XCOM Enemy Unknown Your View Your Choice

XCOM Enemy Unknown

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XCOM Enemy Unknown Your View Your Choice

XCOM: Enemy Unknown – Certainly, the topic of alien mysterious creatures (UFOs) is always a “never-old” topic for entertainment products.

From movies, books, and even games, the vast universe with bizarre creatures also appeared vividly with a variety of shapes.

Most alien-themed games are often built by developers in an action-packed genre, with a fast tempo.

However, even the slow and fussy genre like turn-based strategy has excellent alien titles, XCOM: Enemy Unknown is one of them.

The story of XCOM: Enemy Unknown takes players to a near future when the Earth is invaded by bloodthirsty aliens.

The countries around the world have come together to create an organization called “XCOM”.

Equipped with weapons and the most advanced scientific technology, the XCOM force takes the “vanguard seal” to confront enemies from mysterious space.

Crafted by the talented hands of Firaxis Games, the studio behind the success of the Civilization game series, of course, it is no different from a testimony of the quality of XCOM: Enemy Unknown.

Also, the game is remade based on the X-COM: UFO Defense version released nearly two decades ago, extremely popular in the gaming world.

The way that Firaxis Games builds gameplay for XCOM: Enemy Unknown impresses players!

Quality “turn-based” is very bold but quite easy to get used to.

It not only makes the “veteran” gamers feel satisfied, but even those who are new to this genre find it very affordable and accessible.

In each game screen, players will have to use almost all of the abilities of the team members to win.

You will not be able to know what you are facing, how their equipment is with the fog of war that covers the battlefield.

With the status “enemy in the dark – we are in the light”, plus the deadly weapons they possess, each turn is a challenge you need to overcome.

It is the use of all members of the team to deal with “unpredictable” situations that push the game’s tactics to the climax and is attractive when players have to use the ability of each soldier so that they are most effective, in order to dominate the next turn.

You can completely coordinate to defend, lure the enemy out of hiding for your teammates to kill …

No pattern forces you to do what.

Therefore, everything depends entirely on the player’s ability to “control the army”.

The enemies that the player must face is also very diverse, with different levels of danger.

It could be the “spineless” Sectoid, the monstrous, perverted Thin Man or disgusting creatures named “Chryssalid”, with the ability to turn humans into zombies in the blink of an eye, even lice are the Ethereal with a supernatural psychic ability to control the human mind.

For each type of enemy, coping strategies are also so diverse!

The “turn-based” element of the game not only exists in the battle but also goes into operations of the base management of XCOM forces.

And here, players are faced with “difficult problems” in the management, use and distribution of resources, military weapons.

Corresponding to the time you spend in the game, the amount of military weapons, construction works you have to make more and more.

Therefore, to meet the needs of the war, players can not help but have to “update technology” continuously, develop more and more XCOM base, build new buildings …

Each type of weapon and construction takes a certain amount of time, and of course, you can not go back in time to correct the mistake.

Therefore, be very careful!

In addition to building and simple research, the game cleverly “bring” a few small requirements into the game scene.

Missions such as capturing live specimens, collecting alien spaceship fragments … although small, it is enough to make the player “busy” more and significantly affect the strategy later.

Satellite system is the vital factor in XCOM: Enemy Unknown.

Simply put, they play an equally important role as SCV (robot farmer) in the famous StarCraft series.

They reduce the level of “panic”, help players better improvise with the moves of the aliens on a global scale.

In addition to monitoring and controlling the level of “panic” in regions on the Earth, satellites are also the “main source of income” of XCOM forces.

Satellites are really important, but you cannot build and launch satellites massively.

Satellites are one of the most expensive equipment in terms of area, time and resources, so if you do not carefully manage the satellites, your effort will probably waste”.

XCOM: Enemy Unknown allows the player to alter the parameters of each soldier and equip them.

In addition to changing their surname, appearance, and basic equipment, the most important part of what you have to do with your soldiers is choosing and organizing them accordingly.

Soldiers in the game will start at rank Rookie. After leveling up, they will automatically be assigned random “classes”.

It can be a sniper, specialized in support, or even bring spiritual power (Psionic).

Each character class has two completely different directions, with the corresponding “perk” (skill) based on the skill tree available.

Based on that, players will decide which soldiers best suit their strategy.

Be careful, because if a soldier dies in battle, you will… lose that soldier!

Therefore, pay attention to the balance in the group, distribute roles reasonably.

With the decision of the direction by “perk”, skill tree … can see the role-playing substance in XCOM: Enemy Unknown.

Although very light, simple but also made the game more interesting.

During the game, you will encounter a few small errors.

The most common error is the image, piercing of the object, the camera angle when the action is slightly inappropriate …

There are even mistakes that will make you… laugh.

However, these errors do not affect the game much, except for one quite serious error that is very rare for people to encounter: the game save system “malfunction”!

Only those who have a habit of saving games while playing continuously with more than 100 files will begin to experience the odd phenomenon: it is impossible to save the game even though it is clearly saved, even overwritten!

If you encounter this phenomenon, you are sure to lose hours of elaborate battle with the machine!

Fortunately, as mentioned, very few people have this error!

This is the point that I am most dissatisfied with about XCOM: Enemy Unknown.

Although taking place around the world, the scenery and design of the screen maps are still quite a few and repeated continuously.

This can be “boring” for a part of gamers.

If Firaxis can design the game screen to be more diverse, with the image of each country that you set foot in, the game will come alive much more attractive!

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