurking in each painting, or the mighty and old features of an experienced veteran, or malevolence in every killing move of the evil prime minister … All are portrayed extremely impressively by full of impromptu brushstrokes.
That is not to mention, each level played during the experience of Bladed Fury is very “Chinese”. It can be said that the East Asian cultural features featured in Chinese architecture and lifestyle are beautifully expressed and beautiful. Not all works can fully express these very specific features!
However, Bladed Fury, although beautiful and impressive, is also made by the Chinese game makers, but sometimes some designs in the game bring more reminiscent of … Japan more, less times causing misunderstanding or controversy about Bladed Fury’s background. Anyway, with a historical milestone more than a few thousand years ago, it is difficult to verify, the mixing of some other details is not too big, let alone Bladed Fury is also a fictional work.
Bladed Fury is a real action game, and the core things that make up a compelling action game have been firmly grasped by NEXT Studios, so it is easy for any gamer to be excited by the system combat system of the game.
Unlike the series of games that favor colorful fighting phases, the fighting system in Bladed Fury simply “spam” the hit button, not in favor of creating or “raising” combos. Therefore, the number of the main character’s moves is also extremely small, even later, even after upgrading and expanding the skills, most of them are still only improving in terms of stats. Weapons alone do not have an upgrade option, and there is no choice to change weapons other than the default two swords.
During the initial acquaintance, this minimalistic simplicity of Bladed Fury easily makes players judge this as a shallow fighting system, without the depth. However, when going deeper, Bladed Fury’s simple combat system is indeed a correct choice, because what the player needs to focus on are the virtual moves of the boss, and the next line. Near “bad”, they get a good piece of blood or that piece. The unnecessary redundancy in the move will make the player face immediately. Dark Souls is the typical game series for this streamlined but attractive gameplay.
Saying so does not mean that the fighting system of Bladed Fury is boring, because as later, the variety of this combat system will be greatly improved thanks to the “Soul Sliver” system. The player can collect the souls of bosses he has defeated before, seal them into the anti-magic great sword and summon them to help in the process of fighting. Each boss will have its move, which can both support the player’s attack and can save the player’s wings in many difficult situations.
However, to limit players from abusing this Soul Sliver system, Bladed Fury only allows the main character to carry a maximum of 4 supporting souls, and each soul only has a certain number of summons. Players must consider carefully when choosing “companions” as well as rational use of the overwhelming pressure of the bosses of cattle.
With a selling price of just over $ 5, it’s really hard for the writer to expect much of Bladed Fury’s content. Indeed, not only the playing time is too short, not yet, but the plot of Bladed Fury is not properly exploited to make it more memorable. After about 3 hours of continuous play, only the minutes of beating bosses are enough for gamers to remember a lot about Bladed Fury, but in fact, the plot of the game is too monotonous, one-dimensional, and not focus deep in terms of characters.
Typically, even with our protagonist, the heroine carries the feud to pay her father, has to save her sister, wash herself injustice and at the same time find out the truth behind all the push-ups. His royal family fell into ruin … but was shown to be very bored, always acting as the questioner before the NPC’s advice and guidance like holding a pen by hand. She is portrayed too simply in terms of dialogue and connections with related characters in the storyline. All as encouraging players to just focus on the tight guillotine.
Most of the NPCs that Princess Ji encounters in Bladed Fury are also extremely passive, saying a few lines of dialogue mainly to “be social”, thereby making the role of these NPCs difficult to understand, far behind the council of those impressive bosses.
Besides, although the gameplay of the game is very attractive and addictive, after all, only the boss fight process is interesting, but princess Ji’s journey is a bit tedious and fighting is not yet challenged due to the number of enemies is quiet… little.
Bladed Fury’s upgrade system is just as bad when most of the upgrades are based on the available skills of the main character. In contrast, the skill upgrades of both weapons calculate only … 2 new moves, one of which is hardly used due to its cumbersome.