amazon Football Superstars reviews
In Football Superstars, the first player to be a 16-year-old soccer talent started his career. Gamers will start with small 3v3 games, the goal is to develop talent to become an international football superstar.
As previously announced, Football Superstars are different from current football games, as players will not only control a single player rather than control a team as a game regular football
If you do not know yet, a Football Superstars match can be played with a total of 10 players in each team, meaning up to 20 players, and each player will take up only one position on the Football Superstars.
When new players join the game, players will be required to join one of the pre-arranged teams. In the beginning, players will mainly compete with the bot in small-scale games 3vs3 to gradually become familiar with football style in the game.
In general, skills such as passing are not much different from other football games, but the difficulty here is how you can play comfortably and well. Team with 11 different people.
Of course, in a game, players can challenge in different modes, from 2vs2 to 11v11. If there are not enough people, vacant positions will be replaced by bots so that players can quickly collect them. However, each player will still be controlled only one player.
Because the simulation is quite similar to the reality, the task of the position that the player undertakes must be done well. For example, the strikers will try to pick a good position to receive a pass from teammates, then try to score goals, while the defenders must focus on defense should not engage in attack.
After each game, players will receive a certain amount of gold and reputation. In addition to the amount of money that can help gamers join, buy equipment, increase points to increase their strength, the reputation is valuable to help them engage in side activities such as go to Bar, cafe …
Of course, once the game is played for free, it will sell virtual items, players can actually spend money on shoes, cars, clothes …
where can you get a Football Superstars online
Football Superstars 2016: Buy it now
Football Superstars 2015: Buy it now
Gameplay Mechanics
Core Gameplay
“Football Superstars” was designed to bring together traditional football simulation and role-playing onto a new level of virtual football.
Builds: Players created and customized their football avatars. Everything from appearance to playing style to what degree on its typical footballer would be cast. Progression in the game emulated a real football career: the players would have to increase their skills through practicing, matching, and earning experience points for leveling up.
Match Simulation: Rather than a real-time single-player/single-team deal like so many other football games, “Football Superstars” took a novel simulation path. Players joined matches in which they controlled the actions and movements of their avatars, but the actual gameplay was partly automated. Strategy and teamwork were emphasized rather than control.
Development of Skills: Players would train their footballers. From these, the game offered skill-based progression in areas like speed, accuracy, and endurance. Training comprised a vital part of gameplay, through which players specialized in different positions and playing roles.
Team Dynamics: Team management was an essential aspect of “Football Superstars.” Players could either join or create teams, engage in team activities, and compete in leagues and tournaments. Team dynamics and cooperation were mandatory if success were to be achieved, as cooperation and strategic planning were the heart of the game.
Controls and Interface
Controls: The controls of “Football Superstars” were relatively easy to interpret, as they focused less on combos and combos and more on strategic positioning and decision-making. Players navigated their footballer and interacted with the environment by means of keyboard and mouse inputs.
User Interface: The User Interface does offer a bit of information to the players on player-related statistics, team status, and match progress. Player profiles, team management programs, and match reports are basic features within the interface. In its defense, the interface was functional but somewhat less intuitive to some compared to traditional football simulation games.
Learning Curve: The learning curve of “Football Superstars” might be steep for some, more so because of its novel mixture of football simulation with role-playing. To really appreciate the game, players needed to adapt to some game advancements, team dynamics, and some strategic poker sides.
Features and Game Modes
Career Mode: The career mode lets players build and manage a footballer’s career ground-up. Players could begin in more minor leagues, working their way to considerable teams and competitions. In ascending order of the career path were the improvement of skills, participation in the matches, and a series of choices that would affect the player path.
Team Management: Players either joined an already existing team or created a completely new one, with team management features that allow recruitment, training, and strategy-planning. Team management represents an essential part of the game, for a greater part of success depends on coordination and teamwork.
Leagues and Tournaments: The action featured leagues and tournaments in which players could compete for ranks and rewards. These tournaments also allowed the players to prove their skills against others, thus becoming part of the game’s community.
Social Features: The social features included chat, awareness of friends, and tools for team communication. It allows players to interact and help build the community.
Unique Selling Points
Role-playing Themes: “Football Superstars” stands apart from the remaining football games by virtue of its role-play elements. The focus on player development, skill advancement, and career management adds one more angle to the traditional football simulation.
Strategic Gameplay: The game lay further from the other football games in its strategic nature and team-play performance. The players who wished to prove winning the match and competitions had to work together and strategize every moment.
Multi-tool Avatars: The ability to create and customize the footballing avatars gives players a chance to express themselves and personalize the whole gaming experience. This undoubtedly deepened the proceeding game and adjoined with one more avatar for player engagement.
Visual and Audio Design
Graphics and Art Style
Football Superstars was created with graphics and art design aiming for a balanced realism and stylized feel.
Art Style: The art style of the game is a blend of realistically styled football environments contrasted with stylized character designs; the character models and animations were designed for recognition and expressiveness, while the football-themed environments strove for realism in depicting stadiums and pitches.
Environmental Design: The spaces in Football Superstars include many football arenas, training grounds, and facilities for the team. The objective behind the design of these environments is to create an enormous atmosphere to entertain and engage players while reflecting the realism of actual football.
Character Design: The character models were customizable so that players could personalize their avatars representative of their tastes. The level of richness offered in character customization ultimately accentuated the feel of the game.
Sound Design and Music
Sound Effects: These were the sound effects which made the game as realistic as possible with replication of crowd sounds, whistle sounds, and ball-kicking sounds. Although functional, it still has much to be desired than those in larger budget football simulation games.
Music: It was accompanied with a background music that should go well with the football experience. The music should have been captivating-somewhat active in conjunction with the game into the feel and intensity of football matches.
Audio quality: The audio quality was good in the game, “Football Superstars,” but really not earth-shattering. With the sound effects and the music, the atmosphere could be built, but they did not really stand out as features within the game.
Community and Impact
Community engagement of Football Superstars.
According to this, “Football Superstars” made a successful effort to create a living community of football lovers.
Social Features: Among the social features of the game, chat and team communication tools encouraged interaction among players, thus attempting to complement the community building and multiplayer experience.
Community Events: Community events: In-house tournaments and competitions were staged by the game for the players to showcase their skills and gain exposure to others.
Player Feedback: Player feedback was considered when making game updates and further development of the game. The developers also involved the community for improvement towards resolving issues.
Legacy and Impact
Innovation in Football Simulation: “Football Superstars” is most well known for the attempt at marrying football simulation to role-playing aspects. Though it did little toward becoming a great foot-sport outside one country, it did very much at the exploration of new concepts in virtual sports games.
Comparison to Other Football Games: The game actually had a unique approach towards football, however, something with respect to fighting with giants like FIFA and Pro Evos was chewing boulders away from it
= Community Impact: The game could as well be confined into a small pool when compared with the bloodstained football games. Most have managed to have a loyal base, but probably not as much to stand against time and influence like some other titles in the category.
Advantages and Disadvantages
Advantages
Innovative Gameplay: This combination of football simulation and role-playing games has given a singular experience. The features that provide the players with the path of progress and skill development and the management of the career have added further subscription to the traditional platform of the football simulation.
Customizable Avatars: Personalizing avatar and creating football avatars allowed players to customize their identities and personalization in gaming. The increase would impact engagement and immersion of the players.
Team Dynamics: Such emphasis on teamwork and strategic playing results in such a dynamic and collaborative playing experience. Team management and coordination were important to achieve success in matches and competitions.
Community Features: Social features and community events promote player interactions, as well as encourage the development of communities. Playing the game becomes appealing for socializing.
Disadvantages
Complex Learning Curve: Football simulation and role-playing together offer a complex learning curve. Moreover, adapting for a new player to the information and processing of game contributing progression system might be quite a challenge.
Limited Visual and Audio Impact: The graphics and sound design are mostly functional with the game, which does not make it stand out in terms of visual or audio quality. Graphics and sound effects are satisfactory but nothing too outrageous here.
Competitive Field: “Football Superstars” did not have it easy competing with the prominent football simulation titles. The game could hardly match player attraction or endorsement in name and numbers to that of “FIFA” and “Pro Evolution Soccer”.
Game Longevity: The longevity of the games became very limited concerning the player base, while not very advanced competition from other football games was among it. Despite its innovation in treatment, such as the real novel development, it did not get lasting success or imprints in the gaming industries.
Conclusion
The merging of football simulation with role-playing elements produced an ambitious project, giving a different and innovative gaming experience in “Football Superstars”. Player progression, skill development, and team dynamics actually define the difference between basic football simulations. On top of that, however, the complexity of the learning curve, limited visual and audio impacts, and the competitive landscape created much trouble for the product.
Despite an innovative approach and community features, “Football Superstars” failed to reach the truly widespread attention of a community of players, nor did this last long. It contributed to the exploration of new ideas in virtual sports games, but not to the same extent as other titles in the genre had become influential or long-lived.