amazon Mortal Kombat 11 reviews
Mortal Kombat 11 works the way you expect an active 2D countervailing game, in which hitting an enemy only takes up a fifth of the work you have to do to win a match.
Low leverage to quickly “poke” the enemy, taking a high hit with a longer range but taking place slower, an Overhead attack used to break the position in a sitting position. Reflection problems begin to expand with long-range attacks, special moves and combos can be deployed depending on the character’s juggle ability, as well as the ability to cancel regular combos. with a special blow of the player. Breaking through this stage and you will have to “deal” with new concepts: Breakaway is used to escape the status quo, Amplify is used to extend or increase the use of some special attacks, rolling over while “Measure the earth” to get rid of the situation of being cornered, where the attacks are considered safe or risky and the attacks are easy to be punished …
The amount of information that Mortal Kombat 11 conveys to its mechanism can be a bit excessive for beginners. So the game also mentally supports a detailed guide from basic to advanced, even bringing back quick instructions for each character from Injustice 2. To some. hidden mode or aspect that you would normally have to pick up on the forum of games or Youtube (such as Frame Data for example) is also included in the game. That is more than enough to preserve the “newbie” gladiator into Mortal Kombat 11.
It may not be the most “hardcore” fighting game in the market today, but the satisfaction of every victory of a duel is still there. The pace of Mortal Kombat 11 is slow, much slower than the previous two versions. The game offers a lot of counter-attack opportunities for the bearers, not only through an extremely high Fatal Blow mechanism, but also with the Flawless Block rewarding for good reflexes. Long-term combos still require players to explore on their own, and anyone has the right to be arrogant when mastering 10 combos of their attacks.
And … of course, remember, no one forbids you from spamming a combo of moving with Searing Rage or anything you create. Only the enemy must blame themselves for not finding a way to punish you.
Mortal Kombat 11 still carries in itself the “personalization” aspect that Mortal Kombat X introduced from the previous version. Now, the Variation system allows players to create their own “loadout” for each gladiator, naming themselves, shaping their fighting style through new choices, self-polishing their appearance through costumes. as well as three accessories / weapons with their own level (level up will be opened with Augment for increasing stats). Unfortunately, with such a variety of customization features, rank-and-play network mode like Tournament only accepts two available Variation.
Regarding the cast, Geras is the most popular character in Mortal Kombat 11’s rookie unit with the ability to open extremely good combos, disabling (stun) the enemy between the combo and the number of grabs. Kollector is able to squeeze corners quite well and most of his combos are quite unpredictable. Cetrion is a disappointing writer when a character introduced that is extremely powerful in zoning has numerous zoning attacks that are insecure, as well as a normal melee combo that is almost impossible if you do not activate Krushing Blow.
Let’s clarify one thing before moving on to the next: Mortal Kombat 11’s story is extremely … stupid. It is a story that focuses on swirling the past, but it does not comply with the rules of time that itself poses. It is a story that possesses more than 20 characters lasting up to 12 chapters, but by about a third of the game, almost 90% of those characters are conveniently forgotten by the game. It is a story written with super-ungainly, super-silly facts, inadvertently lowering the role of not many characters that it should be highly – in which, perhaps the script writers are owed a big apology for the Kotal Kahn.
where can you get a Mortal Kombat 11 online
Mortal Kombat 11 – PlayStation 4: Buy it now
Mortal Kombat 11 (Xbox One): Buy it now
Mortal Kombat 11: Premium Edition – PlayStation 4: Buy it now
Mortal Kombat 11 Special Edition (Amazon Exclusive) (PS4): Buy it now
Mortal Kombat 11: Kombat Pack – Xbox One [Digital Code]: Buy it now
Mortal Kombat 11 Collector’s Edition (PS4): Buy it now
Mortal Kombat 11 Premium Collection (Xbox One): Buy it now
So, why would you still … like it?
If you calculate Mortal Kombat 11 experience to search for content that is profoundly detailed, then 500% that you have … wrong choice. This is a series of games that are faithful to the images of heroes / monsters / gods who are all tattered, dealing with each other in ways that no self-respecting gladiator dares to perform. Mortal Kombat 11 only needs a reason for them to continue the scene, whether it is legitimate or not.
And they succeeded. The moment Jade decided to “retire” her lover the Kotal Kahn just because he wanted to execute some of Tarkatan’s hands and Shao Kahn “shouted from the air” and captured both, the moment the writer wrote decided to stop paying attention to the question “whether the content of Mortal Kombat 11 is … brain or not” and began to question the question “when will Mortal Kombat 11 laugh at itself”. The whole story of the game is just a long chain of blame for each other, of resentment that is made up of every reason as much as possible. Not to mention, the ending of the game once again suggests that the timeline will be “reproduced” once again, and that the characters and details are only introduced in two game titles. In an objective way, the story of Mortal Kombat 11 is ridiculous, stupid according to any content standards.
But, on the other hand, it possesses quite elaborate investments in terms of images, building relationships between good characters unexpectedly even though the dialogue is written rather bland, also the way it describes the “good side always wins” is quite ridiculous as if it wants its customers to erase its illogical things.
In short, the plot of Mortal Kombat 11 cannot be decisively determined by a “good” or “bad” word. Even if you yawn while enjoying it, at least 4 hours long will make you quickly forget its “banana” once you start the rest of the game.
This is 2019, we spend 60 USD (or more) to buy and enjoy a full AAA game. For some reason the developer shook his head at the idea of unlocking in-game rewards like normal people, and forcing them to take a lottery to find what they wanted. Yes, that’s Mortal Kombat 11.
Basically, if you want to search for costumes, Augment, accessories, Fatality, Brutality or even the beginning / middle / end of the battle of each gladiator, you can only find them from: 1. Krypt, one The dungeon contains countless random boxes with its own structure and metagame. 2, complete the Tower of Time, the player section takes players into a series of random battles with “monster” modifiers that are thrown into the game to make it difficult for players, for example to occasionally eat a whole rocket on your face during a combo release.