Sudden Strike 4

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Sudden Strike 4 is a real-time strategy game (Real Time Tactics), so the bloody fighting phase is certainly the highlight of the whole game. That is even a shortcoming of the third version of the series when the “cultivator” engine is difficult to show the fierceness of the war compared to competitors of the same year such as Supreme Commander, Company of Heroes: The Opposing Fronts, or World in Conflict. The development team of Kite Games is not trying to create their engine, but looking to the powerful multi-platform graphics engine Unity to make the most epic and realistic battles shows that this choice is completely correct.

Overall, the graphics of Sudden Strike 4 are developed in a realistic direction with many meticulously designed and detailed models. You will discover dozens of vehicles and weapons that can be controlled in the game, from heavy tanks to even old-fashioned rattle farmers. All are shown extremely sharp with many context models for each specific situation. For example, when an armored vehicle loses its chain when a bullet hits it or when it encounters an infantry mine, a tank is “blown away” by its turret when an ammunition box explodes…

Explosion effects are an important part of the game for war games like Sudden Strike 4. Explosions are shown quite well with many levels ranging from small explosions caused by hand grenades, explosive shells on grenade launchers, or more “heavy” to the explosion caused by 250kg bombs dropped from aircraft… with varying degrees of destruction. The Volumetric Cloud effect is also applied smoothly to create extremely realistic gun smoke trails, explosion clouds, or smoldering fires, increasing the intensity of the battle, comparable to equal with today’s top beautiful graphics strategy games.

Sound is also another strength of Sudden Strike 4 when the sound of gunfire, explosions, the hiss of artillery shells, or aircraft buzzing is shown very realistically with impressive space mechanics, especially with gamers who have the habit of using headphones. It shows the depth of the battlefield with layers of battles taking place simultaneously but not confused with each other. That makes the fight in the game fierce and realistic, just like bringing players into a fierce battlespace.

The music of Sudden Strike 4 is just good enough to increase the emotion when playing, but it is a bit faded when it lacks the songs to make the game’s brand. Although there are quite a few scenes of the match elaborately choreographed and very classic, if the music can push a little more climax, the player’s impression will probably be deeper.

It’s hard to describe what a strategy game has in depth, but it can be said that, with many small details, Sudden Strike 4 has completed this task. If with Company of Heroes 2, the depth of battle is the arrangement of weapons. With Total War: Warhammer is the battles crowded “swarming,” then Sudden Strike 4 wins points by managing logistics when the war machines paint “drinking gasoline like water,” shooting bullets scattered everywhere and… petty.

Just imagine, the amount of gasoline for each tank is only enough to run a few laps around the base; shooting down a few enemy cars is to become a piece of scrap. If not properly supported, the job of Managing large-scale campaigns in Sudden Strike 4 is not easy. It was so important that even if even a single soldier, a small mine that could trap an enemy supply vehicle, could change the outcome of a war.

That is even more serious when you play up to the famous “shortage” campaigns in history like the Battle of Kursk Arc or Operation Market Garden, infamous for logistical problems. Players will have to deal with combat regulation while all fronts “scream” for resources. Sometimes you even have to cut the defenders’ gasoline to pump the counter-attacking troops and then goof off when the “home field” is crushed because… there’s no fuel to run!

In more detail, the units in Sudden Strike 4 are also not “killed” but can completely use the weapons scattered on the screen, remove mines, or even hide in ambus the enemy’s logistics, which chariot groups could not do. The Kite Games development team is also “funny” to the point that it allows you to use the farmer’s agricultural vehicles on the screen as a means of pulling firecrackers. This option will help arrange the battlefield faster, but this also means that you have to waste gas on a useless car.

Suppose the single-player mode of Sudden Strike 4 is performed very well, and there are almost no complaints. In that case, the Skirmish game mode in general and the multiplayer mode, in particular, is extremely “meaningless.”

Very simply, players will be given strategic choices (doctrine) like single-player, dropping into a few rickety maps with a small handful of troops. Gradually capturing supplies and tactical points, pulling more reinforcements, and calling in some tactical support by air. That’s all; most of the time, Skirmish in Sudden Strike 4 is focused on fighting for strongholds. With a small group of troops, the battles are almost broken up everywhere.” people compete to win,” but overall still lacks the monumental atmosphere needed as a highlight. That has been shown very well by Company of Heroes 2 through the attacks/defenses of the main base or Headquarters in its Skirmish game.

As a result, the multiplayer that accompanies the Skirmish game in Sudden Strike 4 has almost no attractive elements for veteran gamers. That also greatly reduces the game’s replay value and greatly reduces the gamer’s excitement and the overall impression of the game as a whole. In this regard, publisher Kalypso Media also has some precedent with games with epic single-player but multiplayer, such as Tropico 5.

As a game released on multiple platforms, including the Xbox One and PlayStation 4 consoles, Sudden Strike 4, of course, also supports player control with a controller. However, it is no exaggeration to say that controlling the strategy game on the controller is a whole disaster. Although the development team of Kite Games has tried very hard to assign the buttons so that the control operations are more convenient with the controller, it is still difficult for you to act quickly in the battlefield situation out everywhere.

For example, with the game screen “Kursk Arc,” you will feel crazy when you have to twist all the buttons and rotate the joysticks at the highest speed to be able to fight in time on all three fronts. Including calling for air support, digging fortresses, or for infantry to create minefields to block the enemy’s attack power partially. In addition, AI (artificial intelligence) in Sudden Strike 4 also encounters some pathfinder errors… silly. You will find your tank ready to bulldoze other tanks from one end of the map to the other or soldiers running around when encountering some complicated obstacles. This problem is quite minor and a minus point compared to the AI of recently released games.

where can you get a Sudden Strike 4 online

Sudden Strike 4: Complete Collection PS4 – PlayStation 4: Buy it now

Sudden Strike 4: Complete Collection Xbox One – Xbox One: Buy it now

Sudden Strike 4 (PC DVD) – PC: Buy it now


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