amazon Strike Vector EX reviews
Strike Vector is one of the first mass-market shooters to be released in 2014, but only offers a potential PvP multiplayer experience. This category has a certain amount of players, but very few developers have invested in this topic. Strike Vector EX is like the remastered version of the old game, with all the new graphics, as well as the multiplayer campaign and bot. But Strike Vector EX may not satisfy everyone, especially pilots who like to experience the feeling of flying a plane alone to hunt for enemies in the air.
The airplane type is not easy to build an attractive game because the player is very difficult. If the game design is too easy, you will not get the sense of dominating the sky when chasing the enemy. On the contrary, if you do too much air combat, the player will be very slow. It is difficult to describe this feeling, but the experience of sitting in the cockpit is not the same as other FPS or TPS shooting genres. This is the only thing anyone who loves the feeling of freedom between the sky can understand. Fortunately Strike Vector EX does not make this fatal mistake but regrettably entangled the issue of imperfect control.
In terms of gameplay, all Strike Vector EX experiences take place in a fighter cockpit, or Vector. This device has a special control mechanism, which allows to switch between the two acceleration states by jet or mid air suspension. Difference between these two modes is very large, often makes it difficult for players to get used to it at first. But when you get used to it you will find quite interesting, especially when using the hovering state to dodge the rockets that are going to break the player’s Vector. In fact, this design makes it easy for the player to turn the situation around, which can turn the bullet into a “ripper” by simply manipulating the controls. However, the air battles only became the most attractive thanks to the design of the game.
where can you get a Strike Vector EX online
Strike Vector Ex – PS4 [Digital Code]: Buy it now
It is no exaggeration to say that screen design makes good use of Vector’s two flight modes. Campaign and deathmatch missions take place in many locations. It could be a mid-level mining plant or a fictional city, even a giant space ship. The map has a lot of lines out there, as well as plenty of space for fast-paced, too dangerous battles. However, it still has narrow spaces where the player has to drive Vector cautiously in the dangling mode. The problem is that the Vector can hardly make a 180-degree roll like you think because the game automatically adjusts the space, it is difficult to guess. This causes the player to lose the freedom to “fly” in the air, causing obstacles in the battle. Not to mention, it makes Vector control in complex areas of the air at risk are extremely risky and dangerous.
Vector fighter has a lot of options for custom players to match their style of play. The number of main weapons is relatively diverse. Machine guns, rockets, missiles, etc. are all available. Each weapon can also be expanded with equally diverse perks, such as increased damage, bullet loading speed, and many other advantages. Players can even customize their ancillary equipment such as healing abilities, shields, or “rings” around the player’s fighter, destroying any enemies flying nearby. There are also some other “bonus toys” that are quite interesting that you can experience yourself.
Unfortunately, the campaign of Strike Vector EX is only a few hours, quite short and the content is not memorable. The funniest thing is probably the feeling of driving is very similar to playing Doom. I have the feeling that the plot plays only for the purposes of the beginner. The first is to get acquainted with weapons and Vector control, which helps players to practice before experiencing multiplayer PvP. The second is to familiarize yourself with the map of the game and note the location of the required plug, as the number of campaign screens is also used for multiplayer. Actually, if my thinking is right, then the plot plays really well. It helps newcomers to experiment with key settings and positions in the gameplay, to suit their own gameplay.
The game mechanics
Core Gameplay
“Strike Vector EX” is purely a first-person aerial combat game held on tactical engagements that are very fast-paced. The players will take control of customizable ships called Vectors in several game modes while engaging each other as players against AI and amongst several futuristic arenas. The gameplay is a mixture of conventional first-person shooter mechanics paired with unique flying dynamics, creating a refreshing style on the aerial combat market.
Gaming modes available include:
Deathmatch: The classic mode where players compete for the highest number of kills within a time limit.
Team Deathmatch: Teams of players are working against each other to amass as many kills as possible for their team.
Capture the Flag: Teams must capture the opposing team’s flag and return it to their base while defending their own flag from being captured.
Assault: A mode in which players accomplish specific objectives: capturing points, destroying targets, etc.
The gameplay is very fast-paced, necessitating players to learn controls and mechanics for success. The combination of FPS and flight simulation elements creates this unique experience that challenges players to think strategically while being fast with their reflexes.
Flight Mechanics
The sophisticated flight mechanics stand out as one of the coolest features of “Strike Vector EX.” Players maneuver their Vectors by using a unique blend of conventional movement controls and advanced flight features. Some of the flight modes present in the game are:
Forward Flight: The common flying mode where players fly forward and navigate through the environment.
Hover Mode: Allowing a player to stay in one place to aim and shoot at foes up close.
Roll and Pitch: Players can roll and pitch their Vector in evasive maneuvers to navigate into tight areas.
The flight mechanics are designed to be obvious but can be very deep as they will allow for complex maneuvers and tactical fights. The switching between flight modes and advanced flying controls is further a strategic layer.
Customization
“Strike Vector EX” gives players a lot of room to work with when customizing their Vectors with multiple weapons, upgrades, and visual changes across the board. The entire customization system of the game enables players to fine-tune their Vectors according to the style they prefer-whether heavy firepower or speed or maneuverability.
Types of Weapons in the game include:
Cannons: Powerful rapid-fire weaponry good for close- to mid-range combat.
Missiles: Guided or simply homing missiles that inflict heavy damage upon the enemies.
Laser Weapons: High precision weapons capable of inflicting damage over a long range.
Players can afford crafting different upgrades and modules to tweak the performance of their Vectors better, such as better shields, more speed, or better targeting systems. This customization broadens the scope of the gameplay and allows players to build unique setups to suit their playstyle.
Multiplayer Experiences
The multiplayer experience is a key part of the game in “Strike Vector EX” that has several multiplayer modes and maps specialized for competitive play. The fast-paced gameplay combined with the top-of-the-line flying mechanics makes for a fun and action-filled multiplayer experience.
Matchmaking and Community
Matchmaking in the game allows players to join an assortment of games, depending on their skill set and preferences. The community is active, with much engagement in competitive matches and forming teams for cooperative play. Multiplayer modes are built to suit all kinds of playstyles, whether for casual fun or hardcore competition.
Story and Narrative
Plot and Setting
Set in a futuristic world where players control specialized pilots called Vector pilots, “Strike Vector EX” tells of aerial combat of high hazards. The narration of the game is dealt mainly through briefings and background info through which the game places different game modes and objectives in context.
So i.e., not the main interest of the game, still sets the mood for the action of the game and contributes to the ambience of the game. Narrative aspects incorporate mission briefings and some in-game events.
Character Development
These game characters are wide-ranging in background and motives. Although the development of characters is of less significance in comparison with other narrative-driven titles, they do add depth to the world of the game and lend credence to its gameplay.
Character development mostly occurs in the context of in-game dialogue and background information, educating the player about the world and its inhabitants. However, the primary focus remains on the gameplay and combat systems, with the narrative functioning as a barely extraneous addition.
Graphics and Art Style
Visual Design
“Strike Vector EX” sports an eye-catching art style combining futuristic aesthetics with detailed environments. The intention with the game’s graphics is to present a dynamic and immersive experience characterized by high-resolution textures, detailed models, and vibrant colors.
The environments vary from futuristic cityscapes to space stations and alien landforms. This creates an overall cinematic feel to the whole game, with Visual design granting much more immersion into the game’s atmosphere.
Performance and Optimization
The overall performance of “Strike Vector EX” is smooth and consistent. Almost no problems with frame rates or graphical glitches appear. A variety of platforms, including the PC as well as the PlayStation 4, are intended to allow this game. A polished experience is enjoyed by players: high-resolution graphics, exquisite animation.
Sound and music
Soundtrack
The soundtrack “Strike Vector EX” offers energetic and atmospheric sounds, which form an integral part of the fast-paced gameplay. The music combines both electro and orchestral elements resulting in a vibrant and immersive sonic environment.
Elements such as the soundtrack create a part of the entire experience, sometimes intensifying combat and sometimes reinforcing the atmosphere of the game’s environments. Because its intense action is perfectly paired with the engaging music, this will certainly create an unforgettable experience.
Sound Effects and Voice Acting
As such, sound effects are vital to “Strike Vector EX,” where every weapon, explosion, and maneuver has strange sounds attached to them. The sound effects are excellent in their design and contribute much to the realism and immersion of the game.
The few voice acting that exists would probably not be more than a few words, while most of the “dialogue” is scant text achieved in the game. This, however, could be seen to inhibit the narration in as much that, while true to the storyline, there is not as much voice for such.
Difficulty and Replayability
Difficulty Levels
“Strike Vector EX” has many different difficulty levels that a player can use according to his preferences. The new challenge one is prepared to face can go from the casual to hardcore segments of fire.
There is good difficulty level balance and makes it challenging without being overly punishing. Players will be able to change the levels of difficulty according to the skills and experience they have to ensure the game would be interesting and fun.
Replayability
Replayability is a fantastic aspect of “Strike Vector EX.” Great game modes and customizable Vectors keep each and every multiplayer competitive aspect going, holding something fresh for the player to try out and dead new possibilities. The player can come back to a level for better scores and meet achievements using alternative strategies.
The multiplayer modes also add plenty to getting back into play as they allow competitive play and player teamwork in co-op games. Different game kinds and content open the door to replayability and experimentation.
Critical Review and Conclusion
The Good
Innovative Flight Mechanics: Advanced flight mechanics and novel control schemes offer a new and refreshing experience. The ability to transition from one flight mode to another while executing various complex maneuvers adds depth to the actual game style.
Customization: Very elaborate customization allows players to take their Vectors to fit their specific play style. There is both flexibility and depth in terms of various weapons, upgrades, and visual modifications in gameplay and experience altogether.
Dynamic Multiplayer Flavor: Much of the multiplayer modes and a thriving community provide a competitive and engaging experience. The fast-paced nature of gameplay, including advanced flight mechanics, makes for a dynamic and enjoyable multiplayer.
Artistically Striking Graphics: The visual fluency and graphic design of the game have turned out quite nicely, from detailed environments to vibrant colors. The visual design adds to the whole atmosphere and immersion of the game.
The Bad
Minimal Narrative Depth: It provides context for the gameplay, but this is very minimal. In a way, no deep character development or narrative elements may alienate some players from connecting emotionally.
Repetitive Gameplay: Even while interesting, the gameplay could be repetitive over time. Extended session play could make core mechanics and game modes feel somewhat familiar, thereby reducing enjoyment in the long run.
Lack of Voice Acting: Again, the same thing; some players would consider the lack of voice acting a detriment to the narrative. The reliance on text-based dialogue limits immersion in the game.
Conclusion
Nevertheless, Strike Vector EX is an engrossing and well-balanced aerial combat game that builds on the previous game. From its innovative flight mechanics, extensive customization, and dynamic multiplayer experience, it engages players in games of immersion.
Despite criticisms regarding the shallow narrative and repetitive gameplay, advantages far outweigh disadvantages. Strike Vector EX is a good experience for anyone interested in aerial combat games, and it has lot of replay value and experimentation.
To summarize, Strike Vector EX is a premier entry in aerial combat, with new and exciting experiences. With advanced flight mechanics, striking visual arts, and novels in multiplayer modes, this becomes a must-have for all gamers.