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amazon Wolfenstein The New Order reviews
Wolfenstein: The New Order – 22 years ago, id Software made history by releasing the “ancestor of first-person shooter (FPS)” Wolfenstein 3D, marking the era of one the most popular game genre of all time.
However, in the “heroic era”, in its long history, the FPS genre has made many changes to adapt to the tastes of the public.
The classic type of shooter (run-n-gun) began to retreat to “chicken wings”, giving the playground to “younger” military shooter, through the period of World War and now “Sublimated” with a modern context.
After the 2009 Wolfenstein version of Raven Software received terrible “bad comment” from the fans, plus the first demo that was rated “less interesting” by Wolfenstein: The New Order at the E3 2013 fair, the door ideas were completely closed to this legendary.
Since then until the game’s release, without a loud promotion strategy, not revealing too much information, this silent move has made the community’s skepticism for the game increasing …
Is this skepticism ominous for Wolfenstein: The New Order?
Can the veterans of Starbreeze Studios continue to maintain their form under the new name?
MachineGames himself responded to those question marks with a convincing performance.
The story of Wolfenstein: The New Order begins in July 1946, when a platoon of US special forces led by William BJ Blazkowicz attacked Lieutenant General Willhelm’s fortress “Deathshead” Strasse, the headquarters of Fascists in the city of Berlin. The mission fell apart when Blazkowicz and his teammates were trapped in Deathshead’s lab. During his escape, Blazkowicz suffered a head injury that left him completely motionless.
Blazkowicz was taken to a psychiatric hospital in Poland and lived on plants for 14 years under the care of nurse Anya Oliwa. One day, the Nazis blocked the hospital and executed all the patients there. Blazkowicz awoke suddenly, escaped from the hospital with Anya, and soon after, he received bad news: The war ended 12 years ago, the Nazis won the battle, the United States surrendered.
Now, Blazkowicz’s goal was to find the resistance and destroy the Nazis. However, this is not Blazkowicz’s mission, it is also the war of all humanity to escape oppression under the new Nazi world order, one in which, the red of blood, Perhaps, the first impression of Wolfenstein: The New Order is the element no one expected in a game called Wolfenstein, that is is the plot.
Still reduplicate the subject of “alternative history”, but Wolfenstein: The New Order possesses an ingenious, engaging storytelling style, and especially the pace in the game is never interrupted interval. The most special thing any Wolfenstein fan has been looking forward to has finally arrived: B.J Blazkowicz is not just an American guy who shoots guns on anything that speaks German anymore. Blazko is now an ordinary person (with a bit of “supernatural” power), with her own emotions and reason.
Blazko is not a character with a complicated past or bound by anything, but as Fergus Reid once said, he was “born to destroy the Nazis.”
Blazko is a perfect fighting machine, and hidden behind that mask is a very real, personality of a soldier.
That was when Blazko was reunited with his former teammate in the resistance Kreisau Circle, who seemed to have died 14 years ago. It was a terrifyingly chilly feeling sinking in the tunnels below Berlin. It is Anya’s true but sometimes quirky feelings for Blazko, but Blazko thinks that won’t last forever. That’s when Blazko questioned himself as the Spindly Torque was ripping apart the Gilbraltar Bridge, turning it into a plain.
The image of William B.J Blazkowicz has been around for 22 years, but perhaps only MachineGames can make such a convincing Blazkowicz image.
Besides, the villain in Wolfenstein: The New Order is also more clearly depicted: brutal, sinister, crazy. The name Willhelm “Deathshead” Strasse is no stranger to those who have experienced Wolfenstein versions before, but just like BJ Blazkowicz, when in the hands of MachineGames, this barbaric general also possesses a face brand new.
The first moment the player walks into Deathshead’s lab is like experiencing a horror movie: The corpses of test objects are placed underneath the drills, the sound is so heavy it is uncomfortable. When he appeared, the feelings of terror and hatred also reached their peak. The machines that Deathshead created may not be as scary as the look of man as a piece of trash and just worth his experiment or ideal for Nazis to become “the supreme” on Earth.
Not only does Deathshead impress the player, but even his henchmen also contribute to depict the cruel image of the Nazis. Most impressed to me was the encounter with Frau Engel on the train to Berlin: a gun and two fateful cards, like a warning that it would be a one-way train to hell.
What is the first thing B.J Blazkowicz does after 14 years of plant life? Groping on the floor, limbs exhausted? Call for help or wait for help? No, Blazko will take down a Nazi with a kitchen knife, pick up the pistol and begin his fiery “destroying Nazis” journey.
Without making players wait long, Wolfenstein: The New Order has shown an almost perfect action game, alternating with “old but familiar” elements, along with “extra dishes” full of fun.
Maybe a long time ago, the new writer had the feeling of real shooting “already” as in Wolfenstein: The New Order.
Weapons in the game have very low recoil, even the player does not need to right-click to aim (personally, the writer … completely removed the aiming button), but every shot that comes from any gun all create a very “strong” recoil feeling, gunshots sound help create a feeling of extreme excitement, although gun battles in the game rarely have a fire or explosion.
The number of weapons in Wolfenstein: The New Order is not much, but they are diverse enough for players to have more options to “torture” the poor Nazis standing in front of Blazkowicz’s gun.
From the mobile Assault Rifle at both long and close range, equipped with a grenade launcher destroy the armor of the Über-Soldaten superheroes; Or the AR Marksman is both a sniper rifle, both a gun … a laser.
Personally, the writer likes the Automatic Shotgun, not only possessing high damage and a feeling of “indent”, those who have accidentally “loved” the Flak Cannon that fired ricochet rounds in the Unreal Tournament. 2004, will be extremely happy to see its “variant” again through the second firing mechanism of the Automatic Shotgun.
In addition to the usual “pick up and shoot” element, does Wolfenstein: The New Order have any surprises? Of course yes! Except for the Energy Gun LaserKraftWerk and MG60, all weapons in the game support the style… 2 hands 2 guns!
The next element that few people would expect in a game called Wolfenstein is… secret action. The stealth mechanism in Wolfenstein: The New Order of course cannot match the “talents” of the secret action genre, but it is done moderately, giving players more options in his style of play.
For ordinary soldiers, killing quietly with a melee, a knife or a silenced pistol is quite simple, but when confronted with a more “massive” opponent, only heavy guns can ” “value” them (this is also a way for players not to overdo secret actions). In some cases, players can quietly defeat commanders, who are also the only opponents who can call reinforcements, making gunfights much more “easy to breathe”.
The most obvious factor influencing both the old and new values is how the blood system (HP) works. In Wolfenstein: The New Order, Blazkowicz will heal himself, if his HP is 20 units away from the limit. For example, if HP drops to 15, the maximum self-healing is 20, or if HP drops to 90, it will return to 100, and if it falls to 65, it will only return to 70. So, how to keep the HP level stable? Play in a “classic” style, pick up blood vessels and armor placed around every corner of the level.
Besides, Wolfenstein: The New Order also brings back the mechanism “Overcharge”, allowing “buff” blood volume in a certain period. At this point, the HP will jump up to … 200 and begin to gradually decrease to 160, giving players more opportunities to deal with the enemy for a longer time. System “Perk” (auxiliary skill). Mentioning here, perhaps many people are thinking of a similar system that makes the character “Superman” in Call of Duty.
However, Perk in Wolfenstein: The New Order doesn’t make the game easy, but they can be viewed as minor “achievements”, with some interesting effects on the style of play each one.
Perk in the game is divided into four columns corresponding to four styles of play: Stealth (secret action), Tactical (moving, using a flexible gun), Assault (sweeping with guns), and Demolition (using explosives). To “unlock” the Perk, players just need to perform fairly simple requirements such as defeating the enemy 3 times with a knife or killing 5 enemies in 10 seconds with the MG60 …
The special feature is that Wolfenstein: The New Order does not force players to follow any style. Players can completely “unlock” all the skills of the 4 branches in just the first few levels, so players have complete freedom in approaching each game screen.
Thanks to the spacious gameplay design and the possession of many side paths, the replay value of Wolfenstein: The New Order has also been improved quite a lot for players to purchase weapon accessories, which can only be found throughout the levels.
Some are well hidden in hidden corners, others force the player to explore, find hidden passageways, or sometimes as a reward after a simple puzzle.
where can you get a Wolfenstein The New Order online
Wolfenstein: The New Order – Xbox One: Buy it now
Wolfenstein The New Order and The Old Blood Double Pack (PS4): Buy it now
Wolfenstein: The New Order (Xbox 360): Buy it now
PS4 – Wolfenstein: The New Order: Occupied Edition – [PAL EU – NO NTSC]: Buy it now
Wolfenstein The New Order and The Old Blood Double Pack (PC DVD): Buy it now
Wolfenstein: The New Order also owns a lot of collectibles such as gold objects, commoner’s letters … But most notably the music (will be mentioned later) and Enigma encoder.
When collecting enough codes, players can “unlock” 4 new game modes, default difficulty “I Am Death Incarnate” or “Über”. Except for 999 Mode, the common point of the other three modes is contraindicated to people … prone to psychological crisis!
I tried IRONMAN Mode (only one network, no checkpoints, if I died, I would return to the first level) but ended up having to give up when I was pitying to exit the game with an indelible impression … Dark Souls.
Compared to popular FPS games like Call of Duty: Advanced Warfare, Far Cry 4, or Destiny, Wolfenstein: The New Order’s view really can’t compare with the technical part. At the highest graphics settings, the object surface and shadow effects in the game are still only temporary.
However, the special feature in Wolfenstein: The New Order’s graphics lies in the way MachineGames mixes two tones of red and black together to create a strong impression on the vision. The character design and architecture construction in the game also creates its own unique feature, describing the period when the machines began to take the throne. From the Panzerhund “mechanical dogs”, the Baltisches Auge “tripod” to the “oversized” London Monitor, they are all gritty machines made of steel, with a well-kept look very carefully.
Overall, the graphics of Wolfenstein: The New Order make a strong impression on the art style. Although not really groundbreaking compared to RAGE – a brother in the same house using the same “goods” id Tech 5, but the visual performance of Wolfenstein: The New Order is enough to reach the “eye-catching” level.
Contrary to the look, the sound in Wolfenstein: The New Order can only be described with a single phrase: Excellent! The voice acting in Wolfenstein: The New Order is perfect in every way, Brian Bloom plays B.J Blazkowicz with a “growling” voice like an American hero.
In addition, MachineGames couldn’t help but praise MachineGames when they noticed one detail: German-speaking German couldn’t be more standard.
As for sound effects, the development team applied the “distortion” method (a variation of mixing, bringing electronic sound) to the main sound effects and music tracks in Wolfenstein: The New Order, creating a feeling of thumping in the ear like a machine’s footstep, or a shrill sound like … a horror movie, brings harmony with the heavy game atmosphere.
Yet, players can also find German recordings parodying the “immortal” songs from the 60s from the record company Neumond Records. An extremely elaborate attempt by MachineGames!
Perhaps, if there was a Grammy for game music, the love song “Berlin Boys and Stuttgart Girls” and the concert “House of the Rising Sun” would be the top two!
AMD graphics card users must have had a hard time with the RAGE game due to the slow sync of the object’s surface (texture pop-in), the same situation recurring in Wolfenstein: The New Order.
After the 5GB patch on the release date of the game, I found the situation was slightly limited, but when the graphics settings were pushed to maximum, the problem reoccurred.
Although it has not caused players to have a headache like RAGE, if this situation still recurs in DOOM, id Software and id Tech will lose a serious point in the eyes of many AMD graphics card users.
Personally, the writer also has a little trouble with the weapon wheel with the same design as Max Payne 3. Because the game “throws” all the weapons into this optional frame, the weapon switch operation with the mouse wheel is sometimes quite inconvenient.
The last issue of Wolfenstein: The New Order is that the game does not allow anti-Aliasing, players can only enable it in AMD Catalyst or NVIDIA Control Panel.