amazon Trials of Mana reviews
Trials of Mana – With the “evolution” of titles over the past few years, the standard of goodness in the game is constantly being raised to new heights.
Products like The Witcher 3, Red Dead Redemption 2, God of War… have allowed us to experience complexity; complexity in world-building, in a narrative, and character development.
Meticulous attention to detail is always featured, but with the number of old games reworked recently, it has been shown that we still carry with our love for the old and the simple.
Square Enix is one of the development firms responsible for producing the world’s oldest and most memorable game series.
Also seeing the need to re-experience old games in the market has increased, so the company has released two remakes for two of its “massive” series: we already know the release of Final Fantasy VII Remake.
But did you know about a remake of the once-hit JPRG game called Trials of Mana?
Let Biareview learn through the following article.
For longtime fans of the Mana series, the first thing you realize when you set your eyes on the remake is that the game is no longer the 16-bit role-playing game of the old days, but everything has been rebuilt in 3D.
The company has made every effort to make things in this world both evoke old memories for old players, while also adding something new for them to look forward to, which is clearly shown from creation character shapes to the soundtrack of the game.
In Trials of Mana, almost every detail in the original has not only been improved but has also been exaggerated for more fun.
The game does not care if the character design is weird but also proudly reveals the weirdness of the 90s in this remake, such as the salesman who not only keeps his dance also improved to enhance the strange nature of the game.
Besides, the memorable scenes in the original version have now been recreated with modern graphics, full camera angles and voice actors brought his characters to life in every dialogue.
Another new element introduced in Trials of Mana is the presence of the Lil ‘Cactus, which is scattered around the world and will give you interesting rewards if you take the time and find them.
In addition to moving its entire cast of characters from 2D to 3D, Trials of Mana has also brought some changes to the gameplay.
The first is that the game no longer keeps a top-down perspective but changes into a third perspective.
Next, every character can use two types of attacks: basic attack and strong attack, which allows you to combine these two buttons for more chain of attacks, with different effects.
By attacking enemies with this form, you will pick up pieces of glass that fill your CS (Class Strike) bar.
True to the name, when you fill this bar, you can use one of the special moves of the character you are choosing, initially, each character only has one CS skill but of course after you change Career guidance of your group members will be opened with many other “extreme” skills!
This remake also has some improvements to the points mode, in the original, players can raise their stats every time they level up, but the real change doesn’t show up, here the points where the player uses can be used to “unlock” new spells or passive skills the character can use.
Besides, the game also introduces more about Chain Abilities, this is also a passive skill, but any member of the party can use it and it doesn’t matter which character “unlocks”.
What makes these skills more interesting than usual is that they can be learned not just by adding points, but through storylines or chatting with people around the world.
Like all CS moves, people can only use two passive skills at a time in an increasing number after a character changes their career.
So what does this mean?
Changing the career direction allows team members to add new skills, and dramatically alter character stats.
So how can this be done?
Each character has a total of four levels of upgrades, players are allowed to change their first level when they reach level 18, where they can upgrade from the first level to the second in two directions: Dark and Light.
To continue to evolve to the third tier, you must be level 38 and own an upgrade item taken from the seeds ???
For the original, tertiary was the last time you could change your character’s career direction, but in this version, you can upgrade your membership to the strongest level only after completing the storyline.
Perhaps the most important thing added to the combat mechanics is the ability to… dodge.
Yes, it sounds quite simple, but thanks to this, almost all battles in Trials of Mana went smoothly.
Because the player can use multiple chains of attacks combined with the fact that you can easily dodge an opponent’s attack, resulting in the rhythm of the encounters becoming agile and decisive.
The mechanics of the Trials of Mana are simple, but always put people in complex situations.
This is shown extremely clearly when facing the boss, the writer felt very surprised in the match against the door Zehnoa when he had to worry about causing damage and also had to constantly dodge the attack.
As mentioned above, complexity is always appreciated, but simplicity does nothing wrong and that applies to the plot of Trials of Mana as well.
You won’t see a meticulously built world, characters between good and bad, villains with their ideals … instead, you will experience an incredible journey familiar in the role-playing games of the 90s about the match between good and evil.
In the remake, Square Enix excelled at adapting the entire plot of the original from the small details to the big things.
In the game, you are allowed to choose three out of six characters with completely different pasts, depending on which characters you choose, the game will change some details to show this.
One way the studio has made a connection between the main characters is to add some completely new scenes to develop their relationship if you choose the right character pair.
To be able to fully witness this content, you need to choose members who share some plot elements, such as Duran and Angela, Hawkeye and Riesz, Kevin and Charlotte.
In the game, you can switch between the three characters you have chosen.
This element allows you to manually control the actions of any member while the other two characters are controlled by the machine.
This will be completely beneficial … if the machine can behave intelligently, although you can adjust the way the machine behaves when fighting, but, I constantly have to see my teammates dodge when the enemy attacks or just watch when the opponent is about to strike, leading to using items to revive them.
Especially when fighting, you can only use a certain amount for each item so even if you have 99 potions, you are still limited to 9 pots per match.
This is even more annoying when dealing with bosses, your teammates will head into the enemy’s already strong attack, leading to continuous defeat, causing you to use up a limited number of items to bring the party members back, but in the end, still have to fight alone with the boss.