Aven Colony

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The trend of games with cosmic and deep space contexts is increasingly “blooming” in recent times. Maybe it’s because scientists have proved the feasibility of survival and development in the universe. Creating new inspiration for games, or simply the impact of the game phenomenon survival created by the “father” of Minecraft, is a very suitable genre for the cruel context of the dark universe.

In addition to the trend of survival games like Astroneer or Space Engineer, there is also a rare name like Aven Colony, loyal to the path of the space-building genre that “predecessor” Space Colony has established.

Aven Colony from Mothership Entertainment promises to be a game that blends the core values ​​that make up the success of the city and space-building game genre, combined with a storyline full of unexpected twists.

Aven Colony makes good use of the elements that make space games unique, namely the importance of essential resources such as air, electricity, water, and food, which we often find very “redundant” in other city-building games.

At this point, there will surely be a few readers shaking their heads with the question, “What’s missing in construction games with the above elements?” It’s correct! But unlike construction and management simulation games like Banished or Life is Feudal: Forest Village, Aven Colony, aims to build a macro city similar to SimCity and Cities: Skylines rather than micromanaging.

Here, Aven Colony has been heavily influenced by the game Cities: Skylines in interface design and management system. Not only has it successfully learned the strengths of other similar games, but Aven Colony has also turned them into its highlight with a simple and effective design that only takes a small amount of time to experience. You can easily grasp the trend of building in the game.

Towards gameplay that is not too complicated like other construction simulation games, Aven Colony still contains many different big and small challenges. The impressive point here is making them suitable for the context and location in the game. That is an indispensable element in construction games and especially with the space context.

From the lack of food in the frozen land of Azara Falls to the refugee crisis in the Arido Mesa desert and even building a city in the most inhospitable land on the planet Aven Prime, Ender Crater. Levels with different challenges designed with increasing difficulty and density will help even players new to the genre easily adapt.

The most impressive point for anyone who first sets foot on the planet Aven Prime – the main place in Aven Colony, is the richness of the ecosystem: from creatures, weather phenomena to the land stretching from tropical forests to hot deserts. Aven Prime shares many similarities with familiar Earth but still conveys to players a variety of experiences typical of an alien planet, along with an unfriendly atmosphere and dangerous potential from disease and even giant monsters lurking underground.

That richness helps create the external splendor of Aven Colony and enriches the content inside; each land in the game will give players a distinct feature in both visuals and gameplay.

Divided into four different areas including rainforest, desert, snowy area and a special area where the harshest of the planet Aven Prime. The geographical characteristics of each location in the game will greatly affect your gameplay and give the game a certain depth.

Another key factor that also contributes to the success of the setting in Aven Colony is the graphics.

They are excellent at creating a difference in color tone to emphasize the character of each region in the game. Still, the game makers also add a lot of light shadow effects in a very reasonable way. They fulfill their role as auxiliary agents that appear at the right time, in the right place, and with a moderate degree to increase the influence of the overall composition.

Besides, it must also be mentioned about the details of the model in the game. However, players will have to spend most of their time under the panoramic view of the city, but not so that the manufacturer ignores the close-up details. Each model in the game is designed in great fact and color-coordinated to combine into a biome. You will also get a splendid picture of A futuristic city on a distant planet with any arrangement.

The plot in Aven Colony is not bad; on the contrary, it contains many strange and fascinating mysteries with the storyline conveyed throughout the single-player. So what is the “deadly” element of the plot?

That is the ability to link the plot to the gameplay. Aven Colony has absolutely no such power, and that is the most serious “crash” that makes the game’s plot “broken.” The story in Aven Colony happens to you as an “outsider”; your actions will not affect even the slightest on the plot in the game. The most typical was the game in Sandy Gulch when the interior minister Kalandra Malik was mysteriously knocked unconscious in a cave. The player will be informed that they can assist in finding Kalandra Malik, but there will be no quests assigned to you, and the only way to continue the story is to continue building the city. That is also repeated in the following levels, making the player’s value in the story of exploring the planet Aven Prime meaningless.

Game makers could exploit a lot from the story to increase the value of gameplay in Aven Colony by creating simple tasks with the content already in the game. Typically with the example above about Kalandra Malik’s character, the game may require the player to build certain structures or research technology to rescue. Adding a few small pieces of content can create a certain connection between the gameplay and the plot in the game.

Anyone who has access to games related to construction and management is a puzzle lover, to some extent, and having to solve the same puzzle over and over again is a pain.

Aven Colony has countless of those “tortures” in its side quest system. Unknowingly or intentionally, the side quest system constantly repeats the requirements from one level to another. The purpose of their appearance is a reminder to the player of what he must do to develop the city. But it is only good for those who are new to the game; for those who are too familiar with the development orientation in the game, these tasks become extremely uncomfortable. Besides that, it also isolates the gameplay of the game, which is aimed at freedom from the beginning.

where can you get a Aven Colony online

Aven Colony – Xbox One: Buy it now

Aven Colony (PlayStation PS4): Buy it now

Aven Colony [Online Game Code]: Buy it now


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