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Rogue Trooper Redux

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amazon Rogue Trooper Redux reviews

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Why not complete? With the “epic” trailers expressed eloquently, strongly, and decisively, with special emphasis on the improved graphics platform than before, what makes a “redux” incomplete? The writer can immediately list out the primitive features that have been leftover from the original version, such as:

  • The boring old-fashioned narration style.
  • The screen design coupled with the mediocre gameplay arrangement.
  • The human movement.

The object shows the “age” in the “wings” of the game.

While the past few years have seen quality “remakes” and “remastered” releases like the above writer, Rogue Trooper Redux itself is somewhat “short of breath” and lacks the improvements needed to get out of the shadow of the original. Themselves or at least enhance the experience to suit today’s tastes. Typically, the cutscenes and the communication and plot development of Rogue Trooper Redux are very sloppy, which is also not surprising in B-class games. Newly introduced the group 4 people who seem interesting, don’t know anything about them yet boom! Damn A, crash again! Dead Mr. B. Then the character is just so emotional in an instant! Even the dialogues between the characters are not polished; the humorous conversations are a bit forced. The green soldiers are no longer “miracles” when there are too many games that have done what games do better than that. The content of Rogue Trooper Redux is based on a fairly famous comic book in the past. That was in the past, and now, how many people have time to Google about Rogue Trooper comics anymore? Certainly not a writer among them. Other promises such as changes from cutscenes for more “movie” to small tweaks are not much better. Even the most polished thing about Rogue Trooper Redux is the graphics platform, which doesn’t stand out.

The graphics are better than the original, but Rogue Trooper Redux is still somewhat outdated regarding the games mentioned above. Still owning glossy effects such as dynamic lighting, shadows are also made better combined with fake shadows (Ambient Occlusion), smoke and fire effects are also replaced. More special is the remake of almost all 3D models of the characters in the original. Now, the topless soldiers look more “sexy” until the personality bared his teeth to talk.

Despite the improved environment and character models, the company did not forget to give players “cold water” such as unpolished character movements, such as the excessive slowness in the game act of reloading, or the movement when stealthily taking down the enemy is very hard to understand?. Witnessing with his own eyes his handsome blue-skinned soldier sneaking down on the unfortunate soldier made the writer have to mouth the letter O, widen his eyes and then spit, “what the f**k!”… that’s not counting the cases of shooting soldiers; they sometimes fly up into the air and then fall to the ground in odd positions, occasionally convulsing themselves so that the champion is “dead right.”

What about the sound, background music, and dubbing? The environment’s sound is also average, not really “stinging” when the bomb explodes or with each bullet fired. The background music is just enough to listen to, not enough to put people in the heart, but it is not a point to blame. The voice acting is still evil, as peaceful as ever. The listening experience is only acceptable, not enough to pull the quality of Rogue Trooper Redux “beautiful” much more. And then there are other shortcomings such as screen design. They are not balanced enough; although there are stages that provide different paths for the player to approach, they are quite short and are pulled back by the average intelligence of soldiers. Suppose players are familiar with the gameplay of Rise of the Tomb Raider or Uncharted 4: A Thief’s End, as well as the recent Uncharted The Lost Legacy. In that case, it will be difficult to “integrate” well with Rogue Trooper Redux.

It is easy for soldiers to “forget” the player’s presence, rarely move to fight, constantly manipulating to “alarm” the player to know where the hell they are. Sometimes shooting the soldier next to him, the other one will bewilderedly ask “what happened” hide for a bit, and they will patrol again as if nothing happened. Because the machine’s intelligence is also quite hard to understand, the developer has devised a compensation method to increase the enemy’s shooting power to compensate for their agility.

They shoot quite hot and have an infinite amount of ammunition, and the player has limited ammunition. When the ammo runs out, the player is forced to open the menu, “forge” the required amount of ammunition, turn off the menu, load bullets and shoot. In some scenes with his comrades, he just stood still and didn’t move. Sometimes the writer turns the camera around to look at him, gets hit by a bullet, but nothing happens. That’s not to mention different from the action games mentioned above; players will not collect ammunition from the soldiers; in return, the player will receive many points to upgrade and “forge” ammunition, explosive bombs.

If viewed objectively, then Rogue Trooper Redux is not a bad game to the point of “unplayable,” especially once the player has accepted the “stupid” defects above. Rogue Trooper Redux suddenly became strangely interesting. Thanks to the combat system and how the game puts players in situations where they have to use all the skills they need.

That bright spot comes from the skills that players will gradually learn through some plot details. Our green soldier will take chips from his teammates and attach them to items, guns, and even hats he is wearing to help them “live.” And surprisingly, those skills are extremely useful, creating more or less diverse possibilities in the approach to the opponent.

Those skills include Sentry Gun, HoloDecoy, Attract, and Silencer. All three skills Sentry Gun, HoloDecoy, and Attract, help players distract enemies in three different ways. Sentry Gun allows the player to put down the gun emplacement from his weapon to attack the soldiers while he sneaks around in secret. HoloDecoy helps create a simulation to confuse the soldiers. Attract, as the name suggests, will allow players to attract enemies to the area they want. And Silencer is a sneak shot skill, using a silencer attached to the player’s rifle and killing enemies one by one from a distance.

Another good point of Rogue Trooper Redux is to use the combat system to put players in situations they have to think about before fighting. The player’s rifle itself will be gradually upgraded, allowing the flexibility to change into other “weapons,” including turning the gun into a shotgun or anti-aircraft missile launcher. Even the “attachment” bomb for blue-skinned boys is equally diverse. Many special types of enemies can only be destroyed if the player uses the right weapon to fight and at the same time. Do not forget to combine with the above skills to make it easier to pass the screen because they shoot quite hot, use numbers quality compensation. So be well equipped before firing bullets!

Although the plot and details, and expressions have shown signs of “aging,” Rogue Trooper Redux still possesses relaxing moments thanks to various situations and contexts taking place during the journey. The duration of Rogue Trooper Redux is also quite good when it can be up to more than 12 hours of battle if the player is not the type to rush to complete it quickly. The use of environments and situations, diverse contexts, and many “accidental” approaches to enemies create moments of real relaxation, a little bit of fun, and excitement.

The game also has a Multiplayer part, but the writer can’t find any friends to play. Maybe it’s because Rogue Trooper Redux lacks players too?

where can you get a Rogue Trooper Redux online

Rogue Trooper: Redux – Xbox One Standard Edition: Buy it now

Rogue Trooper Redux (PS4): Buy it now

Rogue Trooper Redux: Buy it now

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