Introduction to “Batman: Arkham Origins” and Its Characters
“Batman: Arkham Origins” is the third installment in the critically acclaimed “Arkham” series, developed by WB Games Montréal and released in 2013. As a prequel to “Batman: Arkham Asylum” and “Batman: Arkham City,” the game delves into the early years of Bruce Wayne’s career as Batman, exploring his evolution from a raw vigilante into the seasoned protector of Gotham City. One of the standout features of “Arkham Origins” is its diverse and well-developed cast of characters, each of whom contributes significantly to the story and overall experience of the game.
The characters in “Arkham Origins” are not only central to the plot but also play a crucial role in the game’s themes of identity, fear, and justice. The game’s portrayal of classic Batman villains, as well as its introduction of new faces, provides a fresh take on the Dark Knight’s universe. In this review, we’ll take an in-depth look at the characters in “Batman: Arkham Origins,” examining their roles in the narrative, their development throughout the game, and how they contribute to the overarching themes of the Batman mythos.
Table of Contents
Batman / Bruce Wayne
As the protagonist of “Arkham Origins,” Batman (voiced by Roger Craig Smith) is the central figure around whom the entire narrative revolves. Unlike the more experienced and composed Batman seen in “Arkham Asylum” and “Arkham City,” “Arkham Origins” presents a younger, more aggressive Bruce Wayne who is still learning what it means to be Gotham’s protector. This iteration of Batman is raw and unrefined, struggling with his identity and the line between justice and vengeance.
Character Development
Throughout the game, players witness Batman’s growth from a feared vigilante into a more measured and strategic hero. His interactions with other characters, particularly Alfred and Jim Gordon, reflect his internal conflict and the challenges he faces in balancing his dual identities as Bruce Wayne and Batman. The game explores his early relationships with key figures in Gotham, setting the stage for the alliances and rivalries that will define his career.
Combat and Gameplay Impact
Batman’s character is also reflected in the gameplay, where his brutal and aggressive fighting style emphasizes his inexperience and the raw power he wields. His arsenal of gadgets, while impressive, lacks the sophistication seen in later games, highlighting his evolution as a crimefighter. The game’s emphasis on predator-style gameplay also underscores Batman’s role as a figure of fear, using the shadows and his environment to his advantage.
Alfred Pennyworth
Alfred Pennyworth (voiced by Martin Jarvis) is Batman’s trusted butler, father figure, and confidant. In “Arkham Origins,” Alfred plays a critical role in grounding Bruce Wayne, offering wisdom and guidance as Bruce navigates the challenges of his early career as Batman. The game explores the dynamic between Alfred and Bruce, showcasing Alfred’s deep concern for Bruce’s well-being and his struggle to reconcile Bruce’s chosen path with his desire to protect him.
Character Development
Alfred’s development in “Arkham Origins” is closely tied to Bruce’s journey. As Bruce becomes more entrenched in his role as Batman, Alfred’s attempts to reach out to him become more desperate. The game presents Alfred as a voice of reason, often clashing with Bruce’s more reckless tendencies. This relationship adds emotional depth to the narrative, highlighting the personal sacrifices that both Bruce and Alfred make in the name of justice.
Emotional Resonance
One of the most poignant moments in the game occurs when Alfred is caught in an explosion at the Batcave. This event forces Bruce to confront the possibility of losing the closest person in his life, leading to a touching scene where Bruce acknowledges Alfred’s importance to him. This moment not only solidifies Alfred’s role as a central figure in Bruce’s life but also underscores the emotional stakes of Bruce’s mission as Batman.
The Joker
The Joker (voiced by Troy Baker) is one of the most iconic villains in the Batman universe, and “Arkham Origins” offers a unique take on the character by exploring his first encounter with Batman. Unlike the more familiar portrayal of the Joker as a chaotic mastermind, “Arkham Origins” presents him as a relatively unknown criminal who is just beginning to develop his obsession with Batman. The game delves into the origins of their twisted relationship, setting the stage for the epic confrontations that will define both characters.
Character Development
The Joker’s character arc in “Arkham Origins” is one of the highlights of the game. The story reveals how the Joker’s first encounter with Batman sparks his fascination with the Dark Knight, leading to the birth of their infamous rivalry. Through a series of flashbacks and interactions, players see the Joker’s descent into madness and his growing obsession with Batman, which he views as the only person capable of understanding him.
Performance and Impact
Troy Baker’s performance as the Joker is particularly noteworthy, capturing the character’s unpredictability and sinister charisma. While Baker’s portrayal is often compared to Mark Hamill’s iconic performance in the other “Arkham” games, he brings his own unique interpretation to the role, blending elements of humor, menace, and madness. The Joker’s presence in the game is felt even when he’s not on screen, as his schemes and influence permeate every aspect of the story.
Black Mask / Roman Sionis
Roman Sionis, also known as Black Mask (voiced by Brian Bloom), is initially presented as the primary antagonist of “Arkham Origins.” As a powerful crime lord in Gotham City, Black Mask is portrayed as a ruthless and violent figure who has put a bounty on Batman’s head, attracting eight of the world’s deadliest assassins to Gotham on Christmas Eve. However, as the story unfolds, it is revealed that Black Mask is actually the Joker in disguise, adding a surprising twist to the narrative.
Character Development
Black Mask’s role in “Arkham Origins” is significant not only for the plot twist but also for his portrayal as a formidable adversary in his own right. The game showcases his brutal methods and his desire to assert control over Gotham’s underworld. While his eventual replacement by the Joker as the main villain might overshadow his character, Black Mask’s presence in the early stages of the game sets the tone for the story’s dark and violent atmosphere.
Gameplay and Boss Fight
In terms of gameplay, Black Mask serves as the target of several key missions, culminating in a confrontation that highlights his physical strength and combat prowess. While not as memorable as some of the other boss fights in the game, the encounter with Black Mask is still a crucial moment in the story, marking the transition from the initial focus on organized crime to the more chaotic influence of the Joker.
Bane
Bane (voiced by J.B. Blanc) is one of the eight assassins hired to kill Batman, and his portrayal in “Arkham Origins” is among the most complex and multifaceted in the game. Unlike other versions of Bane that emphasize his brute strength, “Arkham Origins” presents him as both a physical and intellectual threat. Bane is depicted as a highly strategic and cunning adversary who not only poses a direct threat to Batman’s life but also plays a key role in the game’s emotional and psychological themes.
Character Development
Bane’s character development in “Arkham Origins” is closely tied to his relationship with the Joker and his obsession with defeating Batman. Throughout the game, Bane is shown to be a formidable opponent who is not just interested in killing Batman but also in breaking him mentally and physically. This dual focus on physical domination and psychological warfare makes Bane one of the most dangerous characters in the game.
The game also explores Bane’s use of the experimental Venom drug, which enhances his physical abilities but also has severe side effects. Bane’s increasing reliance on Venom throughout the game reflects his desperation to defeat Batman, ultimately leading to his transformation into a more monstrous version of himself during the final battle.
Boss Battles and Gameplay Impact
Bane’s encounters with Batman are some of the most intense and challenging moments in “Arkham Origins.” The boss battles with Bane are designed to test the player’s combat skills and strategic thinking, as Bane’s strength and speed make him a formidable opponent. The final battle, in particular, is a highlight of the game, combining fast-paced action with high emotional stakes.
Bane’s impact on the gameplay extends beyond his boss fights, as his presence looms over the entire story. His role in the narrative emphasizes the themes of fear, control, and the limits of Batman’s abilities, making him a central figure in both the plot and the gameplay experience.
Firefly / Garfield Lynns
Firefly, also known as Garfield Lynns (voiced by Crispin Freeman), is one of the eight assassins hired by Black Mask to kill Batman. A pyromaniac with a penchant for destruction, Firefly is depicted as a sadistic and dangerous criminal who uses his advanced fire-based technology to wreak havoc across Gotham City. While not as deeply developed as some of the other characters, Firefly’s role in “Arkham Origins” provides some of the most visually striking and intense sequences in the game.
Character Development
Firefly’s character in “Arkham Origins” is driven by his obsession with fire and destruction. The game portrays him as a deranged and unpredictable antagonist who takes pleasure in causing chaos and mayhem. His interactions with Batman are limited but intense, as he taunts the Dark Knight during their encounters, relishing the destruction he causes.
Boss Battle and Gameplay
The standout moment for Firefly in “Arkham Origins” is his boss battle, which takes place on the Pioneers Bridge. This encounter is one of the most visually impressive sequences in the game, as players must navigate a burning bridge while engaging in a high-speed aerial chase with Firefly. The battle combines elements of platforming
and combat, requiring players to use both Batman’s gadgets and quick reflexes to defeat Firefly. The boss fight against Firefly is unique in the “Arkham” series, as it introduces a different type of challenge that blends high-intensity action with environmental hazards, making it a memorable and thrilling experience.
While Firefly’s role in the overall narrative may not be as significant as some of the other characters, his presence adds to the variety of adversaries Batman faces and showcases the wide range of threats Gotham City harbors. His inclusion in “Arkham Origins” also highlights the diversity of Batman’s rogues’ gallery, emphasizing that Gotham is home to more than just the Joker and his ilk; it’s a city filled with dangerous individuals, each with their own twisted motivations.
Deathstroke / Slade Wilson
Deathstroke, also known as Slade Wilson (voiced by Mark Rolston), is one of the most highly anticipated characters in “Arkham Origins.” As a master assassin and mercenary, Deathstroke is known for his unparalleled combat skills, tactical intelligence, and strategic thinking. His inclusion in the game was highly promoted prior to release, and his encounter with Batman is one of the key highlights of the story.
Character Development
In “Arkham Origins,” Deathstroke is portrayed as a cold, calculating professional who takes pride in his abilities. Unlike many of the other assassins, who are motivated by greed, revenge, or chaos, Deathstroke is depicted as a true professional, treating his assignment to kill Batman as just another job. This makes him one of the most dangerous opponents Batman faces, as he is driven purely by his skills and reputation rather than any personal vendetta.
The game doesn’t delve deeply into Deathstroke’s backstory, but his interactions with Batman reveal a mutual respect between the two characters, even if they are on opposite sides. Deathstroke’s role in “Arkham Origins” also sets the stage for his return in later games, where his rivalry with Batman becomes more personal.
Boss Battle and Gameplay
The boss fight against Deathstroke is one of the most talked-about moments in “Arkham Origins.” Unlike other boss battles that rely on brute strength or environmental manipulation, the encounter with Deathstroke is a test of pure combat skill. The fight emphasizes countering, timing, and precision, with Deathstroke mirroring Batman’s own combat abilities. This creates a unique and challenging battle that stands out from the rest of the game.
However, some players and critics felt that the Deathstroke fight, while intense, was underutilized, with the character not playing a larger role in the story afterward. Despite this, the battle remains one of the most memorable in the game and is often cited as a highlight of “Arkham Origins.”
Copperhead
Copperhead (voiced by Rosa Salazar) is another assassin hired to kill Batman, and her portrayal in “Arkham Origins” is a reimagining of the character from her original comic book incarnation. In the game, Copperhead is depicted as a deadly contortionist and assassin who uses her agility, poison, and stealth to incapacitate her targets. Her character design and abilities make her one of the more unique and intriguing adversaries Batman faces in the game.
Character Development
Copperhead’s role in the story is brief but impactful. She is introduced as a formidable opponent who can slip through Batman’s defenses with ease, using her agility and acrobatics to outmaneuver him. The game hints at her background as a trained assassin, but much of her character remains shrouded in mystery. This adds to her allure as a dangerous and unpredictable foe.
Boss Battle and Gameplay
The boss fight against Copperhead is notable for its psychological and hallucinatory elements. After being poisoned by Copperhead, Batman experiences vivid hallucinations, forcing players to navigate a distorted reality while fending off multiple copies of Copperhead. This sequence challenges players to stay focused despite the disorienting visuals and emphasizes Batman’s determination and willpower.
The Copperhead battle is reminiscent of the Scarecrow sequences from “Arkham Asylum,” blending psychological horror with combat. While Copperhead may not have a significant narrative arc, her boss fight is a standout moment in the game, offering a fresh and unsettling challenge for players.
Jim Gordon
James “Jim” Gordon (voiced by Michael Gough) is a pivotal character in “Arkham Origins,” representing law and order in a city teetering on the brink of chaos. As a younger version of the character seen in the previous “Arkham” games, Gordon is depicted as an honest and determined cop struggling to navigate the corruption within the Gotham City Police Department (GCPD) while trying to make a difference in the city he swore to protect.
Character Development
“Arkham Origins” explores the early stages of the relationship between Batman and Jim Gordon, which is fraught with mistrust and skepticism. Gordon initially views Batman as a dangerous vigilante, and much of his character arc revolves around his gradual realization that Batman is a necessary ally in the fight against Gotham’s criminal underworld. This development is crucial to the “Arkham” series, as it lays the groundwork for the strong partnership between Batman and Gordon seen in later games.
The game also touches on Gordon’s personal life, including his relationship with his daughter Barbara, who would later become Batgirl. These moments add depth to Gordon’s character, showing him not just as a cop but as a father and a man trying to do the right thing in a city where the lines between good and evil are often blurred.
Narrative Role
Gordon’s interactions with both Batman and the GCPD highlight the theme of justice versus vigilantism. His presence in the game serves as a moral compass, often challenging Batman’s methods while also coming to understand the necessity of his actions. By the end of the game, Gordon’s respect for Batman has grown, setting the stage for the partnership that would become central to Gotham’s defense in the years to come.
Barbara Gordon / Oracle
Barbara Gordon (voiced by Kelsey Lansdowne) makes a brief but important appearance in “Arkham Origins.” As the daughter of Jim Gordon, Barbara is depicted as a bright and resourceful young woman with a keen interest in technology and a strong sense of justice. Though her role in the game is limited, Barbara’s character is significant as it foreshadows her future role as Oracle, Batman’s trusted ally and information broker in the “Arkham” series.
Character Development
Barbara’s interactions with her father and Batman hint at her future involvement in Gotham’s crime-fighting efforts. The game shows her as a supportive and intelligent figure, eager to help in any way she can, despite her father’s attempts to keep her away from the dangers of Gotham’s criminal underworld. This portrayal of Barbara lays the foundation for her eventual transformation into Oracle, a role she assumes after being paralyzed by the Joker in the comics and later in the “Arkham” games.
Narrative Role
In “Arkham Origins,” Barbara’s role is primarily to offer support and encouragement to her father, as well as to subtly challenge his views on Batman. Her presence in the game is a reminder of the broader Batman mythos and the various characters who will later play critical roles in his war on crime. While she does not yet take on the mantle of Oracle, her characterization in “Arkham Origins” sets the stage for her evolution into one of Batman’s most trusted allies.
Penguin / Oswald Cobblepot
Oswald Cobblepot, also known as the Penguin (voiced by Nolan North), returns in “Arkham Origins” as one of Gotham’s most notorious crime lords. Unlike the more established version of the character seen in “Arkham City,” “Arkham Origins” presents a younger, more ambitious Penguin who is still consolidating his power in Gotham’s underworld. The Penguin is portrayed as a ruthless and cunning criminal, eager to expand his influence by any means necessary.
Character Development
The game explores Penguin’s rise to power, showcasing his role in Gotham’s criminal hierarchy. While he is not the primary antagonist, Penguin’s presence in “Arkham Origins” serves to illustrate the complexities of Gotham’s criminal ecosystem, where multiple factions vie for control. Penguin’s interactions with Batman are characterized by a mix of fear and bravado, as he recognizes Batman’s threat to his operations but refuses to back down.
Penguin’s character in “Arkham Origins” is less theatrical than his later incarnation in “Arkham City,” emphasizing his role as a pragmatic and opportunistic villain. His criminal empire is built on a foundation of smuggling, weapons trafficking, and bribery, making him a formidable adversary in Gotham’s underworld.
Gameplay and Role in the Story
Penguin’s role in “Arkham Origins” is primarily as a supporting antagonist, involved in several side missions and story elements. Players encounter Penguin during a mission at the Gotham Merchant’s Bank, where Batman disrupts one of his operations. While Penguin does not serve as a major boss fight in the game, his influence is felt throughout the story, and he remains a constant thorn in Batman’s side.
Penguin’s inclusion in “Arkham Origins” helps to flesh out the world of Gotham, providing players with a deeper understanding of the city’s criminal landscape. His character adds to the game’s atmosphere of corruption and lawlessness, highlighting the challenges Batman faces in his quest to clean up the streets of Gotham.
Enigma / Edward Nigma (The Riddler)
In “Arkham Origins,” Edward Nigma, better known as the Riddler, is introduced under the alias “Enigma.” Unlike the more flamboyant and theatrical Riddler seen in later games, Enigma is portrayed as a more subdued and secretive figure who is just beginning to establish himself as a significant threat in Gotham. His role in the game is primarily that of an information broker and blackmailer, setting the stage for his future clashes with Batman.
Character Development
Enigma’s character in “Arkham Origins” is still in the early stages of his transformation into the Riddler. He is portrayed as a highly intelligent and resourceful individual who uses his knowledge of Gotham’s underworld to manipulate and control others. Unlike some of the more physically imposing villains in the game, Enigma’s threat comes from his mind and his ability to outthink his opponents.
Throughout the game, players encounter Enigma’s data packs, which contain sensitive information about Gotham’s elite. Batman’s task is to find and destroy these data packs to prevent Enigma from using them for blackmail. This cat-and-mouse game between Batman and Enigma showcases the latter’s growing obsession with testing Batman’s intellect and hints at the elaborate puzzles and traps he would later become known for as the Riddler.
Gameplay and Role in the Story
Enigma’s presence in “Arkham Origins” serves as a precursor to the more elaborate challenges he sets for Batman in “Arkham Asylum” and “Arkham City.” While his puzzles and riddles are not as complex in “Origins,” they still require players to think critically and use Batman’s detective skills to uncover secrets and solve challenges scattered across Gotham.
The Enigma side quests also serve to expand the world of “Arkham Origins,” giving players additional content to explore outside the main story. Collecting and decrypting Enigma’s data packs is a significant part of the game’s completionist experience, offering a sense of accomplishment for players who seek to fully dismantle his operations.
While Enigma does not have a direct confrontation with Batman in “Arkham Origins,” his role in the story lays the groundwork for his evolution into the Riddler. His character’s development from a cunning informant into a full-fledged supervillain is one of the many elements that tie “Arkham Origins” into the larger narrative of the “Arkham” series.
Alberto Falcone
Alberto Falcone (voiced by Quinton Flynn) is a minor but significant character in “Arkham Origins.” As the son of Gotham’s most powerful crime lord, Carmine Falcone, Alberto is part of the city’s criminal aristocracy. His role in the game is tied to the ongoing power struggle within Gotham’s underworld, where old and new forces clash for dominance.
Character Development
In the game, Alberto is portrayed as a somewhat weak and ineffectual figure compared to his father. He is eager to prove himself within the Falcone crime family, but his lack of experience and ruthlessness makes him an easy target for Gotham’s more dangerous criminals. His character represents the decline of the old guard in Gotham’s criminal hierarchy, as new villains like Black Mask and the Joker rise to prominence.
Alberto’s storyline in “Arkham Origins” is connected to the larger narrative of organized crime in Gotham. His character serves as a bridge between the traditional mobsters, who once ruled Gotham’s underworld, and the emerging class of supervillains who are taking over the city.
Role in the Story
Alberto’s involvement in “Arkham Origins” is primarily tied to a side mission where Batman investigates the murder of several members of the Falcone family. This mission reveals the tensions between the old mafia families and the new criminal elements that are taking over Gotham. While Alberto is not a major player in the game’s overall plot, his presence adds depth to the world of “Arkham Origins,” showing the shifting power dynamics within Gotham’s criminal underworld.
Shiva
Shiva (voiced by Kelly Hu) is one of the assassins hired to kill Batman in “Arkham Origins.” She is a master martial artist and one of the deadliest fighters in the DC Universe. Shiva’s character is known for her disciplined approach to combat and her respect for those who can match her skills. In the game, Shiva is portrayed as a mysterious and formidable opponent who tests Batman’s abilities in hand-to-hand combat.
Character Development
Shiva’s role in “Arkham Origins” is more nuanced than that of a simple assassin. She is depicted as someone who values strength and skill above all else, and her interest in Batman seems to stem more from a desire to test his abilities than from a desire to kill him for money. This makes her one of the more intriguing characters in the game, as her motivations are not purely driven by greed or malice.
Throughout the game, Shiva interacts with Batman in a way that suggests she sees him as a potential equal. She challenges him not just physically, but also philosophically, questioning his methods and his resolve. This dynamic adds a layer of complexity to her character, as she is not simply an adversary but also a mirror to Batman’s own quest for perfection in combat.
Boss Battle and Gameplay
The boss fight against Shiva is one of the most challenging in “Arkham Origins.” It emphasizes Batman’s combat skills, requiring players to use precise timing and counterattacks to defeat her. The battle is a test of the player’s mastery of the game’s combat system, much like the fight against Deathstroke. Shiva’s fight is notable for its simplicity and focus on pure skill, making it a standout moment in the game.
Shiva’s presence in “Arkham Origins” also ties into the game’s exploration of Batman’s early career. As a character who respects skill and discipline, Shiva represents a different kind of adversary for Batman, one who challenges him to be better rather than simply seeking to defeat him. Her role in the game is brief, but it leaves a lasting impression on both Batman and the player.
Bane
Bane (voiced by J.B. Blanc) plays a significant role in “Arkham Origins,” serving as one of the primary antagonists and one of the most physically formidable foes Batman faces. Unlike his portrayal in “Arkham Asylum” and “Arkham City,” where he is often seen as a brute powered by the drug Venom, “Arkham Origins” presents Bane as a more complex and intelligent character. This version of Bane is both a tactical genius and a physical powerhouse, making him one of Batman’s most dangerous enemies.
Character Development
In “Arkham Origins,” Bane is depicted as a ruthless mercenary and the leader of a paramilitary group. He is hired by Black Mask to kill Batman, but as the story progresses, it becomes clear that Bane has his own agenda. The game delves into Bane’s intelligence and strategic thinking, showing him as more than just a mindless thug. He is a character who can match Batman not only in strength but also in wits.
Bane’s character arc in the game explores his growing obsession with Batman. He views Batman as a worthy adversary and becomes determined to break him, both physically and mentally. This obsession is a key element of Bane’s character and foreshadows the iconic moment in the comics where Bane famously breaks Batman’s back.
Boss Battles and Gameplay
The encounters with Bane in “Arkham Origins” are among the most intense and challenging in the game. The first battle takes place early in the story and showcases Bane’s brute strength and combat skills. However, it’s the final confrontation that truly stands out. In this battle, Bane injects himself with the TN-1, an experimental version of Venom, which transforms him into a monstrous version of himself. This fight is a test of Batman’s endurance and skill, as players must use all of their abilities to survive.
The final boss battle against Bane is not just a physical challenge but also an emotional one. Batman is pushed to his limits, and the player feels the weight of the struggle as they fight to protect Gotham from this relentless foe. Bane’s transformation into a hulking beast is a visual representation of his descent into obsession and madness, making the final showdown a memorable and climactic moment in the game.
The Joker
The Joker (voiced by Troy Baker) is the central antagonist of “Batman: Arkham Origins,” and his role in the game is pivotal to the development of both the story and Batman’s character. As the Clown Prince of Crime, the Joker is depicted as the embodiment of chaos and anarchy, and his relationship with Batman is at the heart of the game’s narrative.
Character Development
“Arkham Origins” explores the origins of the Joker’s relationship with Batman, portraying their first major encounter. The game delves into the psychology of the Joker, showing how he is both fascinated and repelled by Batman. This fascination quickly turns into an obsession, as the Joker sees Batman as the perfect counterpart to his own madness.
The game portrays the Joker as a master manipulator who orchestrates much of the chaos in Gotham. He initially masquerades as Black Mask, using the crime lord’s identity to further his own plans. This twist is a significant moment in the game, revealing the Joker’s cunning and his ability to outthink even Gotham’s most dangerous criminals.
Troy Baker’s performance as the Joker is one of the highlights of the game. He captures the essence of the character, blending menace with dark humor in a way that feels true to the Joker’s legacy while also bringing a fresh take to the role.
Boss Battles and Gameplay
The Joker’s encounters with Batman in “Arkham Origins” are more about psychological warfare than physical combat. While there are direct confrontations, the Joker’s true power lies in his ability to manipulate and unsettle Batman. The game’s narrative builds towards a final confrontation that is as much about the battle of wills as it is about fists.
One of the most memorable sequences in the game is the Joker’s hallucination scene, where players experience a twisted version of reality through the Joker’s eyes. This sequence provides insight into the Joker’s mind and his perception of his relationship with Batman. It’s a moment that blurs the lines between hero and villain, showing how closely intertwined their fates are.
The Joker’s role in “Arkham Origins” is crucial in shaping Batman into the hero he becomes in later games. His chaotic nature and unpredictable actions force Batman to confront not only the physical dangers of Gotham but also the psychological challenges that come with being a vigilante in a city teeming with madness. The Joker’s presence serves as a dark mirror to Batman’s own psyche, pushing him to his limits and testing his moral code in ways that no other villain can.
The game’s portrayal of the Joker also sheds light on his transformation into the iconic villain seen in later games. In “Arkham Origins,” we witness the Joker’s early attempts to understand and manipulate Batman, laying the groundwork for the infamous rivalry that would define both of their lives. The Joker’s evolution from a dangerous but relatively unknown criminal into Gotham’s most notorious villain is a central theme of the game, highlighting how their intertwined fates shape the destiny of Gotham itself.
Barbara Gordon (Oracle)
Barbara Gordon (voiced by Kelsey Lansdowne) appears in “Arkham Origins” as a young teenager who has not yet taken on the role of Batgirl or Oracle. Although her role in the game is minor, Barbara’s character is important for fans familiar with the “Arkham” series, as it provides context for her later involvement in Batman’s crime-fighting efforts.
Character Development
In “Arkham Origins,” Barbara is portrayed as the daughter of Gotham City Police Commissioner James Gordon. She is depicted as highly intelligent, resourceful, and already showing signs of her future involvement in crime-fighting. Her interactions with Batman are limited, but they hint at the deep respect and admiration she has for the Dark Knight.
Barbara’s character in “Arkham Origins” is still in its formative stages, but her curiosity about Gotham’s vigilante and her willingness to help her father suggest that she is already on the path toward becoming a hero in her own right. Her portrayal in the game adds depth to the “Arkham” universe, showing how the events of “Arkham Origins” set the stage for her eventual transformation into Oracle, Batman’s trusted ally and tech expert.
Role in the Story
Barbara’s role in “Arkham Origins” is primarily as a supportive character to her father, Commissioner Gordon. While she doesn’t play a direct role in the main storyline, her presence adds emotional weight to the game, particularly in scenes that focus on the relationship between Batman and Gordon. Barbara’s character also serves as a reminder of the broader impact Batman has on those around him, inspiring others to take up the fight against Gotham’s criminals.
Firefly
Firefly (voiced by Crispin Freeman) is one of the eight assassins hired to kill Batman in “Arkham Origins.” As a pyromaniac and arsonist, Firefly brings a unique brand of chaos to Gotham, using his specialized suit and flamethrower to wreak havoc across the city. His inclusion in the game adds a new dimension to the roster of villains, emphasizing the diversity of threats Batman must face.
Character Development
Firefly’s character in “Arkham Origins” is driven by his obsession with fire and destruction. He is portrayed as a thrill-seeker who takes pleasure in causing chaos and watching things burn. Unlike some of the other assassins, who are motivated by money or a desire to prove themselves, Firefly’s motivations are more primal, rooted in his fascination with fire.
Despite his relatively one-dimensional obsession, Firefly is a formidable opponent. His specialized equipment allows him to fly and use fire-based weapons, making him a dangerous adversary in Gotham’s urban environment. His character represents the type of extreme and unpredictable threats that Batman must constantly be prepared to face.
Boss Battle and Gameplay
The boss fight against Firefly is one of the standout moments in “Arkham Origins.” Set on the Gotham Bridge, the battle is a test of Batman’s agility and combat skills, as players must dodge Firefly’s flames while navigating the collapsing bridge. The environment plays a significant role in the fight, with explosions and fire adding to the sense of danger.
Firefly’s aerial attacks and the use of fire-based weapons make the battle challenging and visually impressive. Players must use all of Batman’s gadgets and abilities to counter Firefly’s relentless assaults. The fight also emphasizes the importance of Batman’s resilience and determination, as he must continue pursuing Firefly even as the environment crumbles around him.
Firefly’s inclusion in “Arkham Origins” adds variety to the game’s roster of villains, providing a different type of challenge that contrasts with the more grounded and physically imposing enemies. His character may not have the depth of some of the other villains, but his presence adds excitement and diversity to the game’s action-packed sequences.
The Mad Hatter
The Mad Hatter (voiced by Peter MacNicol) is another of the more eccentric villains that Batman faces in “Arkham Origins.” Known for his obsession with Lewis Carroll’s “Alice’s Adventures in Wonderland” and his penchant for mind control, the Mad Hatter adds a psychological and surreal element to the game.
Character Development
The Mad Hatter, whose real name is Jervis Tetch, is portrayed as a delusional and obsessive character who uses mind control devices to manipulate others. His obsession with Alice in Wonderland is reflected in his dialogue and the twisted versions of the story’s characters that he creates in his mind. In “Arkham Origins,” the Mad Hatter’s goal is to capture a woman he believes to be his “Alice” and force her to join him in his deranged version of Wonderland.
Tetch’s character is a blend of whimsy and menace, with his childlike fascination with Wonderland contrasting sharply with his dangerous use of mind control. The Mad Hatter is a villain who operates on the fringes of Gotham’s criminal underworld, driven by his delusions rather than a desire for power or wealth. His portrayal in “Arkham Origins” is consistent with his appearances in the comics, where he is often depicted as a tragic figure whose obsession with Wonderland drives him to madness.
Role in the Story and Gameplay
The Mad Hatter’s role in “Arkham Origins” is part of a side mission where Batman must rescue a kidnapped woman from Tetch’s clutches. The mission takes on a surreal quality as Batman enters a mind-controlled dreamscape created by the Mad Hatter, where reality is distorted, and the laws of physics no longer apply. This sequence is visually distinct from the rest of the game, with environments and enemies that reflect the Mad Hatter’s twisted imagination.
The boss fight against the Mad Hatter is more about navigating the dreamscape and breaking free from his mind control than a physical confrontation. Players must use Batman’s detective skills to piece together clues and find a way to escape the Mad Hatter’s trap. The fight is a test of Batman’s mental fortitude, emphasizing the psychological aspects of his battles against Gotham’s rogues.
The Mad Hatter’s inclusion in “Arkham Origins” adds a unique and surreal element to the game, providing a break from the more grounded action sequences and highlighting the diversity of threats Batman faces. While the Mad Hatter may not be one of Gotham’s most powerful villains, his ability to manipulate reality and prey on the minds of his victims makes him a memorable adversary.
Lady Shiva
Lady Shiva (voiced by Kelly Hu) is one of the eight assassins hired by Black Mask to kill Batman in “Arkham Origins.” Known for her unparalleled martial arts skills, Shiva is one of the deadliest fighters in the DC Universe and presents a unique challenge for Batman.
Character Development
Lady Shiva is portrayed as a warrior with a deep respect for combat and strength. Unlike some of the other assassins who are motivated by greed or personal vendettas, Shiva’s motivation is purely driven by her desire to test her skills against worthy opponents. She sees Batman as a kindred spirit, someone who shares her commitment to mastering the art of combat.
Shiva’s character in “Arkham Origins” is mysterious and enigmatic. She is a woman of few words, letting her actions speak for her. Her interactions with Batman are marked by a mutual respect, as she recognizes his skills and determination. However, this respect does not prevent her from attempting to kill him, as she believes that only the strongest should survive.
Boss Battle and Gameplay
The fight against Lady Shiva is one of the most challenging in “Arkham Origins.” Unlike many of the other boss battles in the game, which rely on gadgets and environmental advantages, the fight with Shiva is a pure test of combat skills. Players must use precise timing, counters, and a deep understanding of the game’s combat mechanics to defeat her.
The battle takes place in a secluded area of Gotham, away from the chaos of the city. This setting reinforces the idea that the fight between Batman and Shiva is a personal test of skill rather than a battle for dominance. The simplicity of the environment allows players to focus entirely on the combat, making it one of the most intense and rewarding encounters in the game.
Lady Shiva’s role in “Arkham Origins” is brief, but her presence adds depth to the game’s exploration of Batman’s early years. Her character represents the physical and mental challenges that Batman must overcome as he hones his abilities and solidifies his role as Gotham’s protector.
Conclusion
The characters in “Batman: Arkham Origins” are a testament to the rich tapestry of Gotham’s criminal underworld. Each villain, whether a major antagonist like the Joker or a side character like the Mad Hatter, brings a unique challenge to the game, both in terms of gameplay and narrative. The interactions between Batman and these characters not only drive the story forward but also provide insight into the Dark Knight’s psyche and the world he inhabits.
“Arkham Origins” excels in its portrayal of these characters by staying true to their comic book roots while also exploring new aspects of their personalities and relationships with Batman. The game’s focus on Batman’s early career allows for the development of these iconic villains in a way that feels fresh and engaging, even for longtime fans of the Batman universe.
Each character in “Batman: Arkham Origins” serves a specific purpose in the narrative and gameplay, creating a well-rounded experience that explores different facets of Gotham’s criminal landscape. The game’s writing, voice acting, and design work together to bring these characters to life, making them memorable and impactful in their own right.