Narrative and Story
Plot Overview
“Mass Effect 2” continues the saga of Commander Shepard, the protagonist from the original “Mass Effect.” Following the events of the first game, Shepard is resurrected by the Illusive Man, the enigmatic leader of the Cerberus organization. The galaxy is threatened by a new and mysterious force, the Reapers, who are determined to harvest all advanced civilizations. As Commander Shepard, players must assemble a diverse team of allies and undertake dangerous missions to uncover the truth behind the Reapers and prevent their impending destruction.
The narrative of “Mass Effect 2” is deeply engaging, with a complex storyline that balances epic space opera with personal character arcs. The game introduces players to a host of new characters, each with their own backstories and motivations. The player’s choices throughout the game impact the narrative, leading to multiple endings and varying character relationships, adding replay value and depth to the overall experience.
Character Development
One of the standout features of “Mass Effect 2” is its character development. The game allows players to recruit and build relationships with a wide array of characters, each with their own unique personalities and backgrounds. The interactions between Commander Shepard and these characters are rich and meaningful, often leading to significant narrative consequences.
Key characters include Garrus Vakarian, the turian sniper with a strong sense of justice; Tali’Zorah nar Rayya, the quarian engineer with a tragic past; and Miranda Lawson, the formidable Cerberus operative with her own agenda. The personal stories and interactions with these characters are integral to the game, adding emotional depth and complexity to the overall narrative.
The Legendary Edition has enhanced these character moments with updated graphics and voice acting, providing a more immersive and emotionally resonant experience. The improved character models and facial animations contribute to a more lifelike and engaging portrayal of the game’s cast.
Gameplay Mechanics
Core Gameplay
“Mass Effect 2” maintains the core gameplay elements that made the original game a success, while also refining and expanding upon them. The game features a blend of third-person shooting, role-playing, and exploration, with a focus on tactical combat and decision-making.
Combat in “Mass Effect 2” is more refined compared to its predecessor. The shooting mechanics are smoother, and the cover system is more intuitive, allowing players to engage enemies with greater precision and strategy. The game offers a range of weapons and abilities, each customizable and upgradeable, providing players with the tools to tailor their combat style to their preferences.
Exploration and Missions
Exploration in “Mass Effect 2” is a mix of on-foot missions and space travel. Players can explore various planets and locations, each with its own unique environments and challenges. The game features a variety of mission types, including main story quests, side missions, and loyalty missions for squad members.
Loyalty missions are a standout feature, as they offer players the opportunity to delve deeper into the backgrounds of their crew members. Successfully completing these missions strengthens the relationship with the respective character and can impact the game’s outcome. These missions provide valuable context and development for the characters, making them an essential part of the experience.
Ship Management and Resources
The Normandy, Commander Shepard’s spaceship, serves as the central hub for the game. Players can manage the ship, interact with crew members, and plan missions from the Normandy’s various areas. The ship also features an upgrade system, allowing players to improve its capabilities and unlock new features.
Resource management is another key aspect of “Mass Effect 2.” Players must collect and manage resources to upgrade their weapons, armor, and ship. This adds a layer of strategy to the game, as players must balance their resources and make decisions about which upgrades to prioritize.
Visual and Audio Design
Graphics and Art Style
The “Legendary Edition” of “Mass Effect 2” features a significant graphical overhaul, with updated textures, improved character models, and enhanced environmental details. The game’s art style remains true to the original, with its distinctive blend of futuristic technology and alien landscapes.
The improved graphics make the game’s environments and characters look more detailed and lifelike. The visual enhancements contribute to a more immersive experience, allowing players to fully appreciate the intricate designs of the game’s various locations and characters.
Music and Sound Effects
The soundtrack of “Mass Effect 2” is one of its most memorable aspects. Composed by Jack Wall, the music enhances the game’s atmosphere and emotional impact. The score features a mix of orchestral and electronic elements, creating a rich and dynamic audio experience.
Sound effects are also well-executed, with realistic audio cues for weapons, abilities, and environmental interactions. The voice acting is top-notch, with a talented cast delivering compelling performances that bring the characters and story to life. The improved audio quality in the Legendary Edition further enhances the overall experience, providing a more polished and immersive soundscape.
Mass Effect 2 (2010) at the time of its release did the unthinkable: overcome the giant shadow of Mass Effect 1 with an equally thrilling storyline, colorful new characters, and huge improvements significant in combat and movement.
Mass Effect 2 is the perfect sequel of a very solid foundation, so what will it take to remake Mass Effect?
From the graphical changes to the gameplay, and the DLC that the writer has not had the opportunity to experience before, Mass Effect 2 Legendary Edition is truly the most complete player experience!
So how did BioWare remake Mass Effect 2?
No matter how many improvements BioWare adds to the Legendary Edition, the immediate jump through Mass Effect 2 makes season one look stale and clunky.
The combat and movement mechanics now look more like a top-notch third-person shooter from the 2010s, as Commander Shepard can jump out of cover, sprint, and maneuver the gun more smoothly with The precise loading and aiming mechanisms, as well as the squad member command screen, are also very smooth and easy to use.
These mechanics combine with an expanded arsenal of weapons and customizations, as well as teammates with exciting skill sets.
The writer himself likes the mysterious Kasumi girl with a beautiful and useful set of “flash” abilities.
The Legendary Edition comes with all of the game’s original DLC, so the gameplay experience is truly the most complete!
Now, the player not only transforms into the “cool” cosmic commander in the cutscenes but also fights as a legendary cosmic warrior.
The obvious improvements in gameplay from part one to part two make the writer appreciate the bold steps that the BioWare team has taken from 2011 to here.
The writer himself did not realize the changes in this remake compared to the original, because my memory of Mass Effect 2 is that the computer struggled to keep the game above 30fps at the resolution of 720p.
So now fighting smoothly at 4k and 60fps, the writer is transformed into a super-soldier brought back from the dead by Cerberus, feeling better than ever!
Wait… death?
If some players for some reason want to skip Mass Effect 1, in part two, the game will let players understand what happened in part one with a short comic strip.
And then, Commander Shepard… dead!
That’s right, the Normandy was attacked by a mysterious force, and Shepard, in an attempt to save the Joker, was thrown into space and… suffocated.
Although the writer knew in advance what had happened, it was heartbreaking to see such a familiar and iconic character as Shepard die.
And that’s the perfect start of the story Mass Effect 2 tells, and as always, Shepard is at the center!
Cerberus brings Shepard back from the dead so he (or her) can help the organization investigate and stop a new danger called The Collector – a mysterious alien race that attacked Normandy and killed Shepard, as well responsible for the disappearance of a series of human settlements.
But Shepard is not alone, accompanying him are now Tali’Zorah, Miranda, and Zaeed, .. each with a very own personality and a very interesting story for players to discover.
As with the first season, relationships with some characters can be affected by the “good” – “bad” stats of Commander Shepard and Renegade, but it’s more obvious now, because of the side-leaning Either way can lead to a bunch of new interactions from that character!
As for who and how specifically, you will experience it yourself!
Mass Effect 2’s graphical changes in the Legendary Edition, like the first, are honing and removing outdated graphics techniques.
The gray layer that made every detail of the original look hazy has been removed, in favor of contrasting colors and more modern lighting mechanisms that make the world of Mass Effect 2 so it’s alive.
Although the mechanics of driving around the vast planets have been removed and replaced by exploration mechanics… less annoying, that doesn’t mean Shepard won’t get to go to beautiful places!
From the modern cities of Illium to the mysterious space base of the Collectors, the new locations Shepard visits in the second part of the Legendary Edition are sure to wow players both new and old!