Table of Contents
amazon Fire Emblem Three Houses reviews
When Fire Emblem: Awakening was released, the game’s innovation blew a breath of fresh air into this aging series, making it the best-selling title in the entire series. However, when the shadow becomes too big, the junior juniors are even more difficult to overcome. Specifically, Fire Emblem: Fates is that disadvantaged name (although both the revenue and the rating of the game are not bad). And now, Fire Emblem: Three Houses is the next name to receive the “responsibility” to overthrow the throne that Fire Emblem: Awakening is holding tightly.
With the support from what the seniors left, indeed Fire Emblem: Three Houses has made a very strong impression (especially on the writer). First of all about the plot, from the images and the first trailers, Fire Emblem: Three Houses have shown itself to have a fragmented and factional storyline like Fire Emblem: Fates did. But if the paths of Fire Emblem: Fates are based on the feelings of the main character and are always criticized for being indecisive, the choices in Fire Emblem: Three Houses are a completely different story.
Fire Emblem: Three House was not pushed to the climax as fast as Fire Emblem: Fates but led the player more gently and slowly, a story between a teacher and students in a knight academy but then opened tragic directions between the lands of Fódlan.
But as her grandparents used to say, “the first choices are always the hardest choices.” Choosing “home” will be the first thing that you have to decide. The Black Eagles are led by Edelgard – princess of the Adrestian Empire, who aspires to unify Fódlan and bring eternal prosperity to his country. The Blue Lion family with its leader Dimitri – the prince of the Holy Kingdom Faerghus, is in chaos when the royal tragedy begins and all hopes of the people are pouring on the young prince. And finally the Golden Deer house with the leader Claude – the heir of the Riegan family, one of the clans that founded the Leicester Alliance, and at the same time carrying the dream of breaking the barrier between Fódlan and other lands. Different children with different secrets and different aspirations and dreams, and you will be the friend who guides them in the right direction on their journey.
Each house in Fire Emblem: Three Houses has its own unique, unmistakable identity, reflected in the style of the students in that house. Like the Black Eagles possessing the strength of an empire, the Blue Lion is elegantly knightly and the Golden Deer is as wild as an alliance exists without the need for a leader.
The gameplay is also a balance between classic and modern. In the classic part, the game still retains the chess-board strategy gameplay but replaces the options with an easy-to-understand list like Fire Emblem: Fates, not the honeycomb style like the previous versions. Both Ability and Combat Art returned but were split into two separate systems, not merged like Fire Emblem Echoes: Shadows of Valentia. Other systems such as character recruitment, counter-triangles, arena, secret shop, support, side quests, and requests system … are all the same but slightly changed.
For example, the recruitment will not be as simple as running to pat the shoulder of the most beautiful soldier on the battlefield and pressing “talk” and he will be on his side, with the Fire Emblem: Three Houses you will need to satisfy that person’s requirements. New proposals can recruit them. The support system now also has other uses besides being used to “flirt” such as it will be easier to recruit staff, unlock special missions …
The same is true of the counter-triangle triangle, the mantra “sword overcome ax, ax overcomes spear, spear overcome sword” is of course still correct, but to do that, you have to bite your teeth and endure an ability box, simply now. No matter what class you belong to, you can freely increase the skillful framework and use all the weapons you want (of course, using the right weapons for the class will get more experience), so doing the monster that countered all weapons like previous versions was still possible but took much longer than usual.
The weapon system has also changed, the brawl will be a new weapon added this time along with new classes around this weapon such as brawler, war master … With the ability to increase the number of hits, the brawl will be the item. Exciting weapons alongside specialized classic weapons. A battalion is also an interesting focus of the game, this mechanism partly helps to make disputes between nations become “good-looking” when you will be the commander of a small platoon, partly it supports quite a lot. Much for your strategy, each different battalion will have different uses from healing, shock damage, holding the enemy to mutating the environment like burning, dispersing poison … Battalion is also the first power you need to fight the “monster” – new, tough, rival genre. When using an attack form of a battalion, you can easily break a monster’s shield and make them stunned (take a turn), when the monster loses all the shield, it will drop rocks used to strengthen the weapon.
A completely new mode of Fire Emblem: Three Houses is explored. With explore, you now have more options than getting into a fight with bandits to pass the time. Pinned from the features of the impoverished castle built for the word Fire Emblem: Fates and the role-playing roleplaying mainly just to break pots and open chests in Fire Emblem Echoes: Shadows of Valentia, Fire Emblem: Three House has turned it into a different category, more engaging and full of excitement.
With the Explore option, you’ll explore the fringe activities of the large Garreg Mach school. From main activities such as recruiting students, increasing support points, increasing fun points for teaching, accepting tasks, learning other teachers to increase skills to finding lost items, answering annoying letters late, cleaning the idol, fishing, growing vegetables … A lot of daily activities are waiting for you to complete.
Some activities also take place only on special days such as singing contests, annual dance festivals, hidden quests, organizing tea parties, and buying and selling with hidden merchants (like Anna Shop). Each time you complete an activity, you will receive bonus points to increase the number of activities for the day or unlock items purchased in the store.
Fire Emblem: Three Houses still have some undesirable shortcomings, such as the font problem of the game. The font of the game is made too small, a real nightmare for those who want to experience the game on a handheld switch mode.
The game also has not updated the traditional Lunatic game mode, you can only choose Normal or Hard, a slight shortage for those with a hobby of “making it hard.”
where can you get a Fire Emblem Three Houses online
Fire Emblem: Three Houses: Buy it now
Fire Emblem: Three Houses (Nintendo Switch): Buy it now
Fire Emblem: Three Houses – Nintendo Switch [Digital Code]: Buy it now