Evil Genius 2 World Domination

Evil Genius 2 World Domination

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Evil Genius 2 World Domination

Evil Genius 2: World Domination – In recent times, although not too prominent in the current trend, games that possess simulation and construction gameplay always have their place in the hearts of fans, prominent names can be mentioned such as Anno 1800, Tropico 6, Surviving Mars, Cities: Skylines, Frostpunk…

And recently, Evil Genius, a big name that resonated more than 17 years ago, has returned and joined the above game series with a new look, accompanied by many improvements that promise to “cut the hearts” of players.

Will Evil Genius 2: World Domination’s plot to conquer the world and the monstrous Maximilian dictator succeed?

Evil Genius 2: World Domination first caught the eye of players with its massive base building, full of potential, with a ton of features and content for you to explore, especially the extremely solid platform, suitable Suitable for both new and veteran players.

The game offers extremely detailed and “long-term” instructions, which can even take up a few hours of your experience.

But in return, the core elements from the way the base operates, the function of each room, or even how to deal with the special agents in the base are extremely detailed instructions, suitable for even players who are first exposed to city building and management gameplay.

But if you’re already feeling confident with your “200 IQ” brain, you can dive into the game in more detail, which begins with a setting that allows you to choose from four geniuses (of course, you’ll be able to choose between the two). sinister, evil – NV) with an island for you to start your career of conquering the world.

The highlight here, the three islands all have their very own design that clearly shows the advantages and disadvantages, suitable for different purposes and play styles, such as Montanas Gemelas with its long, smooth corridors. The two sides of the base help you with fewer headaches in arranging and setting traps, but in return, the player will not have too much building space at the beginning of the game, forcing you to soon expand to the next floors, dealing with super spies will be much more difficult because they are almost immune to traps.

Next is the base structure, Evil Genius 2: World Domination does not offer any limits in the arrangement, meaning you will not be forced to sequentially build each type of room in a confusing way like the tutorial, through There, players can build both prisons and guardrooms from the early game along with other essential areas such as bedrooms, dining halls for the minions.

This freedom will help players easily arrange the base as they want, not causing too much trouble when you want to restart the game screen many times.

However, with a limited amount of resources in parallel with the “high dose” earning mechanism, the resource management in Evil Genius 2: World Domination is enough to keep players busy and have headaches during the experience.

Regarding the gameplay, Evil Genius 2: World Domination also shows two other lines of activity: performing missions and establishing defense systems.

They are closely linked through a variety of negative and positive effects on your base, diversifying the challenge and giving the player more control options.

As the main method of making money in the game, missions can be done through the world map section, players can choose areas to set up branches to operate, from which to send minions to perform missions quickly with just a few clicks.

Even if you can freely “bombard” or steal money in the world through this feature, players still have to pay a price: from a few names, it’s “one go, no return” or only gain little money in the beginning, but later missions will require high-level henchmen (must undergo training, cost a lot of your money) like scientists, bodyguards, not to mention, justice organizations gradually notice you and will send agents to “visit” your base more.

At this point, you can handle them with many different methods such as distracting in the casino, sending guards to track and set traps, catching them… torturing, and exploiting information!

However, unless you encounter super agents, which “make” them appear easily, attacks are only a few “small” agents, their level also increases later, but at a rather slow pace.

Thereby, Evil Genius 2: World Domination opens up a lot of opportunities for players to experiment, notably the trap system, which you can place from deadly devices such as laser walls, and poison launchers to more fun traps like an ice machine or a whole tank of water… filled with sharks!

In general, the features mentioned above are all about controlling each other, in a way that benefits the player, as the number of your missions will affect the frequency of agents appearing, but instead of trying to “extinguish”, the game aims to offer moderate challenges, stimulating players to “training” to unlock new content to develop the base.

It can be said that, Evil Genius 2: World Domination does not lack elements to create attraction to players, but these strengths are gradually faded by the “crawling turtle” pace with the coincident mission system iteration that the game brings.

If you don’t consider the tutorial play, a single play, which means that from the start to the moment you rule the world, it will probably take the player at least 10 to 20 hours.

It sounds great, because in a time when developers are gradually racing to shorten the game experience of players, a game that can last up to several dozen hours like Evil Genius 2: World Domination is “very good” or what?

In fact, not, because most of your experience is about “plowing” the main and side missions required by the game, with a series of requirements such as kidnapping, destroying organizations doing justice… But they just seem to be different in each condition, the rest you just have to click on points on the map to send minions out, making the experience boring later, especially mid-game stage.

Some new features will also require players to reach a certain milestone in the story to “unlock”, thereby, once again consuming a large amount of your time.

At the same time, also revolving around the world map, the game possesses a series of quests with rather silly conditions, some of which can make players wait from… 30 minutes to over an hour to process, while a few other quests require only a small amount of resources to complete in three minutes or less.

Adding a few other minus points, Evil Genius 2: World Domination possesses a series of funny dialogues, but the integrated voice sequence is shown in a rather superficial and less attractive way.

Many mechanisms and features show a “one-way” to puzzling, such as allowing you to completely disable the super-spies by … not touching them, but destroyed, they will return to harass you only after a few seconds or the henchmen are not available when needed, they decide… to betray you!

where can you get a Evil Genius 2 World Domination online

Evil Genius 2: World Domination: Buy it now

Evil Genius 2: World Domination: Buy it now

Evil Genius 2 (PS4): Buy it now

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