amazon Samurai Warriors: Spirit of Sanada reviews
Besides the Dynasty Warriors, which are well known to many, the Samurai Warriors are one of Koei Tecmo’s familiar “hacking” game genres. If you say Samurai Warriors is a Dynasty Warriors game, Spirit of Sanada is like the Samurai Warriors. Because there are so many rope is so ambiguous so generally the gameplay of these games are the same. Players will also fight with the Tanks, sweep the whole game and continue with that goal.
However, unlike the Samurai Warriors, the Spirit of Sanada revolves around the Sanada family, bringing players to experience the long and vicious ups and downs of the clan. In general, this section is more narrative, not just the familiar “slash” familiarity of the Musou gameplay. This shows that the developer seems to be trying to change the image of older, bland Musou games in terms of content and repetitive gameplay.
In the Spirit of Sanada, the original player controls the character Sanada Masayuki. The story takes you through many upheavals in the Masayuki life, portrays the life of a character from a young age to old age and empowers his or her children. In terms of storytelling, I feel the developer has done pretty well. At least not to the point that nothing but the bland battles with the silly AI name as before.
The gameplay is quite familiar as before with some interesting new features. The player still controls a number of “event stream” characters of the content. Though in terms of numbers, it’s still far short of other Musou games, but these characters really contribute to the plot of the game. Their appearance is really meaningful rather than simply adorned to create a sense of difference when the control as before.
The biggest difference of Spirit of Sanada is probably the Stratagem system. It is like a kind of “buff”, which affects the strategy of the gameplay screen, which makes it easier for you to accomplish your goals. These Stratagems can only be unlocked by completing certain quest requirements. For example, the main task, sub or some specific bonus tasks. By talking to the NPCs in Castle Town to gather information, the player unlocked the needed condition for the Stratagem.
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Castle Town is probably the new point I see in the Musou line. It is a center where you make pre-match preparations. Such as upgrading equipment, making medicines or buying horses. Even players can join some minigames to craft new items. This is also where you get the task or learn the news for unlocking the Stratagem. In general, the Spirit of Sanada expands upon the interactive and exciting experience, less of a repetitive gameplay experience and a hint of previous buttons.
I like the fact that players do not necessarily have to roll down the “hacking” battle with the button. Players can explore the screen to find out before entering battle. These tasks are more exploration-like bridges for moving from one location to another. If you are tired of the war, minigames like fishing or harvesting will help you “entertain” in a short time.
Another good point is that there are games that allow players to control multiple characters. Initially, you may not like this when not being able to control only the characters you love. But I appreciate this design, which makes the experience less boring, giving you the opportunity to control evenly and feel all the characters for the player.
Samurai Warriors: Spirit of Sanada reveals that the Musou series is taking a positive turn to change, renewing itself after 20 long years. With the number of combatants in each battle, the frame rate remains steady even in scenes that are truly praiseworthy. However, in exchange for graphics is not excellent, just a decent average. Hopefully developers will have more improvements in gameplay in the future. The game is released on PC and PlayStation 4.
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