inFamous Second Son

inFamous Second Son

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One of the main reasons is that the number of exclusive games released is still limited, as this is a new platform. Along with that, the quality of these games is relatively low, through mediocre products like Killzone Shadow Fall or Knack.

As a result, the launch of inFamous: Second Son in March has been well received by PS4 owners, as it is a sequel to the popular inFamous series. After the success of the first two versions, developer Sucker Punch Productions faced enormous pressure as inFamous: Second Son continues to be a PS4 exclusive title.

Will inFamous: Second Son continues to be another success for this developer?

inFamous: Second Son is set seven years later that ends well in inFamous 2 when Cole MacGrath – the main character of the previous two seasons – is considered dead after sacrificing himself and activating the Ray Field Inhibitor to destroy Beast enemies and stop the plague from developing.

After the above event, the number of Conduit – mutants possessing superpowers – became dwindling. Fearing the might of the Conduits, however, the US government created the Department of Unified Protection (D.U.P) to prevent a recurrence of events in Empire City or New Marais.

With his overwhelming power, D.U.P suppressed most of the surviving Conduit, and gave them a new nickname: Bio-Terrorists (biological terrorists). All were arrested and held in Curdun Cay, a prison designed exclusively for the Conduit, and conducted shady experiments.

One day, for a mysterious reason, an “escape” took place in a prison car carrying 3 Conduit, then was passing through the residence of a group of Indians.

Delsin would probably experience a normal life as usual if that escape didn’t happen. After a few incidents, Desin discovers he possesses a “hegemony” ability when he can absorb the powers of other Conduits to transform them into his superpowers. , so when compared to Cole before, Delsin has more abilities with a variety of skills. From the beginning to the end of inFamous: Second Son, you will have 4 completely different abilities, starting with the ability to smoke. Each ability will have its advantages and disadvantages, making the player always have to choose your ability before fighting. For example, the smoke ability will be more limited when fighting in high places like rooftops because aerial mobility is not good, in return with the ability to penetrate objects, this skill becomes quite effective when fighting on the ground.

Possessing many different abilities, that means for each ability acquired, Delsin will have different skills including moves from weak to strong.

The developer has cleverly restrained Delsin’s “hegemony” when he can only possess one ability at a time. Wanting to convert to another ability, he must go “absorb” the corresponding energy source. Of course, this only applies if Delsin has absorbed that superpower from a corresponding Conduit in the game.

To upgrade the power or “unlock” new skills, Delsin must collect energy fragments from the Droids that fly scattered throughout the city or destroy the energy-level nuclear machines, training places Central very crowded enemies.

So the difficulty of inFamous: Second Son is quite challenging if the player wants to maximize the strength of the main character.

Become a hero, free the people and the Conduit from DUP’s draconian domination or annihilate enemies, kill innocent people, destroy everything even the most precious – it’s all up to you your intention. Of course, this choice will affect the playing process as certain skills require good or bad karma.

Besides, the number of quests is also divided similarly leading to two different endings, so the player must have at least two plays to fully understand the storyline and experience all the skills Desin has.

The interface (HUD) inFamous: Second Son is also quite intuitive when providing a power bar in the left corner so that players can control the time to use the power, and go “suck” more energy to replenish Also, inFamous: Second Son also takes full advantage of the technology that the PS4 console brings, including a touchpad, speakers, light bars and motion sensors. Each technology will have a unique function.

For example, when the PS4 controller turns into a paint spray, you have to “shake” it, and the speaker on the controller also makes a corresponding noise, making the gameplay feel quite realistic and new!

Temporarily forgetting the ruined scene in Empire City or the skyscrapers of New Mirais, Sucker Punch will take players to a whole new location: the city of Seattle.

Designed based on a real-life city, Seattle in inFamous: Second Son consists of two large areas and is connected by a single bridge. Except for the forest surrounding the city that cannot be interacted with, Desin can freely spread everywhere thanks to his superpowers.

Even so, Delsin won’t be able to do anything when… dropped into the water (how does it look like Altair in Assassin’s Creed’s?), When the developer forces the player to “teleport” back to land. This is a pity that Seattle is originally a city divided by a large river.

Ignoring the disadvantages of the space above, the graphics quality of inFamous: Second Son must be said to be very good, although not fully utilizing the power of the PS4 system when it is one of the first games for this system.

Therefore, although not as surprised as the city in GTA V, the character models, objects or buildings are quite detailed. You can experience this firsthand by climbing to the highest point and seeing everything around, all in really impressive.

With such a large city, you will experience the hardware power of the PS4 after the game without being interrupted by the usual loading scenes.

Besides, what makes players feel the inFamous: Second Son graphics quality is reaching the most next-gen level, is the dynamic light effect shown in the game.

The lighting in inFamous: Second Son is very realistic, clearly expressed by the bright rays of sunlight in the morning or softening when sunset comes. You can even feel the meager rays of sunlight creeping between buildings.

Even when night falls, players can feel the vibrant city atmosphere night due to the Neon Lights. All show a potential graphic power that future next-gen games bring.

The aforementioned “morality” system is part of what makes the inFamous brand popular, but in inFamous: Second Son, it does not satisfy players with a lack of depth in the plot.

Because no matter what you choose, the results after that do not have a clear distinction, when you still have to fight with the same boss in the game or come to the same conclusions. If you want the selective sequences to be as intense and thrilling as Heavy Rain, you might quickly be disappointed in inFamous: Second Son.

Besides, another minus point of inFamous: Second Son lies in the sidequests in the game when most of them are very boring and repetitive.

Another limitation of them is that the display is too clear on the map, making those who want to finish working hard to the destination, not paying attention to the surrounding details, discovering Street becomes less interesting!

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