amazon Walking Dead reviews
On the Apple App Store there is no shortage of zombie-style games, but they are almost all “shoot-and-run” games. If there are co-op games, the problem is whether other players are truly team players, or just those who know themselves. This is exactly how Walking Dead sets itself apart from other games: It will make you look at the screen and always want to know what’s going on in the story and get out of the way another action game.
Walking Dead: The Game is an adventure-based iOS game that combines cutscenes, puzzles and answer choices. Conversations between you and Lee Everett and other survivors create a completely different style than any other game. Depending on what you say, you can make Lee a good liar or become a good commander in the eyes of other survivors. In some situations, you will have to choose who lives, who must die.
Walking Dead has succeeded in combining two unique gameplay styles that enliven adventure games: Choose your own adventure and classic “Click and Point” style. The success of many games, creating a sense of familiarity for early gamers. The game simplifies the management of furniture and sometimes objects are only usable in certain cases. In addition, sometimes the player can be stuck in some scenes and it is unfortunate that the game has no “hint” to help the player (the hardcore gamer will feel very fond of this).
Like many adventure games, you can always spend time exploring and exploring the environment without having to worry about being attacked by zombies. But when The Walking Dead appears, you’ll have to fight the zombie attack with buttons and move on time or else Lee will prey on aggressive zombies and thugs. If the other two games are Jurassic Park, it’s more about Quick-time Events, or Back To the Future focuses on the “click and point” style, then Walking Dead is a balanced combination between the two titles.
The plot and gameplay style of dialogue choices are the focus of the game, but the thing that binds them together is the unique graphic style. Characters are like crossbreeding between cartoons and the real world. It’s hard to find such unique graphics games on iOS and it gives a sense of authenticity.
Coming here, you will probably think of a blockbuster game coming out with a similar graphics: Borderlands 2. In addition, developers have been very successful in building the sound for the game. All the voices of the characters are very soulful, the soundtrack creates a sense of sadness whenever you stand and look at the surroundings.
Gameplay also sometimes causes you to be in the midst of choosing between life and death and can only save one person. That, amazingly, makes you determined to play again and chooses another option, to see if things get better or not. Since then, the replay value of the game has been raised very high.
In short, Walking Dead is probably the perfect Telltale Games product on the mobile platform. The game has completely rotten wind for a new adventure game iDevice. Whether you read the story, watch the TV series, or just want to be the leader of the survivors, Walking Dead is also a great choice.
Advantage :
– Give the player a unique graphic style.
– The game is well-dubbed and the music is well invested.
– The plot is non-linear and enticing with high replay value.
– Good and non-trivial puzzle situations.
Defect :
– Game does not have a tutorial system.
– Gameplay mechanism makes it difficult for players to find some important objects.
where can you get a Walking Dead online
Monopoly: The Walking Dead (Survival Edition): Buy it now
Walking Dead Trivia Game: Buy it now
The Walking Dead Risk: Survival Edition: Buy it now
History of “The Walking Dead” Game
It was in April 2012 when “The Walking Dead,” developed and published by Telltale Games, came into one’s life. The episodic adventure game, inspired and derived from the comic book series created by Robert Kirkman, Tony Moore, and Charlie Adlard, became an immediate critical- and commercially-acclaimed success. Known for its gripping narrative, soul-bearing emotional weights, and character-driven storylines, Telltale’s adventure game redefined the genre and set high standards for interactive storytelling. This review would investigate various aspects of the game, including plot, gameplay mechanics, character development, art design, and, finally, an overall experience.
Plot and Storytelling
Season One
The story follows Lee Everett-being a convicted murderer and former professor at the university-when he was being taken to prison. It starts with Lee, riding inside a police car, en route to a destination that is still very much undecided. His fate would have had a different ending, actually, because right there and then, the car lashes into something, and he wakes up in a world crawling with the dead. Lee found, in all that chaos, an eight-year-old girl whose parents had disappeared during the outbreak: Clementine.
Lee becomes the protector of little Clementine, and their evolving relationship would be the emotional heart of the game. They encounter other survivors along their bittersweet journey through this strange new world, including the kindly fishermanned Kenny and Lilly, daughter of an Army officer; and Ben, a high school student. Each of these brings along trials and moral dilemmas that Lee must balance while trying to keep Clementine away from harm.
The whole story is divided into five episodes, with every episode taking the heights of emotional stakes and increasing tension. Players will have the power to make choices in the game-a feature that rewrite how the story looks like, allowing oneself to have numerous possible endings. Thus, each playthrough can offer a truly different experience with its own character interaction and plot developments as dictated by the player’s decisions.
Other Seasons and Spinoffs
With the successful end of the first season, Telltale entertained by推出季节肆, dishing out a couple of other spinoffs, opening the world in which the “The Walking Dead” game exists. Season Two continues with Clem growing older and more capable of surviving on her own. The decisions made in Season One matter in Season Two as well, impacting relationships and events.
Season Three is called “A New Frontier,” and it introduces new characters, but Clementine remains a central character in the story. Family, loyalty, and humanity in a world without these tales round out the experience that players will find in the game. The final season, which wrapped up in 2018, sealed the complete arc of Clementine’s story, bringing all players’ journeys full circle.
Spin-offs like “400 Days” and “Michonne,” expand out the world for even further context and history to the universe, but not with the same characters in different perspectives. Such extra materials will give better richness to the narrative as a whole, making the world of “The Walking Dead” even more expansive and immersed than what it already is.
The Game Play Mechanism
Decision-Making
One of the chief elements defining the game “The Walking Dead” is its decision-making. The player has to make choices that may be heavily weighted by consequence. These choices might affect relationships with other characters, whether someone will live or die, and determine the actual course of the story. The game is packed with morally ambiguous decisions; the player will be forced to go through carefully envisioned deliberation about the decision he or she is making.
This said mechanic decision-making has a time element, adding another degree of compulsion that infers perhaps a feeling of urgent necessity or gravity of that specific choice. It, therefore, takes all potential decisions within the context of spontaneous heat, as with everything with a zombie apocalypse.
Quick Time Events
Quick Time Events form another fundamental element in the mechanics of gameplay of “The Walking Dead.” In these activities, the players need to perform almost immediately the pressing of buttons or actions influenced by certain prompts in a bid to evade a potential encounter with zombies or any other threat. Some might find it annoying, but QTEs help bring enough excitement and dynamism in play. The QTEs are also generally well executed; therefore, the game becomes more tense and thrilling.
Furthermore, the interaction between exploration and interaction becomes an important element in gameplay. Players can roam their surroundings, obtain objects, and engage with other inanimate and living objects. Most of this interaction offers even more context and adds substance to the storyline, disclosing more about the background and world of the characters. Its point-and-click interface finally suits immersion into environment activity rather than imposing itself on users.
Character Development
Lee Everett
Lee Everett-what a fantastic video game character- from a condemned convict to a protective father figure. Lee, a character actor who has left some very deep marks on the development of modern game storytelling, exposes himself to the audience through stories with Clementine and other survivors to the audience. Players can see Lee trying to reckon with his past mistakes at the same time that he tries to make the right choices in the present. Lee’s relationship with Clementine becomes highly poignant since he is a mentor and guardian teaching her all the survival skills but at the same time also imparts humanity in her to survive.
Clementine
Clementine’s character development is the soul of the entire “The Walking Dead” video game. A timid, innocent child metamorphoses into a brave and capable survivor. Under Lee’s guidance, Clementine’s character personality and outlook towards life change and is influenced by the player’s choices. Witnessing her in motion from one scenario to the other wages both the sweet and bitter. By the final season, Clementine was hardened and capable of being a decent leader, yet still faced with the scars of all that she has lost and endured throughout this journey.
Supportive Characters
Like their prominent counterparts, supporting characters in “The Walking Dead” are well-developed, each with their unique aims, flaws, and arcs. Kenny, for instance, is a character whose many actions are driven by his sense of loyalty to family. The changing nature of his relationships with Lee and Clementine greatly contributes to the emotional depth of the story.
Another prime character, Lilly, brings forth ethical and moral dilemmas that confront the player’s views of right and wrong. Generally, whose style of leadership and decision-making often conflict with others create internal tension and conflict.
Yet other peripheral characters, such as Carley, Doug, and Ben, enrich the narrative with their perspective and challenges. Getting the players to emotionally relate to these characters, despite their brief on-screen time, does credit to Telltale for their storytelling ability.
Art Design and Atmosphere
The Visual Style
The “Walking Dead” game utilizes a cel-shading art style that bears striking similarity to the comic book that inspired it. This artistic decision pays homage to the original comics while ensuring a wholly novel and unforgettable experience. Character designs become an extension of this system with a lot of details and energy, allowing for minute changes of emotions to be portrayed by facial expressions and body language.
Sound Design
The sound design of The Walking Dead is otherworldly, with exemplary ambience and immersion in the game world. Voice acting immerses the characters in light as they bear even the heaviest weight of their experiences. The score, composed by Jared Emerson-Johnson, feels tailor-made for the atmosphere of the game, injecting tension, sorrow, and hope wherever it is needed.
Environmental Design
The Walking Dead’s environment makes a thoughtful portrayal of the desolation and danger inhering in any post-apocalyptic realm. From derelict buildings to towns overrun with nature, every single location carries a feel that weighs in on urgency and survival. Such minute detailing in environmental design will go a long way to sell the authenticity of the world that one enters and traverses.
Emotional Impact and Themes
The Walking Dead series is generally accepted to be psychodramatic. The story touches on heavy themes like loss, sacrifice, morality, and the human condition. Players are confronted with choices, some of which blatantly contradict their values and ethics, which more often than not do not have a clear right or wrong answer. It shows the brutality and hopelessness of a zombie-apocalypse-laden world, but it also shows hope, compassion, and humanity.
The Lee-Clementine relationship is the most powerful illustration carrying the game’s central theme of survival and forged bonds through adversity. This relationship changes from protector and child to mutual respect and partnership. The emotional gravity of an odyssey they undertake greatly chokes players up, thus making the ending of the game highly sorrowful.
It made an impact in the industry with The Walking Dead game. Its success in storytelling evinced the power in the interactive medium and opened doors for similar types of games in the future. Telltale’s episodic format has become the emulated norm of many other game developers who have followed suit on recreating choice-based gameplay, where adventure games have revived themselves.
A game in video games goes beyond them since it is praised for its storytelling by critics and general players alike. It won several awards, including Game of the Year from most gaming publications, and discussed the player ethical and moral implications regarding choices made. Thereby, it brings A Legacy traditional in nature to the extent that it cool-ties.
Conclusion
To summarize, the Telltale Games’ “The Walking Dead” is the best example of a role-playing, story-driven game. With an enthralling plot, multifaceted characters, and gameplay that invokes emotion, it creates an entirely new standard in interactive narration. It’s thinking about making really tough choices in ethical dilemmas that the game hurls at players who few others manage to approach. Art design, sound, and atmosphere come together to create an immersive experience that leaves an impact.
The bond shared between Lee and Clementine is the emotional center of the game, taking an evocative look at survival, humanity, and the relationships formed in times of crisis. This Telltale game is all about people, though, not zombies; it is about people, their struggles, and their ability to be resilient and hopeful.
Even years after its launch, “The Walking Dead” still receives accolades for its storytelling and emotional depth. It remains the touchstone all narrative-led games must measure up to and exemplifies the potential of video games as a medium for storytelling. Whether you enjoy the comic series, follow the TV show, or just like a good story, “The Walking Dead” game is one worth experiencing.