amazon The Gunstringer reviews
If someone is wondering, the game developed for the Kinect sensor will be shaped like? Then this is a satisfactory answer for them.
Talking about the wild west, people remember the locations of the cowboy with the side gate driving record, and each time mentioning the name of the hero, all the bad guys have to dread because of marksmen shot.
The new game Gunstringer its recent launch Twisted Pixel is themed on the cowboys, but this time with an approach completely new and exciting.
All what the game brings is a lively puppet plays. Still barren western scene familiar, still the gunfight uncompromising shot, but it all takes place in a movie theater and dance. And instead of portraying the protagonist, the player’s task is to control the puppets.
The protagonist of this play is a cowboy named Gunstringer marksmanship. The objective of the guy’s not bad guys destroy or defend reason, simply find old friends have betrayed and forcing them to pay the price? Although tiny and only a skeleton, the enemy always terrified when faced with “mummies” this cowboy.
The game’s story sounded “Gypsy” but expressed how extremely hilarious, from the shape of the robber carrying adorable puppets to the scene of our cowboy riding makes you unable not laugh.
To control the Gunstringer, players are required to have the Kinect sensor. The movement of this character will be based on the movement of players left hand while the right hand is responsible for point-and-shoot.
Initially gamers will feel a little bit uncomfortable, but just a few minutes to become familiar as can easily control the desired characters.
The game difficulty will gradually increase over the level, this will help you feel excited with the requirements weird that game posed. Besides conventional 3D game mode, you can also play 2D mode similar to the style of Mario.
Sound in the game is also doing quite well, from inspiring voice of the narrator to the applause, disparaging or admiration of heroic cowboys in the theater audience.
However, the game also exist a few minor issues such as the protagonist only one weapon is 2 pistol from start to finish, very easy to cause feeling boring. In addition, the duration of the game play is quite short and almost no replay value, except for those who want to break their own record.
In general, over what the game has shown, this can be seen as a perfect play attracted viewers. If you are looking for an entertaining game to relieve stress after stressful working hours, it is an option The Gunstringer amazing, just left of exercise activity can face the battles laughing.
Especially, for those who buy the extended version of this game with new features, they will be bundled masterpieces Fruit Ninja version played on Kinect, the game was so popular on the iPhone platform.
where can you get a The Gunstringer online
Gunstringer – Xbox 360: Buy it now
GUNSTRINGER: Buy it now
Gunstringer – Xbox 360: Buy it now
The Gunstringer [Japan Import]: Buy it now
An Overview of The Gunstringer
The Gunstringer is an original action game created by Twisted Pixel Games and published by Microsoft Studios. Released in 2011 for Xbox 360 with Kinect integration, it combines platforming and rail shooting but is augmented in its presentation by a unique source of puppetry. The player acts as the Gunstringer, a skeletal cowboy marionette set upon avenging himself against his former gang members in a humorous and stylized Wild West environment.
Gameplay Mechanics
Kinect Format and Control
One of the titles that define “The Gunstringer” is its input through full Kinect motion controls. Players move their bodies to manipulate the Gunstringer’s bodily movements while targeting enemies and shooting them. Jumping required raising the arms, dodging consisted of leaning, and aiming was done through hand motions; this infusion of gestures added a different dimension to gameplay, an immersive experience not shared in traditional controller-based gaming.
On-Rails Shooting Esteethetics
The game is presented in a series of off-rails sequences with Gunstringer automatically moving forward from each level. In such a situation where obstacles are encountered, players must shoot enemies or execute an array of on-screen quick-time events. The mixing of shooting mechanics with platforming challenges is what maintains the upbeat pace of the game, with constant subsequent actions performed by the player against the true on-screen prompts.
A Puppetry/Art Style Visual Look
The look of the game, totally based on puppetry, is a feature that sets it apart. The characters and environments are designed to look like hand-carved marionettes, with strings hanging visible above and over-the-top actions that carry an ambiance of puppet theater. This specific style adds to the charms and whimsicality of the style, enhancing the comedic essence of the game while distancing itself from realism or traditional video-game presentations.
Story and Setting
Typical Structure and Humour
The narrative of the game is told through a mixture of real-action puppetry segments and in-game cutscenes. The story follows the Gunstringer’s revenge against his former partners in crime, each cast as caricatured villains in classic Western archetypes. The humour is playful and self-aware, leaning into its puppetry ancestry to deliver funny moments and exaggerated characters that mock the Western genre.
Design of Levels and Advance
Levels in “The Gunstringer” vary greatly in terms of setting and design: from dusty western towns, treacherous canyons, and saloons. Each level introduces new challenges, enemies, and environmental hazards that require players to switch their strategies and hone their reflexes. The boss battles are interspersed through key story moments, testing the players’ skills and affording memorable encounters with larger-than-life foes.
Post appealing visuals and sound design; Animating artistic direction.
Movement defines character in the Gunstringer, from its twirling gunshots to exaggerated reactions by enemies. So does everything fluid from puppeteer images in the game. Rich in details, backgrounds capture the essence of Wild West settings while retaining a stylized and whimsical appearance.
Soundtrack and Audio Effects
Lively, western-inspired melodies paired with upbeat tunes that keep up with the pace of this exciting game form the soundtrack to “The Gunstringer”. Gunfire, explosions, and all of the characters’ voiceovers sound like absolute action when they come into existence with the exciting and scant sound performance effects. The game results all this in audio design that tends towards immersion, supporting the light-heartedness and cinematically playful presentation of the game.
Reception and Legacy
Critical Reception and Player Feedback
For inventive gameplay and creative art style along with humorous storytelling, ‘The Gunstringer’ received generally favorable reviews. It was recognized by critics for incorporating Kinect controls and puppetry aesthetics, marking it as something genuinely innovative in action-adventure gaming. Some critiques were reserved for the limitations of Kinect motion tracking and sometimes repetitive gameplay elements.
Impact and Cultural Significance
One of the first titles for Kinect to ignore the traditional modes of control, “The Gunstringer” described visionary ways to handle motion-controlled gaming. It heralded a successful crucible for experimentation in mechanics revolving around Kinect-based gameplay and served as encouragement for developers to think differently about the possibilities of interfacing video games through physical gestures and movements.
Conclusion
Twisted Pixel Games have been constantly coming out with unique concepts and new twists in their games, being a testament to “The Gunstringer”. A game full of puppetry aesthetics, kinetic motion control, and humor in storytelling makes the player feel different from children to elders. Be it lively visuals, on-rails shooting scenes, or the comedy narrative; “The Gunstringer” keeps standing tall as one of those bright swooshes that define interactive entertainment to enrapture and delight audiences.