amazon Dissidia Final Fantasy NT reviews
Dissidia Final Fantasy NT is the newest member of the Square Enix family to be released on January 31st. If you are “ignorant” of the name, Dissidia Final Fantasy is a series of games that combines role-playing and duel genre, revolving around characters from the Final Fantasy series. The first version released on the 20th anniversary of the Final Fantasy series has resonated thanks to the impressive graphics and breakthrough gameplay. The next version came out two years later, improving the gameplay and adding in the storyline. Therefore, since the “conception” of Square Enix, the game has received a lot of attention from large fans in particular and gamers in general.
Dissidia Final Fantasy NT spends little effort in character design with material available from the “epic” staging from a previously released series of games but focuses more on building fighting Place. Every little movement of the character is carefully cared for in the vast 3D environment, not to mention the extremely vivid gods when summoned, snow, fire, thunder, light, all effects both are beautifully portrayed.
One of the factors that make the Final Fantasy franchise so popular is the music. Thrilling battle tracks such as Those Who Fight (Final Fantasy 7), Don’t Be Afraid (Final Fantasy 8), or Otherworld (Final Fantasy 10) will return once again and cause every battle in Dissidia Final Fantasy NT “bloody” than ever.
Whether you have played through the two games Dissidia Final Fantasy before or not, you will take a lot of time to get used to Dissidia Final Fantasy NT. The writer affirms that the tutorial section can only help you get acquainted with the most basic of the game. To play normally without confusing the basic buttons when using the skill, the player will need to spend dozens of hours playing with a lot of effort.
Unlike other conventional duel games, players will be familiar with two typical concepts: Bravery points and health points, and understand the difference and the relationship between them. Bravery points are the large number at the bottom of the screen, representing the amount of HP you can inflict on your opponent once you use HP moves. Bravery points can be accumulated when you use a Bravery attack on an opponent and are lost when receiving a Bravery attack from the opponent. Simply put, the game aims to use Bravery attacks to gain more Bravery, thereby using HP attacks to subtract the opponent’s HP to zero. Fast, on the contrary, HP attacks, when launched, take longer.
Battles in Dissidia Final Fantasy NT are always fought at a very high speed. The terrain is also an issue to note because it greatly affects the game’s stance. Players need to observe the landscape to be able to corner opponents, from which to easily launch HP moves or supports and rescue teammates on time. The terrain observation will also help players detect the position of the crystal that appears randomly. Breaking these crystals, players and teammates will be able to summon giant guardian gods capable of completely changing the outcome of the battle.
There are two main ways of playing in Dissidia Final Fantasy NT. The first is a three-on-three live fight; each team has three kills, the team that finishes first will lose. The second way of playing is a very interesting craft-play style. Each side of the three will have to protect their crystal, and at the same time, find a way to break the opponent’s crystal. Good division and coordination among the team members will be the key to both forms of playing.
Suppose the previous two games focus on single battles. In that case, Dissidia Final Fantasy NT will take the player to a real battlefield, with no individual winning without a teammate’s assistance. The “soul” of this game is a group activity. The game tutorial has been very focused on this element; the game’s strategy has been promoted since then. You can do many things in a battle, such as helping your friends to “kill: a certain opponent, or split up to control each area where crystals appear to summon when the guardian gods. Or even more interesting, use your teammates’ support moves to help them heal, strengthen or end a nasty enemy.
In the previous two versions, the Bravery to HP splicing skills made some characters overpowered and easy to play. In contrast, characters without these attacks would normally be “underdogs “in strength, and it is difficult to deliver the finishing blow. In Dissidia Final Fantasy NT, Team Ninja removed this linking skill because it wanted players to focus on using more Bravery attacks and using HP attacks more carefully. Each character, when losing blood, will have five seconds of immunity to all types of damage, limiting the opposing force and using attacks HP continuously.
The previous two versions of Dissidia Final Fantasy were highly regarded for their character build and customization systems. Players will have to spend hundreds of hours hunting raw materials to make items, thereby creating divine weapons to enhance their character. Not only that but the character’s skill system will also be adjusted by the player one-handed. In each battle, players will be free to arrange six Bravery attacks and six HP attacks.
But with Dissidia Final Fantasy NT, those elements are removed. The equipment in this version is for fashion purposes only. Each character has a fixed set of Bravery skills that cannot be changed and can only carry one HP attack in battle. That will cause the player to study the field’s terrain carefully to choose the right HP attack. This change makes the game almost completely lose the role-playing element; in return, it is more balance between characters and more challenging in gameplay.
where can you get a Dissidia Final Fantasy NT online
Dissidia Final Fantasy NT – PlayStation 4: Buy it now
DISSIDIA FINAL FANTASY NT Season Pass – PS4 [Digital Code]: Buy it now
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