Table of Contents
amazon MediEvil Remake reviews
Story and Setting
The story of “MediEvil” is steeped in Gothic fantasy, with a narrative that blends humor, horror, and heroism in equal measure. Sir Daniel Fortesque, the game’s protagonist, is a knight who was killed in the first wave of battle against the evil sorcerer Zarok. However, through a mix of fate and irony, Sir Dan is posthumously hailed as a hero of the realm. One hundred years later, Zarok returns, raising an army of undead to conquer Gallowmere, and in the process, inadvertently resurrects Sir Dan. Now, with a second chance at heroism, Sir Dan must stop Zarok and prove himself worthy of the title of hero that he never truly earned in life.
The setting of Gallowmere is one of the standout aspects of the game, offering a world that is both eerie and whimsical. From haunted graveyards and spooky forests to decaying villages and twisted castles, each level is meticulously crafted with a distinct atmosphere that evokes a sense of Gothic horror while maintaining a playful, almost cartoonish aesthetic. The game’s world is filled with hidden secrets, quirky characters, and plenty of lore that adds depth to the otherwise straightforward narrative.
Gameplay Mechanics
The “MediEvil Remake” stays true to the core gameplay mechanics of the original, offering a mix of hack-and-slash combat, platforming, and puzzle-solving. The game is structured around a series of levels, each with its own unique challenges and objectives. Players control Sir Dan as he battles various enemies, collects weapons and items, and navigates through the treacherous environments of Gallowmere.
Combat and Weapons
Combat in “MediEvil” is straightforward but satisfying, with a focus on melee combat using a variety of weapons. Sir Dan starts with a basic sword and shield, but as players progress, they unlock an arsenal of weapons, including hammers, crossbows, and even Sir Dan’s own detachable arm. Each weapon has its own strengths and weaknesses, and players are encouraged to experiment with different tools to find the best approach for each encounter.
The remake introduces updated controls and targeting systems, making combat feel more fluid and responsive compared to the original. However, some players may find the combat to be somewhat simplistic by modern standards, as it lacks the depth and complexity found in more recent action games. Despite this, the variety of weapons and the ability to switch between them on the fly adds a layer of strategy to the gameplay.
In addition to standard melee combat, “MediEvil” also features ranged weapons, such as crossbows and throwing daggers, which can be used to attack enemies from a distance. These weapons are particularly useful for dealing with flying enemies or triggering distant switches and mechanisms. The game also introduces a magic system, allowing players to use enchanted weapons with special abilities, adding another layer of depth to the combat.
Exploration and Puzzle-Solving
Exploration is a key component of “MediEvil,” with each level offering a mix of linear paths and hidden areas to discover. Players are rewarded for thoroughly exploring each environment, as hidden secrets often contain valuable items, additional weapons, and health upgrades. The game also features a collection of Chalices, which can be found in each level and are unlocked by defeating enemies. Collecting all the Chalices is necessary to achieve the best ending and unlock the Hall of Heroes, where Sir Dan can obtain powerful new weapons and abilities.
Puzzle-solving is another important aspect of the gameplay, with many levels featuring environmental puzzles that must be solved to progress. These puzzles are generally well-designed, offering a good balance of challenge and accessibility. Some puzzles require players to use specific weapons or items, while others involve manipulating the environment or interacting with NPCs. The puzzles help to break up the combat and add variety to the gameplay, ensuring that the experience never feels monotonous.
Boss Battles
Boss battles in “MediEvil” are a highlight of the game, offering memorable encounters that test the player’s combat skills and puzzle-solving abilities. Each boss has its own unique mechanics and attack patterns, requiring players to learn and adapt their strategies to emerge victorious. These battles are often multi-stage affairs, with the boss changing tactics as the fight progresses. The boss designs are creative and visually impressive, with each encounter feeling distinct from the others.
The remake stays true to the original boss battles while adding some quality-of-life improvements, such as clearer visual cues and more responsive controls. The difficulty of these encounters is generally well-balanced, providing a challenge without feeling unfair. However, some players may find certain boss battles to be a bit easier than they remember from the original, likely due to the improvements in controls and targeting.
Art Style and Presentation
One of the most striking aspects of the “MediEvil Remake” is its art style. The game has been completely rebuilt from the ground up with modern graphics, bringing the world of Gallowmere to life in stunning detail. The environments are richly detailed, with vibrant colors and dynamic lighting that enhance the eerie, Gothic atmosphere. The character models have also been completely redesigned, with Sir Dan himself receiving a significant visual upgrade that retains the charm of the original while adding more detail and personality.
The game’s animation is smooth and fluid, with each character and enemy moving with a sense of weight and purpose. The visual effects, such as weapon impacts, magic spells, and environmental interactions, are all well-executed, adding to the overall immersion of the game. The remake also includes dynamic camera angles and cinematic cutscenes that help to convey the story and action in a more engaging way.
The user interface has been updated to be more intuitive and user-friendly, with clear indicators for health, ammo, and inventory. The map and quest logs are easy to navigate, making it simple for players to track their progress and objectives. The game’s menus are clean and stylish, fitting well with the overall aesthetic of the game.
Sound and Music
The soundtrack of “MediEvil Remake” is one of its standout features, with the original score being re-recorded with a full orchestra. The music is a mix of Gothic orchestral pieces and more whimsical, playful tunes that perfectly capture the tone of the game. Each level has its own distinct theme, which helps to set the mood and enhance the atmosphere of the environment.
The sound effects are also well done, with satisfying audio cues for combat, item collection, and environmental interactions. The voice acting has been faithfully recreated, with most of the original cast returning to reprise their roles. Sir Dan’s iconic grunts and groans are as charming as ever, and the game’s various NPCs and enemies are brought to life with humorous and memorable performances.
The sound design in “MediEvil Remake” plays a crucial role in the overall experience, helping to immerse players in the world of Gallowmere. The audio cues are well-placed, providing important feedback during combat and puzzle-solving. The environmental sounds, such as the howling wind in a haunted graveyard or the creaking of a rickety bridge, add to the sense of place and atmosphere.
At the time of launch, MediEvil despite bringing many new features but still has many deplorable defects, even when compared to the games of the same time.
Two decades later, when the world had evolved so much, the player’s game standards also became higher, requiring more production, the remake could not meet expectations. That while … still standing still like before!
First, the gameplay of the game is still an immersive action mixed with a little puzzle platformer.
Mr. Dan will be equipped with many long-range and close-range weapons to be able to conquer the bad guy Zarok, along with the shield ready to protect himself from any danger.
Weapons are usually only a few certain types and do not make too much difference with each other, such as Throwing Daggers and Crossbow have the same damage but Crossbow will have the ability to bounce, Dan’s arm can be broken to launch as a long-range weapon with high damage but slower …
With all the weapons do not require the player to learn how to use, but just press the button to execute, has shown the obsolete gameplay.
At first, the main character possesses a lot of blood, monsters are relatively easy to kill and the screen does not have too many obstacles.
However, the way that the old game titles adjust the difficulty will make new and old players have to … disappointed because of their irrationalities.
The monster will gradually increase them health, the obstacles will cause more damage while your health and damage increase slowly, which leads to the following levels it will be quite difficult because the game is punishing players, instead of challenges!
The fact that the game screen does not have a checkpoint system will also make new players extremely difficult if not used to the game, because once “death” you have to play from the beginning.
Next, if you’ve ever experienced the grotesque movement mechanics, along with the game’s ridiculous camera placement, congratulations, the remake MediEvil still has them!
The camera in the game is hard and the player cannot be changed, so some small areas will have a weird angle, sometimes obscuring part of the player’s view.
Sometimes the camcorder does not move smoothly, causing you to have sudden changes in perspective, which leads to the need to reshape everything and find the right direction.
Combined with the lousy camera is Dan’s ability to move “very old” when the actions of your pressing during the game will sometimes be slow with the “hitbox” of the character somewhat bizarre.
If the appearance of multiple monsters did not affect game performance, the frame rate per second (fps) regularly up and down constantly when the monster appears more and when the effect especially.
This has made the game relatively unstable, somewhat annoying for players.
With the graphical power of the PS4, MediEvil was able to characterize the dull but funny scenes that were previously impossible to do.
The characters in the game, such as the terrifying boss Stained-Glass Demon, said that the old teacher Zerok was “retouched” to fit the humor style of the game, sharper and more vivid.
The setting and the screen were also changed a few small details to accurately reflect each area but still did not lose its inherent “quality”.
As for the sound, nearly all of the old voice actors and composers are invited back to be able to “blow soul” into the game again, helping old players quickly catch up to each stage melody, each familiar saying in the past.
Not only that, the game also added the Lost Souls system in MediEvil 2 to give old players a “new breeze” to experience.
Once activated, you will have to help these poor souls to be able to fulfill their last wish, at any stage in Gallowmere.
While nothing special, Lost Souls gives players more reasons to replay the previous levels, creating an additional content layer for MediEvil to explore.
where can you get a MediEvil Remake online
MediEvil – PlayStation 4: Buy it now
Medievil PS4 (PS4): Buy it now
Conclusion
The “MediEvil Remake” is a lovingly crafted homage to a classic game, offering a faithful recreation of the original with modern enhancements that make it accessible to a contemporary audience. The game’s vibrant visuals, charming world, and nostalgic appeal make it a joy to experience for fans of the original, while the updated controls and improved camera ensure that it plays smoothly on modern consoles.
While the game may not offer the depth or innovation that some players expect from modern action-adventure titles, it succeeds in delivering a fun and engaging experience that captures the spirit of the original. The game’s humor, atmosphere, and quirky protagonist make it a memorable adventure that stands out in today’s gaming landscape.
For those who played the original “MediEvil,” the remake is a must-play, offering a trip down memory lane with a fresh coat of paint. For newcomers, the game provides an opportunity to experience a piece of gaming history, even if it may not fully resonate with everyone. The “MediEvil Remake” is a testament to the enduring appeal of classic games and a reminder of the joy that can be found in a well-crafted, lighthearted adventure.
In summary, “MediEvil Remake” is a solid addition to the PlayStation 4 library, offering a nostalgic journey for fans of the original and an accessible, entertaining experience for new players. While it may not revolutionize the genre or introduce groundbreaking mechanics, it succeeds in what it sets out to do: bring Sir Daniel Fortesque’s adventure into the modern era while preserving the charm and whimsy that made the original a beloved classic. Whether you’re returning to Gallowmere or visiting it for the first time, “MediEvil Remake” offers a delightful and memorable gaming experience that’s well worth your time.