amazon Triad Wars reviews
In fact, as announced by the NSX United Front Games itself, the Triad Wars is considered to be the online version of “Sleeping Dogs” – the role-playing game that simulates the launch in 2012.
Triad Wars owns a relatively nice and eye-catching graphics platform. Actually, when looking at the images in Triad Wars, we can mistakenly think of this game with GTA V. Of course, the gameplay in these two online games is almost the same, only the context GTA V is based in the US, while Triad Wars is based in Hong Kong, Asia.
In general, the combat mechanism in Triad Wars is moving in the direction of action with a third view, characters can perform martial arts attacks or use specialized weapons such as guns….
Like all GTA games, the Triad Wars build a vast world of freedom for players to explore. Especially that this world is built as a real world in which players can feel like they are living in the real world.
Players will enjoy driving motorcycles, cars in the streets, or control heavy combat vehicles such as aircraft … in the sky.
Of course, players will continue to be portrayed as an evil villain, a gangster who desires to dominate the underworld in the vast city of Hong Kong.
Characters are free to move, attack others, loot items, move vehicles … Of course, they will pay the price if the crime is too much, the level of crime of players will increase. In addition, players can also participate in recreational activities such as drinking, gamble, bar …
As an online game, Triad Wars introduces gamers to a rich set of quests to keep players logged in daily. In addition to bonuses and equipment, accomplishing quests also helps players to increase their performance, helping them to become the leader of an entire area of the city.
Tasks can be performed alone or co-op with other players. When moving in the city, players will randomly encounter additional quests from scattered NPCs.
In order to increase the competitiveness of the Triad Wars, the competition feature, looting is introduced when guilds in the game can freely attack each other to occupy the territory.
In addition, some quests require players to launch attacks or loot in some areas of the player, not just attacking normal NPCs.
Summary
Unlike the Sleeping Dogs or GTA V, the Triad Wars is a free online game, NPH plans to open more Cash Shop or sell some extra content in the game to profit but the vast world in Triad Wars is enough for players to explore.
In general, the Triad Wars, which only fit GTA V fans, or the GTA games in general, are highly interactive, with players interacting with other players instead of play.
The game has no level stats, as well as other power-ups that only provide more equipment, new guns can make gamers feel unfamiliar, when the character is not directly increase power, which reduces some of the competition in the game.
Of course, as mentioned above, another highlight of the Triad Wars comes from the beautiful and eye-catching graphics. This can be considered a worthwhile game to try.
where can you get a Triad Wars online
Triad Wars [DVD]: Buy it now
Triad Wars (English Subtitled): Buy it now
Gameplay Mechanics
Open-World Exploration
“Triad Wars” was set in the same vibrant and meticulously crafted rendition of Hong Kong as “Sleeping Dogs.” The open-world environment was expansive, filled with bustling streets, neon-lit alleys, and iconic landmarks that contributed to an immersive experience. Players could freely explore the city, engage in various activities, and interact with NPCs.
Pros:
- Detailed Environment: The game’s depiction of Hong Kong was highly detailed and atmospheric. The developers succeeded in creating a living, breathing world that felt authentic and engaging.
- Freedom of Movement: Players enjoyed a high degree of freedom in how they navigated the city. Parkour mechanics allowed for fluid movement across rooftops and through crowded streets, adding to the sense of immersion.
Cons:
- Repetitive Activities: While the city was visually impressive, the activities available to players quickly became repetitive. Many missions and tasks followed a similar pattern, which detracted from the overall experience.
- Lack of Dynamic Events: Unlike some other open-world games, “Triad Wars” lacked dynamic events that could surprise and engage players. The world felt static at times, reducing the sense of unpredictability and excitement.
Combat and Gameplay Mechanics
The combat system in “Triad Wars” was reminiscent of “Sleeping Dogs,” with a focus on hand-to-hand combat, melee weapons, and gunplay. Players could engage in brutal street fights, using a combination of punches, kicks, and environmental attacks to take down enemies.
Pros:
- Fluid Combat: The combat mechanics were smooth and responsive, making fights feel visceral and satisfying. The ability to use the environment to gain an advantage added depth to the combat system.
- Variety of Weapons: Players had access to a wide range of weapons, from traditional firearms to improvised melee weapons. This variety allowed for different combat styles and strategies.
Cons:
- Repetitive Encounters: Similar to the open-world activities, combat encounters often felt repetitive. The lack of diversity in enemy types and combat scenarios led to a sense of monotony.
- Limited Innovation: While the combat was solid, it did not introduce significant innovations compared to “Sleeping Dogs.” This lack of new features made the gameplay feel less fresh and exciting.
Progression and Customization
In “Triad Wars,” players assumed the role of a triad leader, tasked with building and expanding their criminal empire. The game featured a robust progression system, allowing players to upgrade their characters, unlock new abilities, and expand their territory.
Pros:
- Character Progression: The progression system provided a sense of growth and development. Players could improve their characters’ skills and abilities, making them more formidable in combat and other activities.
- Empire Building: The ability to expand and customize one’s criminal empire added a strategic layer to the game. Players could manage resources, recruit allies, and establish control over various parts of the city.
Cons:
- Grindy Progression: The progression system could feel grindy at times, requiring players to repeatedly engage in similar activities to earn resources and upgrades. This grind detracted from the overall enjoyment.
- Limited Customization: While there was some degree of customization, it was not as deep or varied as players might have hoped. The options for personalizing characters and territories were somewhat limited.
Storyline and Narrative
Premise and Setting
“Triad Wars” was set in the same universe as “Sleeping Dogs,” with a focus on the criminal underworld of Hong Kong. Players assumed the role of a rising triad leader, working to establish dominance and eliminate rival factions. The game’s narrative aimed to capture the gritty, high-stakes world of organized crime.
Pros:
- Rich Setting: The Hong Kong setting provided a rich and vibrant backdrop for the game’s story. The cultural and environmental details added depth to the narrative.
- Engaging Premise: The premise of building and leading a criminal empire was compelling, offering a different perspective on the world introduced in “Sleeping Dogs.”
Cons:
- Weak Storyline: Despite the promising premise, the storyline in “Triad Wars” was not as strong or engaging as that of “Sleeping Dogs.” The lack of memorable characters and compelling plot twists left the narrative feeling shallow.
- Fragmented Experience: The online multiplayer nature of the game led to a fragmented storytelling experience. The focus on player-driven actions and interactions made it challenging to deliver a cohesive and impactful narrative.
Character Development
Character development in “Triad Wars” was limited compared to its predecessor. While players could customize their characters and unlock new abilities, the lack of a central protagonist with a defined story arc made it difficult to form a strong connection with the game’s characters.
Pros:
- Player Agency: Players had the freedom to shape their characters’ abilities and progression, allowing for a degree of personalization.
Cons:
- Lack of Depth: The absence of a central protagonist and well-developed supporting characters led to a lack of emotional investment. The characters felt more like generic avatars rather than individuals with unique personalities and motivations.
Graphics and Audio
Visual Design
“Triad Wars” featured impressive visuals, with detailed environments, realistic lighting, and high-quality textures. The game’s rendition of Hong Kong was vibrant and immersive, capturing the city’s essence with impressive accuracy.
Pros:
- Stunning Environments: The game’s environments were visually stunning, with a high level of detail and realism. The bustling streets, neon signs, and atmospheric lighting contributed to a rich and immersive experience.
- Character Models: Character models were well-designed, with detailed textures and animations. The visual fidelity of the characters added to the overall polish of the game.
Cons:
- Performance Issues: Despite the impressive visuals, “Triad Wars” suffered from performance issues on some systems. Players reported frame rate drops and occasional graphical glitches, which detracted from the experience.
- Repetitive Assets: While the environments were detailed, there was a noticeable repetition of assets in certain areas. This repetition could make parts of the city feel less unique and diverse.
Audio Design
The audio design in “Triad Wars” was a mixed bag. While the game featured a fitting soundtrack and realistic sound effects, the voice acting and dialogue left much to be desired.
Pros:
- Atmospheric Soundtrack: The game’s soundtrack was well-composed and fitting for the setting. The music helped to create a tense and immersive atmosphere.
- Sound Effects: The sound effects, from the bustling city streets to the sounds of combat, were realistic and added to the game’s overall immersion.
Cons:
- Voice Acting: The voice acting in “Triad Wars” was subpar, with many lines delivered flatly or awkwardly. This poor voice acting detracted from the emotional impact of the story and character interactions.
- Repetitive Dialogue: The dialogue, particularly from NPCs, often felt repetitive and generic. This repetition reduced the sense of realism and immersion in the game’s world.
User Interface and Controls
The user interface (UI) and controls of “Triad Wars” were functional but lacked the polish and intuitiveness seen in other games of the genre.
Pros:
- Basic Functionality: The UI was functional and provided the necessary information for gameplay, such as maps, mission objectives, and character stats.
- Customizable Controls: Players could customize controls to suit their preferences, which helped to accommodate different play styles.
Cons:
- Clunky UI: The UI was often clunky and not as user-friendly as it could have been. Navigating menus and managing inventory sometimes felt cumbersome and unintuitive.
- Control Issues: Some players reported issues with the responsiveness of controls, particularly during combat and driving sequences. These control problems affected the fluidity and enjoyment of gameplay.
Closure and Impact
Game Shutdown
Despite its ambitious goals and the potential seen by many fans, “Triad Wars” was ultimately shut down in January 2016, just a few months after its open beta began. The decision to close the game was a result of several factors, including low player engagement, ongoing technical issues, and an inability to compete with other games in the market.
Pros:
- Acknowledgment of Issues: The developers acknowledged the game’s issues and made efforts to address them through updates and communication with the player base.
- Lessons Learned: The experience with “Triad Wars” provided valuable lessons for United Front Games and the broader gaming industry regarding the challenges of launching and maintaining an online multiplayer game.
Cons:
- Unrealized Potential: The closure of “Triad Wars” meant that its potential was never fully realized. The game had a promising concept and setting, but its execution fell short.
- Disappointment for Fans: Fans of “Sleeping Dogs” and early adopters of “Triad Wars” were left disappointed by the game’s premature shutdown. The closure highlighted the risks associated with online-only games and the potential for player investment to be cut short.
Legacy and Lessons
While “Triad Wars” did not achieve the success of its predecessor, it left a lasting impact on the gaming community and provided several important lessons for developers and publishers.
Pros:
- Innovative Ideas: “Triad Wars” introduced innovative ideas, such as the blend of open-world exploration with online multiplayer elements. These ideas could be refined and applied to future projects.
- Community Engagement: The game highlighted the importance of community engagement and the need for developers to listen to player feedback. This engagement is crucial for the success and longevity of online multiplayer games.
Cons:
- Missed Opportunities: The game’s closure meant that many of its ideas and potential innovations were not fully explored. Future games could build on these concepts to create more polished and engaging experiences.
- Cautionary Tale: “Triad Wars” serves as a cautionary tale about the challenges of developing and maintaining an online multiplayer game. It underscores the importance of technical stability, compelling content, and effective community management.
Conclusion
“Triad Wars” was an ambitious project that sought to expand on the world of “Sleeping Dogs” by introducing an online multiplayer experience set in the criminal underworld of Hong Kong. Despite its promising premise and detailed environment, the game struggled with repetitive gameplay, technical issues, and a fragmented narrative. These challenges ultimately led to its premature shutdown, leaving fans disappointed and the game’s potential unrealized.
However, “Triad Wars” also provided valuable lessons for the gaming industry, highlighting the importance of player engagement, technical stability, and innovation. While the game did not achieve the success of its predecessor, its legacy endures as a reminder of both the opportunities and challenges inherent in creating online multiplayer games.
As the gaming industry continues to evolve, the lessons learned from “Triad Wars” can help inform the development of future projects, ensuring that they deliver more polished, engaging, and successful experiences for players.