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amazon Saints Row Gat out of Hell reviews
The Third Street Saints gang has come a long way, from the chaos confronting “rival heroes” like The Ronin or The Brotherhood in the city of Stilwater, being overthrown by The Syndicate and starting all over again at Steelport, to becoming leaders of the United States and encountering the threat of the Zin aliens.
It is hard to believe that, from the days of entering the gaming industry with the label “following Grand Theft Auto”, now, Saints Row has become a famous brand with a large fan base. After the Earth was destroyed in Saints Row IV, the idea that The Third Street Saints is no longer a “playground” to freely rage. But with her “different” imagination, Volition offers a scene that can be said to be … no one expected, but it is very suitable for the character of Saints Row, that is … Hell!
However, slow down the “hype” train, because Saints Row: Gat out of Hell is not a complete post-game of the series, but just a standalone expansion only half of Saints Row IV.
No, that statement doesn’t mean anything. In the game, you absolutely can hold a gun and… shoot Satan in the face, and that is more than enough to describe the “bouncy” of Saints Row: Gat out of Hell.
Saints Row: Gat out of Hell continues the events of Saints Row IV. The Third Street Saints group celebrates Kinzie Kensington’s birthday onboard The Ship. While playing an ouija board (a board allowing communication with the spiritual world) to find out who The Boss (the player-made The Third Street Saints leader) would marry in the future, The Boss was suddenly sucked into a portal to hell.
When Johnny Gat and Kinzie Kensington meet Dane Volgel – the “godless” at Ultor corporation before, they get the news that Satan kidnapped The Boss to … marry Jezebel’s daughter, based on the number of “achievements” that The Boss caused while leading The Third Street Saints.
Still retaining the strong points from Saints Row: The Third and Saints Row IV, Saints Row: Gat out of Hell shows a very gentle atmosphere but also extremely exciting, exciting, plus the narrative is seamless and not less humorous.
The moments that make people laugh are expressed in a profound, not “dirty”, vulgar, and sometimes laughed at with the “wildness” in each line.
If you have known Johnny Gat from previous versions, you will probably imagine his personality and actions in Saints Row: Gat out of Hell. Strictly speaking, Johnny Gat in the game is like a “less serious” version of John Wick. What is the plan to save The Boss? Surely Johnny Gat’s answer would be holding a gun and… shooting Satan’s face, that was it.
Not only that, Saints Row: Gat out of Hell also brings an element that seems to … not match with the context of the game, which is … musicals! As the “crazy fan” of Disney, the writer could not stop laughing and stop … hitting the table for 5 minutes of the “dialogue” between Satan and Jezebel, and between Johnny Gat and Kinzie.
It was suddenly one thing, the acting quality of the “singers” was another! And until the writer suddenly realized that he was Saints Row in front of me, it was hard to hold back the laughter !!!
Hell in Saints Row: Gat out of Hell is characterized as a city made up of five contiguous areas, surrounded by lava instead of an ocean. But… wearing lava corpses, players will still be free to shoot, burn, smash, destroy or do whatever it takes to destroy Hell!
In addition to the basic weapons, Saints Row: Gat out of Hell introduces 7 “unique” weapons corresponding to the 7 deadly sins, and I was impressed with the way Volition Show ingenuity through these 7 weapons. Sloth (lazy) – the Armchair-A-Geddon sofa mounted … machine gun and a grenade launcher, Pride (proudly) – Gallow’s Dodger pistol always talks about how “bloodthirsty” it is, or Wrath ( indignation) – the Ark of the Covenant is capable of sucking the soul of an enemy and using them as… explosives.
The main purpose that Saints Row: Gat out of Hell has set is to make everything Satan pay attention to Johnny Gat, so even though the activities that seemed quite monotonous and repetitive made the highlight. Using the ability to “fly”, the mini-game Hellblazing (a variant of Blazin ‘from Saints Row IV) is simply a series of “checkpoints” placed on the player’s flight path, but in reality, the feeling of “overcoming obstacles” is so refreshing that it is hard to describe!
Saints Row: Gat out of Hell also brought back some “old but new” activities such as surviving three enemy sweeps or “throwing” the boys of the boys’ guild back to their “right place”. Also, the Insurance Fraud mini-game, or more accurately, Torment Fraud, is back with a few interesting changes as well.
Still the game “torture” the character by throwing himself into the wall, house or vehicle with the ragdoll mechanism, but now the player will control a “husk” to try to remove the sentence … hundred thousand years of me.
Can’t jump high or run fast, but he can blow up any car he touches, creating an odd and humorous chaos.
The esper powers from Saints Row IV return with certain changes. Telekinesis (teleporting objects with psychic powers) has been replaced with “Summons” – summoning spirits of goblins (imp) or even giant Titans! The “Blast” ability can now petrify enemies, or create a black hole that attracts enemies (of course, not “hegemony” with the “legendary” Black Hole Launcher in Saints Row IV); “Stomp” – the “thousand pounds” stampede doesn’t make much difference; and finally “Aura” – the “Buff” that changed its name, enveloping the player with a blast of energy and “spreading” to the unlucky enemies nearby.
The brightest point in the gameplay of Saints Row: Gat out of Hell is… wings. Tired of the free falls in Saints Row IV? Don’t worry, because Johnny Gat and Kinzie can now cruise the Hell city at breakneck speeds!
The writer regretted after completing Saints Row: Gat out of Hell, because it has not been “naughty” really “already” like Saints Row IV, the game no longer has any “tricks” to attract players anymore.
It only takes 6 hours to complete the main storyline and side activities, and less than an hour to collect all the tomes (tomes) and Cluster planet, although it cannot be asked for more. At $ 20, but the value that Saints Row: Gat out of Hell brings is still quite half-hearted. The collaborative play (co-op) is not enough to entice players in the long term if the amount of content is too little.
The Hell setting is skillfully featured in Saints Row: Gat out of Hell, but again, it’s a shame because if Volition had put in more investment, Saints Row: Gat out of Hell could have been a complete post with a Hell is described in more detail, variety and much more vividness.
Also because of its small size, Volition had to remove what could be said to be extremely important in the Saints Row series: customization. Of course, I didn’t mean to change Johnny Gat and Kinzie’s face and body, but adding a few outfits didn’t kill anyone.
The garage is also “missing” and players will only be able to drive cars with identical looks (somewhat oddly because Volition has removed the ability to run “away” to encourage use of transport). Weapons also do not have the extra “camo” or shooting mode is impressive.
Even the type of enemies in Saints Row: Gat out of Hell is extremely lacking in diversity. The writer “tally count” only has 4 to 5 main types of enemies, if including the name Professsor Genki. The Arch Duke at first heard of it was quite “terrible” with a cool appearance, but in fact, they were more easily defeated than the Wardens in Saints Row IV.
Saints Row: Gat out of Hell once again “fooled” me with good first impressions, then disappointed at the end.
In the game, Johnny Gat and Kinzie have 5 companions: Dean Vogel, the pirate Blackbeard, the writer (and now… DJ) William Shakespeare, the twin sister DeWynters and the prince Vlad the Impaler.
But apart from Dean and DeWynters, which are quite familiar in Saints Row 2 and Saints Row: The Third, the remaining three characters are just like… task assignment panels in role-playing games.
After completing 5 Loyalty Missions missions, players will immediately embark on the last mission of Saints Row: Gat out of Hell. If “clearing” the game, all 5 characters will “become to dust”, not creating any memorable impression.
Saints Row: Gat out of Hell never paid any attention to their fate after Johnny Gat “messed up” Hell.
The player can search for the scriptures of each person (similar to the recordings in the previous sections), but they only create moments of “relaxation” for a while, not depicting the characters.
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